Player Matchup

Baron Samedi
Baron Samedi
Benzariz
Baron Samedi
Level 121
God Stats
7W - 11L
1,379 SR
Queue Stats
110W - 147L
1,449 Elo+
Party 1
Fenrir
Fenrir
BrotherPT
Fenrir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 78L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
CrookSakeDevil
Cthulhu
Level 102
God Stats
3W - 3L
1,350 SR
Queue Stats
118W - 111L
1,497 Elo+
Solo
Danzaburou
Danzaburou
LeOzZllN
Danzaburou
Level 112
God Stats
1W - 2L
1,261 SR
Queue Stats
175W - 209L
1,418 Elo+
Party 1
King Arthur
King Arthur
XvirusBR
King Arthur
Level 85
God Stats
18W - 28L
1,355 SR
Queue Stats
109W - 124L
1,359 Elo+
Party 1
Team Averages
Level 101
1,369 SR
1,426 Elo+

VS

Team Averages
Level 93
1,477 SR
1,457 Elo+
Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
FatherVersace
Nike
Level 62
God Stats
5W - 9L
1,375 SR
Queue Stats
230W - 312L
1,422 Elo+
Party 2
Hades
Hades
Its_Dad_
Hades
Level 104
God Stats
5W - 8L
1,510 SR
Queue Stats
17W - 23L
1,433 Elo+
Party 3
Fenrir
Fenrir
V-Sxuce-
Fenrir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
426W - 499L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Benzariz
Baron Samedi
15
4 / 1 / 1
9,449
525
7,265
11,361
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BrotherPT
Fenrir
15
7 / 3 / 3
9,562
531
10,267
16,769
6,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 1 / 5
8,124
451
11,730
12,561
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LeOzZllN
Danzaburou
14
1 / 2 / 4
8,686
483
10,059
10,771
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
XvirusBR
King Arthur
17
5 / 1 / 3
11,366
631
11,787
14,009
10,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 2 / 1
8,754
486
7,114
10,540
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
 
Horus
12
2 / 2 / 3
8,043
447
7,978
21,537
20,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 0
7,506
417
4,410
12,120
5,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
Its_Dad_
Hades
13
3 / 4 / 3
8,317
462
13,144
17,704
9,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
V-Sxuce-
Fenrir
10
0 / 4 / 1
6,804
378
2,582
13,159
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
7
8
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
1
0.75
L
Horus
 
Horus
2
2
3
1.75
W
Baron Samedi
Benzariz
Baron Samedi
4
1
1
4.5
W
Fenrir
BrotherPT
Fenrir
7
3
3
2.83
W
0
1
5
2.5
L
1
5
0
0.2
L
Hades
Its_Dad_
Hades
3
4
3
1.13
W
Danzaburou
LeOzZllN
Danzaburou
1
2
4
1.5
L
Fenrir
V-Sxuce-
Fenrir
0
4
1
0.13
W
King Arthur
XvirusBR
King Arthur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,108
Damage
35,228
65,471
Taken
75,060
39,776
Mitigated
46,856
24,753
Healing
31,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,114
3,050
0
1,990
10,540
5,641
0
3,832
6,708
0
78,831
L
Horus
 
Horus
7,978
3,988
1,020
8,286
21,537
20,598
66
8,990
12,547
0
24,747
W
Baron Samedi
Benzariz
Baron Samedi
7,265
719
1,197
4,324
11,361
6,177
918
2,846
8,515
64,981
0
W
Fenrir
BrotherPT
Fenrir
10,267
3,195
0
6,224
16,769
6,998
0
2,242
14,527
0
69,026
W
11,730
1,856
584
3,182
12,561
12,269
336
5,516
7,045
33,950
0
L
4,410
774
0
2,383
12,120
5,978
0
0
12,120
0
40,133
L
Hades
Its_Dad_
Hades
13,144
2,163
2,591
8,608
17,704
9,508
302
5,523
12,181
65,363
0
W
Danzaburou
LeOzZllN
Danzaburou
10,059
4,750
0
3,605
10,771
3,946
0
3,632
7,139
0
73,598
L
Fenrir
V-Sxuce-
Fenrir
2,582
462
0
6,278
13,159
5,131
0
650
12,509
0
33,425
W
King Arthur
XvirusBR
King Arthur
11,787
1,889
0
5,637
14,009
10,386
1,054
322
13,687
3,396
86,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,187
Gold Earned
39,424
485
Minions Killed
407
0
Camps Cleared
0
1,699,806
Distance Traveled
1,435,957
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,754
486
137
8
0
310,902
5
L
Horus
8,043
447
21
1
0
331,974
12
W
Baron Samedi
9,449
525
104
6
0
333,513
3
W
Fenrir
9,562
531
87
5
0
387,453
2
W
Cthulhu
8,124
451
37
2
0
349,666
0
L
Nike
7,506
417
84
5
0
228,235
1
L
Hades
8,317
462
101
6
0
291,535
9
W
Danzaburou
8,686
483
97
5
0
295,829
1
L
Fenrir
6,804
378
64
4
0
273,311
0
W
King Arthur
11,366
631
160
9
0
333,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role