Player Matchup

Janus
Janus
Assassinren9
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,352 Elo+
Party 2
Ganesha
Ganesha
Batman7839
Ganesha
Level 85
God Stats
1W - 1L
1,801 SR
Queue Stats
7W - 5L
1,604 Elo+
Party 2
Awilix
Awilix
zombieannial8r
Awilix
Level 125
God Stats
0W - 1L
1,440 SR
Queue Stats
61W - 77L
1,411 Elo+
Party 2
Team Averages
Level 91
1,580 SR
1,456 Elo+

VS

Team Averages
Level 131
1,438 SR
1,450 Elo+
Tyr
Tyr
Smartguy898
Tyr
Level 139
God Stats
2W - 2L
1,376 SR
Queue Stats
34W - 28L
1,483 Elo+
Party 1
Lancelot
Lancelot
Zaroba
Lancelot
Level 136
God Stats
5W - 3L
1,553 SR
Queue Stats
43W - 30L
1,511 Elo+
Party 1
Chang'e
Chang'e
ghostcrimson18
Chang'e
Level 118
God Stats
9W - 5L
1,386 SR
Queue Stats
153W - 217L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
7,354
735
10,612
6,080
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Batman7839
Ganesha
12
1 / 0 / 9
7,962
796
2,900
7,088
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 6 / 5
8,033
803
12,310
11,578
4,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
7,164
716
5,323
12,462
7,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
Zaroba
Lancelot
12
8 / 4 / 1
8,628
863
8,489
12,136
5,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 4 / 8
6,807
681
5,582
8,678
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
11
Kills
9
9
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
L
Ganesha
Batman7839
Ganesha
1
0
9
5.5
W
1
3
8
1.67
W
Lancelot
Zaroba
Lancelot
8
4
1
2.13
W
0
4
8
1
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
19,394
24,746
Taken
33,276
13,178
Mitigated
16,093
2,710
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,612
969
0
250
6,080
2,435
0
859
5,057
24,729
0
L
Ganesha
Batman7839
Ganesha
2,900
361
188
2,222
7,088
5,948
0
1,976
4,959
9,174
0
W
5,323
803
0
3,286
12,462
7,403
619
6,165
6,037
0
9,195
W
Lancelot
Zaroba
Lancelot
8,489
1,982
0
2,025
12,136
5,659
0
4,975
6,869
0
23,223
W
5,582
629
1,789
2,079
8,678
3,031
720
2,105
6,441
20,502
0
L
12,310
4,702
0
50
11,578
4,795
0
2,847
8,410
0
25,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
22,599
80
Minions Killed
83
4
Camps Cleared
3
548,910
Distance Traveled
554,390
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,354
735
47
5
2
172,194
0
L
Ganesha
7,962
796
4
0
0
185,967
1
W
Tyr
7,164
716
22
2
0
179,634
2
W
Lancelot
8,628
863
34
3
3
204,612
3
W
Chang'e
6,807
681
27
3
0
170,144
2
L
Awilix
8,033
803
29
3
2
190,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role