Player Matchup

Gilgamesh
Gilgamesh
Coppertop
Gilgamesh
Level 24
God Stats
1W - 1L
1,202 SR
Queue Stats
5W - 5L
1,353 Elo+
Party 1
Camazotz
Camazotz
DaedHorse
Camazotz
Level 131
God Stats
3W - 0L
1,752 SR
Queue Stats
383W - 195L
1,703 Elo+
Party 2
He Bo
He Bo
Jodaddy551
He Bo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,576 Elo+
Party 1
Athena
Athena
ZombieKn1ght00
Athena
Level 28
God Stats
7W - 0L
1,953 SR
Queue Stats
207W - 53L
1,743 Elo+
Party 2
Discordia
Discordia
Åsuras
Discordia
Level 160
God Stats
2W - 4L
1,459 SR
Queue Stats
210W - 109L
1,703 Elo+
Party 2
Team Averages
Level 77
1,573 SR
1,616 Elo+

VS

Team Averages
Level 79
1,548 SR
1,507 Elo+
Tiamat
Tiamat
BUTTERZ117
Tiamat
Level 158
God Stats
14W - 10L
1,536 SR
Queue Stats
465W - 420L
1,618 Elo+
Party 3
Jormungandr
Jormungandr
Bayamax09
Jormungandr
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
10W - 23L
1,261 Elo+
Solo
Danzaburou
Danzaburou
Ironace4231
Danzaburou
Level 51
God Stats
4W - 4L
1,583 SR
Queue Stats
256W - 269L
1,476 Elo+
Party 3
Gilgamesh
Gilgamesh
TH3 DARK HAMM3R
Gilgamesh
Level 129
God Stats
2W - 3L
1,567 SR
Queue Stats
138W - 123L
1,608 Elo+
Party 3
He Bo
He Bo
ole noobster
He Bo
Level 27
God Stats
3W - 3L
1,745 SR
Queue Stats
185W - 187L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coppertop
Gilgamesh
14
2 / 7 / 10
10,216
681
6,524
22,446
18,799
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
DaedHorse
Camazotz
20
18 / 1 / 13
12,835
856
28,203
36,051
21,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
19
10 / 4 / 17
11,741
783
16,704
11,712
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 2 / 23
11,271
751
7,380
16,626
23,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Åsuras
Discordia
20
5 / 1 / 26
11,868
791
21,113
11,298
5,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BUTTERZ117
Tiamat
19
2 / 4 / 11
10,666
711
19,711
14,620
13,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Bayamax09
Jormungandr
17
1 / 7 / 8
9,283
619
8,973
20,253
26,447
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Ironace4231
Danzaburou
15
2 / 9 / 4
9,080
605
17,728
17,929
10,297
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TH3 DARK HAMM3R
Gilgamesh
15
2 / 10 / 4
9,651
643
10,621
22,023
23,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 7 / 2
10,179
679
14,239
12,045
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
37
Kills
15
15
Deaths
37
89
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BUTTERZ117
Tiamat
2
4
11
1.88
L
Jormungandr
Bayamax09
Jormungandr
1
7
8
0.71
W
Gilgamesh
Coppertop
Gilgamesh
2
7
10
1
W
Camazotz
DaedHorse
Camazotz
18
1
13
24.5
L
Danzaburou
Ironace4231
Danzaburou
2
9
4
0.44
W
He Bo
10
4
17
4.63
L
Gilgamesh
TH3 DARK HAMM3R
Gilgamesh
2
10
4
0.4
W
2
2
23
6.75
L
8
7
2
1.29
W
Discordia
Åsuras
Discordia
5
1
26
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,924
Damage
71,272
98,133
Taken
86,870
74,806
Mitigated
79,538
50,322
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BUTTERZ117
Tiamat
19,711
577
152
4,553
14,620
13,107
0
7,851
6,688
41,654
0
L
Jormungandr
Bayamax09
Jormungandr
8,973
2,581
0
25
20,253
26,447
55
11,021
9,198
18,504
0
W
Gilgamesh
Coppertop
Gilgamesh
6,524
1,407
2,305
3,192
22,446
18,799
351
7,989
14,457
0
13,146
W
Camazotz
DaedHorse
Camazotz
28,203
9,115
2,317
25,686
36,051
21,409
3,257
15,707
20,344
0
55,083
L
Danzaburou
Ironace4231
Danzaburou
17,728
7,440
961
1,689
17,929
10,297
69
9,845
8,084
0
30,489
W
He Bo
16,704
1,529
2,081
3,094
11,712
5,359
2,687
5,038
6,674
30,176
0
L
Gilgamesh
TH3 DARK HAMM3R
Gilgamesh
10,621
3,601
2,726
2,551
22,023
23,420
0
10,296
11,727
0
17,404
W
7,380
1,685
1,353
2,992
16,626
23,467
797
7,978
8,648
12,750
0
L
14,239
469
596
726
12,045
6,267
0
6,184
5,861
21,650
0
W
Discordia
Åsuras
Discordia
21,113
1,313
2,992
4,310
11,298
5,772
2,634
6,211
5,087
45,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,931
Gold Earned
48,859
157
Minions Killed
134
0
Camps Cleared
0
1,475,935
Distance Traveled
1,073,354
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,666
711
55
4
0
271,447
0
L
Jormungandr
9,283
619
20
1
0
187,637
0
W
Gilgamesh
10,216
681
12
1
0
294,763
0
W
Camazotz
12,835
856
39
3
0
305,144
5
L
Danzaburou
9,080
605
28
2
0
187,200
0
W
He Bo
11,741
783
29
2
0
273,625
0
L
Gilgamesh
9,651
643
12
1
0
176,531
1
W
Athena
11,271
751
13
1
0
281,940
0
L
He Bo
10,179
679
19
1
0
250,539
2
W
Discordia
11,868
791
64
4
0
320,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role