Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Babatow
Kali
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,384 Elo+
Party 2
Anhur
Anhur
IMAH01
Anhur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 129L
1,412 Elo+
Solo
Kukulkan
Kukulkan
bokobinbabu
Kukulkan
Level 104
God Stats
9W - 5L
1,754 SR
Queue Stats
691W - 692L
1,470 Elo+
Solo
Thor
Thor
kalymaya
Thor
Level 141
God Stats
4W - 5L
1,546 SR
Queue Stats
221W - 219L
1,401 Elo+
Solo
Team Averages
Level 133
1,560 SR
1,433 Elo+

VS

Team Averages
Level 90
1,408 SR
1,397 Elo+
Danzaburou
Danzaburou
MindOfCronus
Danzaburou
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 3
Geb
Geb
Swiftsupafly
Geb
Level 108
God Stats
6W - 2L
1,715 SR
Queue Stats
126W - 128L
1,473 Elo+
Party 1
Sobek
Sobek
V1ll_Boy_Kross
Sobek
Level 108
God Stats
1W - 1L
1,301 SR
Queue Stats
10W - 16L
1,372 Elo+
Party 3
Yu Huang
Yu Huang
megahufin420
Yu Huang
Level 102
God Stats
1W - 1L
1,319 SR
Queue Stats
29W - 40L
1,357 Elo+
Party 3
Cerberus
Cerberus
stucrew1016
Cerberus
Level 86
God Stats
2W - 1L
1,206 SR
Queue Stats
74W - 92L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 4 / 11
10,859
776
18,424
31,164
25,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Babatow
Kali
6
0 / 1 / 1
6,724
480
0
1,057
178
Anhur
IMAH01
Anhur
6
0 / 3 / 0
6,623
473
759
3,599
1,175
Kukulkan
bokobinbabu
Kukulkan
20
10 / 4 / 4
11,431
817
28,051
13,107
6,184
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
2 / 6 / 8
9,870
705
6,464
15,424
6,334
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MindOfCronus
Danzaburou
18
4 / 4 / 7
11,610
829
10,163
14,190
6,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 4 / 8
11,312
808
10,871
16,580
17,840
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 4 / 14
11,128
795
9,349
19,821
25,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
megahufin420
Yu Huang
15
3 / 4 / 7
9,683
692
12,721
9,916
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
stucrew1016
Cerberus
18
5 / 2 / 9
11,366
812
12,718
17,806
12,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
17
Kills
18
18
Deaths
18
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
4
11
2.63
L
Kali
Babatow
Kali
0
1
1
0.5
L
Anhur
IMAH01
Anhur
0
3
0
0
W
Danzaburou
MindOfCronus
Danzaburou
4
4
7
1.88
W
5
4
8
2.25
W
1
4
14
2
L
Kukulkan
bokobinbabu
Kukulkan
10
4
4
3
L
Thor
2
6
8
1
W
Yu Huang
megahufin420
Yu Huang
3
4
7
1.63
W
Cerberus
stucrew1016
Cerberus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,698
Damage
55,822
64,351
Taken
78,313
39,264
Mitigated
65,855
21,874
Healing
30,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,424
2,198
1,227
14,847
31,164
25,393
192
18,545
12,619
0
37,671
L
Kali
Babatow
Kali
0
0
0
0
1,057
178
0
1,057
0
0
0
L
Anhur
IMAH01
Anhur
759
663
60
59
3,599
1,175
0
3,049
550
0
1,980
W
Danzaburou
MindOfCronus
Danzaburou
10,163
4,192
1,891
2,602
14,190
6,220
2,193
5,276
8,914
0
27,094
W
10,871
870
2,724
2,838
16,580
17,840
1,326
4,707
11,873
18,995
0
W
9,349
427
1,239
6,446
19,821
25,674
754
8,009
11,812
23,172
0
L
Kukulkan
bokobinbabu
Kukulkan
28,051
3,089
598
1,191
13,107
6,184
455
10,768
2,339
51,494
0
L
Thor
6,464
1,440
1,369
2,523
15,424
6,334
105
12,240
3,184
0
14,663
W
Yu Huang
megahufin420
Yu Huang
12,721
1,473
877
1,916
9,916
4,057
1,418
3,261
6,655
33,696
0
W
Cerberus
stucrew1016
Cerberus
12,718
365
3,286
7,081
17,806
12,064
1,542
6,798
11,008
23,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
55,099
127
Minions Killed
144
0
Camps Cleared
0
732,347
Distance Traveled
1,308,922
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,859
776
28
2
0
255,577
5
L
Kali
6,724
480
0
0
0
0
0
L
Anhur
6,623
473
3
0
0
36,735
0
W
Danzaburou
11,610
829
50
4
0
250,521
1
W
Geb
11,312
808
12
1
0
258,335
1
W
Sobek
11,128
795
19
1
0
270,104
0
L
Kukulkan
11,431
817
74
5
0
230,692
0
L
Thor
9,870
705
22
2
0
209,343
0
W
Yu Huang
9,683
692
39
3
0
251,479
1
W
Cerberus
11,366
812
24
2
0
278,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role