Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JayyyDawg
Ah Muzen Cab
Level 32
God Stats
3W - 2L
1,512 SR
Queue Stats
54W - 29L
1,641 Elo+
Party 1
Olorun
Olorun
MasamuneSenpai
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 88L
1,461 Elo+
Party 4
Aphrodite
Aphrodite
Mhaighly
Aphrodite
Level 96
God Stats
3W - 0L
1,902 SR
Queue Stats
66W - 62L
1,451 Elo+
Party 4
Lancelot
Lancelot
ShinoMaebure
Lancelot
Level 41
God Stats
7W - 1L
1,847 SR
Queue Stats
43W - 17L
1,572 Elo+
Party 1
Mulan
Mulan
atheniannn
Mulan
Level 45
God Stats
34W - 28L
1,464 SR
Queue Stats
77W - 75L
1,468 Elo+
Party 4
Team Averages
Level 67
1,645 SR
1,519 Elo+

VS

Team Averages
Level 64
1,372 SR
1,440 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Devemon77
Ra
Level 28
God Stats
2W - 5L
1,406 SR
Queue Stats
242W - 194L
1,631 Elo+
Party 3
Fenrir
Fenrir
GranniesGoneWild
Fenrir
Level 29
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 2
Kukulkan
Kukulkan
Juggerknotkill
Kukulkan
Level 84
God Stats
36W - 31L
1,581 SR
Queue Stats
482W - 449L
1,520 Elo+
Party 3
Hachiman
Hachiman
Slick Slayer653
Hachiman
Level 122
God Stats
0W - 1L
1,206 SR
Queue Stats
61W - 64L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JayyyDawg
Ah Muzen Cab
18
3 / 1 / 1
10,811
569
7,190
13,350
6,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
6 / 1 / 3
10,562
556
11,339
9,863
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Mhaighly
Aphrodite
15
0 / 0 / 7
9,864
519
4,167
8,355
6,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
ShinoMaebure
Lancelot
17
4 / 0 / 5
10,637
560
9,558
13,051
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
18
7 / 0 / 0
11,868
625
15,671
14,882
11,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 5 / 1
7,404
390
6,404
21,529
22,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 6 / 0
9,620
506
5,051
15,100
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 1
7,893
415
5,026
16,382
7,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
16
1 / 3 / 0
9,688
510
8,657
9,649
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
11
1 / 3 / 0
7,129
375
4,875
9,647
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
20
Kills
2
2
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
L
0
6
0
0
L
0
4
1
0.13
W
Ah Muzen Cab
JayyyDawg
Ah Muzen Cab
3
1
1
3.5
L
Kukulkan
1
3
0
0.33
W
6
1
3
7.5
W
Aphrodite
Mhaighly
Aphrodite
0
0
7
3.5
W
Lancelot
ShinoMaebure
Lancelot
4
0
5
6.5
L
Hachiman
1
3
0
0.33
W
Mulan
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,925
Damage
30,013
59,501
Taken
72,307
35,488
Mitigated
44,519
32,080
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,404
423
676
2,382
21,529
22,078
0
10,194
11,335
33,265
0
L
5,051
924
220
3,022
15,100
6,216
0
0
15,100
74,352
0
L
5,026
986
0
7,870
16,382
7,461
0
445
15,937
0
68,207
W
Ah Muzen Cab
JayyyDawg
Ah Muzen Cab
7,190
3,293
0
4,880
13,350
6,278
1,166
6,258
7,092
0
120,743
L
Kukulkan
8,657
553
0
1,420
9,649
4,612
0
398
9,251
87,133
0
W
11,339
6,391
235
3,117
9,863
4,408
930
3,441
6,422
66,027
0
W
Aphrodite
Mhaighly
Aphrodite
4,167
1,203
4,524
3,723
8,355
6,384
124
2,352
6,003
29,725
3,945
W
Lancelot
ShinoMaebure
Lancelot
9,558
1,453
0
7,532
13,051
6,464
0
3,120
9,931
0
94,511
L
Hachiman
4,875
1,042
0
1,989
9,647
4,152
54
4,353
5,294
0
39,509
W
Mulan
15,671
3,571
0
8,069
14,882
11,954
996
5,998
8,884
0
98,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
41,734
669
Minions Killed
603
0
Camps Cleared
0
1,821,122
Distance Traveled
1,594,195
19
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,404
390
36
2
0
341,676
0
L
Ra
9,620
506
181
10
0
303,970
1
L
Fenrir
7,893
415
109
6
0
328,862
7
W
Ah Muzen Cab
10,811
569
178
9
0
371,999
0
L
Kukulkan
9,688
510
209
11
0
341,035
10
W
Olorun
10,562
556
119
6
0
359,030
0
W
Aphrodite
9,864
519
52
3
0
311,877
4
W
Lancelot
10,637
560
149
8
0
456,758
2
L
Hachiman
7,129
375
68
4
0
278,652
25
W
Mulan
11,868
625
171
9
0
321,458
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role