Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dawlph
Ah Puch
Level 158
God Stats
5W - 7L
1,571 SR
Queue Stats
944W - 886L
1,665 Elo+
Solo
Chernobog
Chernobog
Matthodical
Chernobog
Level 127
God Stats
36W - 26L
1,718 SR
Queue Stats
223W - 204L
1,642 Elo+
Solo
Thor
Thor
WWWZLST
Thor
Level 139
God Stats
3W - 2L
1,568 SR
Queue Stats
112W - 91L
1,661 Elo+
Solo
Cu Chulainn
Cu Chulainn
lChico Empanada
Cu Chulainn
Level 125
God Stats
9W - 8L
1,739 SR
Queue Stats
71W - 76L
1,597 Elo+
Solo
Team Averages
Level 141
1,619 SR
1,613 Elo+

VS

Team Averages
Level 140
1,811 SR
1,731 Elo+
Ishtar
Ishtar
 
Ishtar
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
AnarchyXShadow
Set
Level 148
God Stats
1W - 1L
1,952 SR
Queue Stats
149W - 40L
1,878 Elo+
Party 1
Cabrakan
Cabrakan
MynameisWARHEAD
Cabrakan
Level 152
God Stats
3W - 5L
1,636 SR
Queue Stats
258W - 214L
1,621 Elo+
Party 2
Ravana
Ravana
Tríckie
Ravana
Level 160
God Stats
2W - 1L
2,076 SR
Queue Stats
111W - 27L
1,898 Elo+
Party 1
Anubis
Anubis
ΑnarchyXShadow
Anubis
Level 88
God Stats
0W - 1L
1,889 SR
Queue Stats
16W - 6L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 1 / 6
6,442
586
6,215
10,312
7,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
Dawlph
Ah Puch
12
3 / 1 / 1
6,525
593
5,493
4,367
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Matthodical
Chernobog
12
4 / 1 / 5
6,958
633
7,885
6,231
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
WWWZLST
Thor
10
1 / 3 / 3
5,819
529
2,171
7,477
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
lChico Empanada
Cu Chulainn
11
3 / 1 / 3
6,573
598
6,597
10,834
6,053
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 4 / 0
5,257
478
2,217
6,566
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 3
6,297
572
5,295
9,206
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
8
0 / 3 / 4
5,369
488
2,865
9,532
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
Tríckie
Ravana
9
0 / 3 / 2
5,331
485
5,837
8,040
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
4 / 3 / 2
6,564
597
8,399
8,595
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
15
Kills
7
7
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
6
7
L
Ishtar
 
Ishtar
0
4
0
0
L
3
2
3
2.25
W
Ah Puch
Dawlph
Ah Puch
3
1
1
3.5
W
Chernobog
Matthodical
Chernobog
4
1
5
6.5
L
Cabrakan
0
3
4
0.67
L
Ravana
Tríckie
Ravana
0
3
2
0.33
W
Thor
WWWZLST
Thor
1
3
3
0.83
W
Cu Chulainn
lChico Empanada
Cu Chulainn
3
1
3
4.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,361
Damage
24,613
39,221
Taken
41,939
19,541
Mitigated
20,225
14,285
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,215
2,279
1,193
2,732
10,312
7,150
0
3,903
6,409
0
16,840
L
Ishtar
 
Ishtar
2,217
1,332
0
545
6,566
1,761
0
0
6,566
0
32,556
L
5,295
3,397
0
2,465
9,206
3,825
0
2,440
6,650
0
41,269
W
Ah Puch
Dawlph
Ah Puch
5,493
864
0
2,169
4,367
1,440
0
940
3,427
50,659
0
W
Chernobog
Matthodical
Chernobog
7,885
4,264
0
1,426
6,231
2,457
0
2,131
4,100
0
50,551
L
Cabrakan
2,865
964
420
2,773
9,532
7,379
0
585
8,858
12,758
0
L
Ravana
Tríckie
Ravana
5,837
2,108
0
3,163
8,040
3,273
0
0
8,040
0
36,329
W
Thor
WWWZLST
Thor
2,171
1,076
0
2,953
7,477
2,441
0
1,011
6,466
0
33,346
W
Cu Chulainn
lChico Empanada
Cu Chulainn
6,597
1,904
0
3,812
10,834
6,053
0
3,279
7,555
0
45,369
L
8,399
868
0
3,792
8,595
3,987
0
2,115
6,332
42,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
28,818
334
Minions Killed
305
0
Camps Cleared
0
1,106,637
Distance Traveled
968,036
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,442
586
9
1
0
231,454
1
L
Ishtar
5,257
478
66
6
0
191,028
2
L
Set
6,297
572
82
7
0
213,618
3
W
Ah Puch
6,525
593
96
9
0
205,425
4
W
Chernobog
6,958
633
87
8
0
221,197
4
L
Cabrakan
5,369
488
19
2
0
189,266
1
L
Ravana
5,331
485
58
5
0
191,063
2
W
Thor
5,819
529
69
6
0
224,015
3
W
Cu Chulainn
6,573
598
73
7
0
224,546
6
L
Anubis
6,564
597
80
7
0
183,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role