Player Matchup

Lancelot
Lancelot
Masters
Chrisτopher
Lancelot
Masters
Level 87
God Stats
2W - 4L
1,454 SR
Queue Stats
172W - 153L
2,776 MMR
Party 1
Achilles
Achilles
Masters
ImFoxyGranpa
Achilles
Masters
Level 157
God Stats
6W - 6L
1,741 SR
Queue Stats
158W - 142L
2,719 MMR
Party 1
Agni
Agni
Masters
Kotaro73
Agni
Masters
Level 160
God Stats
22W - 21L
1,620 SR
Queue Stats
847W - 832L
2,811 MMR
Solo
Ullr
Ullr
Masters
Sylеr
Ullr
Masters
Level 155
God Stats
15W - 11L
1,968 SR
Queue Stats
247W - 183L
3,238 MMR
Solo
Ganesha
Ganesha
Masters
TOKAREV FL
Ganesha
Masters
Level 157
God Stats
5W - 7L
1,683 SR
Queue Stats
350W - 318L
2,717 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,693 SR
2,852 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 77
1,731 SR
2,854 MMR
Nemesis
Nemesis
Masters
HowdySchmucker
Nemesis
Masters
Level 66
God Stats
20W - 10L
1,758 SR
Queue Stats
98W - 57L
3,038 MMR
Solo
Merlin
Merlin
Masters
LilÐiv
Merlin
Masters
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 42L
2,845 MMR
Party 2
Shiva
Shiva
Masters
Mr_OJPR
Shiva
Masters
Level 160
God Stats
2W - 3L
1,592 SR
Queue Stats
391W - 355L
2,756 MMR
Solo
Chang'e
Chang'e
Masters
Yumi Tsuji
Chang'e
Masters
Level 46
God Stats
37W - 9L
1,876 SR
Queue Stats
126W - 75L
2,973 MMR
Party 2
Cupid
Cupid
Diamond I
megadeth675
Cupid
Diamond I
Level 48
God Stats
8W - 4L
1,931 SR
Queue Stats
87W - 49L
2,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chrisτopher
Lancelot
15
3 / 5 / 2
9,338
424
9,705
22,784
10,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ImFoxyGranpa
Achilles
14
1 / 8 / 1
8,988
409
10,166
28,911
31,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
17
2 / 3 / 4
10,656
484
13,034
19,547
9,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Sylеr
Ullr
17
2 / 4 / 2
10,378
472
19,560
22,768
10,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
TOKAREV FL
Ganesha
13
0 / 5 / 5
8,788
399
6,273
26,299
34,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GebGuan YuAresCabrakan

VS

Bans
KaliHadesSusanoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 11
13,254
602
16,271
22,075
10,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
LilÐiv
Merlin
20
3 / 1 / 7
13,545
616
20,454
14,124
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
Mr_OJPR
Shiva
16
3 / 5 / 8
12,169
553
10,534
29,030
36,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
Yumi Tsuji
Chang'e
19
5 / 1 / 10
13,486
613
21,620
22,745
10,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
7 / 1 / 9
13,679
622
30,853
19,941
9,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
8
Kills
25
25
Deaths
8
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Chrisτopher
Lancelot
3
5
2
0.8
W
7
0
11
12.5
L
Achilles
ImFoxyGranpa
Achilles
1
8
1
0.19
L
Agni
2
3
4
1.33
W
Merlin
LilÐiv
Merlin
3
1
7
6.5
W
Shiva
Mr_OJPR
Shiva
3
5
8
1.4
L
Ullr
Sylеr
Ullr
2
4
2
0.75
L
Ganesha
TOKAREV FL
Ganesha
0
5
5
0.5
W
Chang'e
Yumi Tsuji
Chang'e
5
1
10
10
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,738
Damage
99,732
120,309
Taken
107,915
96,730
Mitigated
73,875
25,008
Healing
47,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Chrisτopher
Lancelot
9,705
1,730
0
7,142
22,784
10,761
0
6,298
16,486
0
82,883
W
16,271
8,037
0
3,815
22,075
10,564
5,941
4,709
17,213
0
118,769
L
Achilles
ImFoxyGranpa
Achilles
10,166
621
0
5,981
28,911
31,593
0
14,360
14,551
75
63,777
L
Agni
13,034
101
0
5,140
19,547
9,718
0
9,986
9,561
104,249
0
W
Merlin
LilÐiv
Merlin
20,454
683
0
3,335
14,124
6,620
1,266
4,572
9,501
139,172
0
W
Shiva
Mr_OJPR
Shiva
10,534
1,356
413
5,420
29,030
36,678
239
5,879
23,103
88
44,202
L
Ullr
Sylеr
Ullr
19,560
8,209
0
3,980
22,768
10,548
0
2,447
20,321
0
102,469
L
Ganesha
TOKAREV FL
Ganesha
6,273
374
0
2,765
26,299
34,110
0
9,071
17,228
28,904
0
W
Chang'e
Yumi Tsuji
Chang'e
21,620
1,137
6,239
14,290
22,745
10,311
3,989
2,825
18,903
108,223
0
W
30,853
15,519
2,997
11,000
19,941
9,702
5,659
2,388
17,502
0
146,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
66,133
607
Minions Killed
745
0
Camps Cleared
0
2,149,841
Distance Traveled
2,304,726
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,338
424
133
6
0
488,603
2
W
Nemesis
13,254
602
143
7
0
540,180
3
L
Achilles
8,988
409
95
4
0
395,398
4
L
Agni
10,656
484
209
10
0
445,644
2
W
Merlin
13,545
616
230
10
0
443,097
6
W
Shiva
12,169
553
50
2
0
443,134
7
L
Ullr
10,378
472
160
7
0
386,999
1
L
Ganesha
8,788
399
10
0
0
433,197
10
W
Chang'e
13,486
613
156
7
0
421,975
4
W
Cupid
13,679
622
166
8
0
456,340
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role