Player Matchup

Ne Zha
Ne Zha
Gold I
CamDidToo
Ne Zha
Gold I
Level 127
God Stats
5W - 3L
1,557 SR
Queue Stats
343W - 432L
1,652 MMR
Solo
Yu Huang
Yu Huang
Silver II
RemusXII
Yu Huang
Silver II
Level 128
God Stats
1W - 5L
1,428 SR
Queue Stats
119W - 152L
1,214 MMR
Party 2
Ymir
Ymir
Gold V
chillax11
Ymir
Gold V
Level 73
God Stats
2W - 6L
1,554 SR
Queue Stats
70W - 68L
1,567 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,513 SR
1,478 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,569 SR
1,650 MMR
Hou Yi
Hou Yi
Platinum III
ShAd0w P3pP3r
Hou Yi
Platinum III
Level 160
God Stats
28W - 36L
1,520 SR
Queue Stats
545W - 734L
1,605 MMR
Solo
Hades
Hades
Platinum I
Torrynt
Hades
Platinum I
Level 104
God Stats
7W - 9L
1,585 SR
Queue Stats
198W - 179L
2,077 MMR
Party 1
Bacchus
Bacchus
Gold V
Zero_Kainin
Bacchus
Gold V
Level 159
God Stats
6W - 4L
1,601 SR
Queue Stats
97W - 105L
1,268 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CamDidToo
Ne Zha
18
2 / 3 / 5
12,472
624
18,828
24,663
20,135
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Yu Huang
RemusXII
Yu Huang
17
4 / 5 / 3
12,705
635
18,622
13,313
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
2 / 4 / 7
13,620
681
18,713
28,231
28,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Baba YagaGuan YuAh Muzen CabShivaBaron Samedi

VS

Bans
AtlasCabrakanAnubisChaacVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 1
13,115
656
18,759
18,371
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Torrynt
Hades
19
6 / 3 / 6
14,173
709
26,481
31,425
20,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Zero_Kainin
Bacchus
17
0 / 2 / 9
13,584
679
11,318
24,606
38,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
8
Kills
12
12
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CamDidToo
Ne Zha
2
3
5
1.5
L
Yu Huang
RemusXII
Yu Huang
4
5
3
1.1
W
6
5
1
1.3
W
Hades
Torrynt
Hades
6
3
6
3
W
Bacchus
Zero_Kainin
Bacchus
0
2
9
2.25
L
Ymir
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,163
Damage
56,558
66,207
Taken
74,402
55,015
Mitigated
68,185
10,837
Healing
26,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CamDidToo
Ne Zha
18,828
4,968
0
3,915
24,663
20,135
786
15,074
9,589
0
59,665
L
Yu Huang
RemusXII
Yu Huang
18,622
1,402
0
807
13,313
6,204
456
9,100
4,213
44,661
0
W
18,759
11,324
0
891
18,371
9,180
1,267
9,604
8,767
0
59,048
W
Hades
Torrynt
Hades
26,481
2,601
2,016
16,678
31,425
20,652
1,048
16,774
14,651
93,146
0
W
Bacchus
Zero_Kainin
Bacchus
11,318
2,283
0
6,565
24,606
38,353
452
11,512
13,094
26,525
0
L
Ymir
18,713
3,339
0
6,115
28,231
28,676
0
14,141
14,090
46,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,797
Gold Earned
40,872
188
Minions Killed
229
5
Camps Cleared
11
1,027,687
Distance Traveled
1,037,633
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,472
624
62
3
1
358,142
5
L
Yu Huang
12,705
635
63
3
3
331,974
2
W
Hou Yi
13,115
656
77
4
6
323,316
2
W
Hades
14,173
709
130
7
3
334,965
2
W
Bacchus
13,584
679
22
1
2
379,352
0
L
Ymir
13,620
681
63
3
1
337,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role