Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
God0fSarcasm
Sylvanus
Level 145
God Stats
6W - 5L
1,557 SR
Queue Stats
112W - 112L
1,669 Elo+
Party 1
Achilles
Achilles
Mild00MICmonkey
Achilles
Level 50
God Stats
2W - 1L
1,528 SR
Queue Stats
80W - 62L
1,580 Elo+
Party 1
Team Averages
Level 88
1,529 SR
1,583 Elo+

VS

Team Averages
Level 121
1,472 SR
1,581 Elo+
Ah Muzen Cab
Ah Muzen Cab
Brundage97
Ah Muzen Cab
Level 109
God Stats
4W - 3L
1,368 SR
Queue Stats
113W - 106L
1,478 Elo+
Party 2
Tyr
Tyr
DontTazeMeBrosky
Tyr
Level 154
God Stats
17W - 15L
1,548 SR
Queue Stats
254W - 183L
1,701 Elo+
Solo
Olorun
Olorun
fragasaurusrex
Olorun
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 62L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 4 / 2
9,844
579
5,419
16,534
14,607
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
God0fSarcasm
Sylvanus
15
2 / 6 / 0
10,182
599
10,150
20,079
12,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
15
0 / 4 / 1
9,645
567
10,943
19,040
26,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brundage97
Ah Muzen Cab
18
4 / 2 / 10
12,154
715
21,651
12,207
5,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 0 / 11
11,607
683
13,831
17,496
15,881
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
7 / 0 / 6
12,515
736
11,693
7,557
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
2
0.25
W
Ah Muzen Cab
Brundage97
Ah Muzen Cab
4
2
10
4.5
W
3
0
11
8.5
L
Sylvanus
God0fSarcasm
Sylvanus
2
6
0
0.33
L
Achilles
0
4
1
0.13
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
47,175
55,653
Taken
37,260
54,415
Mitigated
24,608
16,658
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,419
234
973
1,594
16,534
14,607
23
4,648
11,572
0
27,432
W
Ah Muzen Cab
Brundage97
Ah Muzen Cab
21,651
7,970
0
2,694
12,207
5,143
1,247
2,942
8,808
0
76,586
W
13,831
2,089
0
7,319
17,496
15,881
102
4,387
11,568
314
29,314
L
Sylvanus
God0fSarcasm
Sylvanus
10,150
1,622
5,332
5,858
20,079
12,844
150
3,216
16,626
43,096
0
L
Achilles
10,943
536
0
2,901
19,040
26,964
0
4,044
14,686
0
30,447
W
11,693
5,228
2,614
4,373
7,557
3,584
1,579
2,399
4,927
45,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
36,276
220
Minions Killed
221
5
Camps Cleared
10
913,020
Distance Traveled
1,009,901
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,844
579
72
4
2
306,500
3
W
Ah Muzen Cab
12,154
715
125
7
4
340,898
4
W
Tyr
11,607
683
30
2
1
331,024
5
L
Sylvanus
10,182
599
100
6
1
274,178
2
L
Achilles
9,645
567
48
3
2
332,342
3
W
Olorun
12,515
736
66
4
5
337,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role