Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Agusf05
Chaac
Level 21
God Stats
2W - 6L
1,150 SR
Queue Stats
5W - 22L
1,109 Elo+
Party 3
Ratatoskr
Ratatoskr
Ev1lPap4Gal1
Ratatoskr
Level 89
God Stats
22W - 17L
1,427 SR
Queue Stats
153W - 188L
1,304 Elo+
Party 2
Hachiman
Hachiman
T7R_ReTro
Hachiman
Level 66
God Stats
29W - 19L
1,484 SR
Queue Stats
70W - 83L
1,366 Elo+
Party 3
Hera
Hera
bialmd
Hera
Level 66
God Stats
58W - 71L
1,402 SR
Queue Stats
145W - 180L
1,303 Elo+
Party 2
Team Averages
Level 77
1,392 SR
1,316 Elo+

VS

Team Averages
Level 39
1,467 SR
1,300 Elo+
Camazotz
Camazotz
BombDealer
Camazotz
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 41L
1,325 Elo+
Party 1
Baba Yaga
Baba Yaga
I Iguro I
Baba Yaga
Level 68
God Stats
2W - 5L
1,437 SR
Queue Stats
49W - 62L
1,338 Elo+
Party 1
Atlas
Atlas
KibbleClub
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
Lautsilvalte
Danzaburou
Level 37
God Stats
8W - 14L
1,397 SR
Queue Stats
19W - 36L
1,295 Elo+
Solo
Cthulhu
Cthulhu
YSNERN
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 1 / 2
4,668
519
3,752
6,178
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Agusf05
Chaac
10
1 / 0 / 3
5,723
636
4,321
4,734
2,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Ev1lPap4Gal1
Ratatoskr
9
4 / 1 / 1
5,605
623
2,790
6,745
2,177
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
T7R_ReTro
Hachiman
8
1 / 0 / 2
4,811
535
3,101
4,873
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
bialmd
Hera
9
0 / 0 / 1
5,251
583
2,304
3,034
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BombDealer
Camazotz
5
0 / 2 / 0
3,801
422
562
4,755
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
I Iguro I
Baba Yaga
7
0 / 1 / 0
4,097
455
2,386
4,587
1,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
7
1 / 2 / 0
4,722
525
2,113
7,088
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Lautsilvalte
Danzaburou
6
0 / 1 / 0
4,097
455
2,199
3,268
870
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
YSNERN
Cthulhu
7
0 / 3 / 1
4,368
485
2,001
5,530
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
2
3
W
Chaac
Agusf05
Chaac
1
0
3
2.5
L
Camazotz
BombDealer
Camazotz
0
2
0
0
W
Ratatoskr
Ev1lPap4Gal1
Ratatoskr
4
1
1
4.5
L
Baba Yaga
I Iguro I
Baba Yaga
0
1
0
0
L
Atlas
1
2
0
0.5
L
Danzaburou
Lautsilvalte
Danzaburou
0
1
0
0
W
Hachiman
T7R_ReTro
Hachiman
1
0
2
2
L
Cthulhu
YSNERN
Cthulhu
0
3
1
0.17
W
Hera
bialmd
Hera
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,268
Damage
9,261
25,564
Taken
25,228
9,765
Mitigated
9,951
10,054
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,752
1,100
0
2,300
6,178
1,988
168
1,168
5,010
0
14,459
W
Chaac
Agusf05
Chaac
4,321
1,383
0
1,612
4,734
2,808
714
1,753
2,733
0
30,280
L
Camazotz
BombDealer
Camazotz
562
211
0
583
4,755
1,422
0
1,079
3,676
0
11,604
W
Ratatoskr
Ev1lPap4Gal1
Ratatoskr
2,790
1,121
0
3,573
6,745
2,177
0
769
5,976
0
24,154
L
Baba Yaga
I Iguro I
Baba Yaga
2,386
120
0
2,001
4,587
1,682
0
1,225
3,362
22,648
0
L
Atlas
2,113
845
0
1,817
7,088
3,310
0
0
7,088
9,062
0
L
Danzaburou
Lautsilvalte
Danzaburou
2,199
1,472
0
1,236
3,268
870
0
0
3,268
0
20,323
W
Hachiman
T7R_ReTro
Hachiman
3,101
1,641
308
1,371
4,873
1,621
0
1,113
3,760
0
27,644
L
Cthulhu
YSNERN
Cthulhu
2,001
324
0
0
5,530
2,667
132
0
5,530
14,991
0
W
Hera
bialmd
Hera
2,304
719
0
890
3,034
1,171
243
1,449
1,585
35,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
21,085
230
Minions Killed
142
0
Camps Cleared
0
904,665
Distance Traveled
756,139
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,668
519
26
3
0
198,950
1
W
Chaac
5,723
636
43
5
0
160,275
0
L
Camazotz
3,801
422
31
3
0
141,458
0
W
Ratatoskr
5,605
623
54
6
0
198,317
3
L
Baba Yaga
4,097
455
32
4
0
169,858
3
L
Atlas
4,722
525
16
2
0
168,782
0
L
Danzaburou
4,097
455
40
4
0
118,395
2
W
Hachiman
4,811
535
38
4
0
168,391
0
L
Cthulhu
4,368
485
23
3
0
157,646
0
W
Hera
5,251
583
69
8
0
178,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role