Player Matchup

Amaterasu
Amaterasu
ectprivateninja8
Amaterasu
Level 67
God Stats
4W - 5L
1,433 SR
Queue Stats
56W - 81L
1,247 Elo+
Party 2
Charybdis
Charybdis
privatesniper89
Charybdis
Level 17
God Stats
2W - 3L
1,270 SR
Queue Stats
10W - 21L
1,169 Elo+
Party 2
Baron Samedi
Baron Samedi
privatesniper89
Baron Samedi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 33
1,401 SR
1,305 Elo+

VS

Team Averages
Level 44
1,523 SR
1,187 Elo+
Gilgamesh
Gilgamesh
FraternityXFreak
Gilgamesh
Level 109
God Stats
4W - 5L
1,490 SR
Queue Stats
28W - 52L
1,264 Elo+
Party 1
Izanami
Izanami
blackbeback
Izanami
Level 8
God Stats
2W - 4L
1,456 SR
Queue Stats
3W - 11L
1,217 Elo+
Party 1
Nu Wa
Nu Wa
kronos2448
Nu Wa
Level 14
God Stats
1W - 3L
1,623 SR
Queue Stats
2W - 12L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
0 / 0 / 7
7,332
667
5,148
11,945
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
privatesniper89
Charybdis
13
8 / 0 / 2
8,905
810
10,952
7,121
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
privatesniper89
Baron Samedi
11
2 / 2 / 6
7,402
673
5,896
6,468
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
0 / 5 / 0
6,287
572
6,124
10,048
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
blackbeback
Izanami
10
0 / 2 / 1
6,654
605
4,960
7,267
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
11
0 / 3 / 0
6,608
601
6,721
7,408
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
10
Kills
0
2
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
5
0
0
L
Izanami
blackbeback
Izanami
0
2
1
0.25
W
Amaterasu
0
0
7
3.5
L
Nu Wa
0
3
0
0
W
Charybdis
privatesniper89
Charybdis
8
0
2
9
W
Baron Samedi
privatesniper89
Baron Samedi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
17,805
25,534
Taken
24,723
15,431
Mitigated
10,126
5,253
Healing
1,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
6,124
1,615
0
442
10,048
5,335
0
2,825
7,017
0
17,600
L
Izanami
blackbeback
Izanami
4,960
3,269
0
374
7,267
2,492
0
1,628
5,397
0
22,418
W
Amaterasu
5,148
1,344
0
2,612
11,945
8,541
854
2,621
9,049
0
24,211
L
Nu Wa
6,721
2,087
50
926
7,408
2,299
0
1,712
5,633
20,797
0
W
Charybdis
privatesniper89
Charybdis
10,952
5,504
0
1,792
7,121
3,514
429
2,026
4,759
0
37,435
W
Baron Samedi
privatesniper89
Baron Samedi
5,896
610
267
582
6,468
3,376
192
1,889
4,267
21,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,639
Gold Earned
19,549
153
Minions Killed
108
5
Camps Cleared
4
572,445
Distance Traveled
532,903
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,287
572
24
2
3
197,196
2
L
Izanami
6,654
605
47
4
0
170,566
0
W
Amaterasu
7,332
667
41
4
2
209,767
0
L
Nu Wa
6,608
601
37
3
1
165,141
1
W
Charybdis
8,905
810
81
7
2
188,951
0
W
Baron Samedi
7,402
673
31
3
1
173,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role