Player Matchup

Thanatos
Thanatos
AnTTon01
Thanatos
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,577 Elo+
Solo
Chaac
Chaac
MrContinuum
Chaac
Level 124
God Stats
0W - 3L
1,047 SR
Queue Stats
63W - 49L
1,609 Elo+
Party 2
Baron Samedi
Baron Samedi
ustinJ
Baron Samedi
Level 139
God Stats
2W - 3L
1,626 SR
Queue Stats
95W - 73L
1,646 Elo+
Party 2
Team Averages
Level 128
1,391 SR
1,611 Elo+

VS

Team Averages
Level 101
1,511 SR
1,575 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
God0fSarcasm
Ganesha
Level 145
God Stats
7W - 10L
1,589 SR
Queue Stats
112W - 112L
1,659 Elo+
Party 1
Achilles
Achilles
Mild00MICmonkey
Achilles
Level 50
God Stats
2W - 1L
1,444 SR
Queue Stats
80W - 62L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnTTon01
Thanatos
13
7 / 5 / 4
8,933
812
10,086
13,290
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 7
7,904
719
6,968
14,749
12,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ustinJ
Baron Samedi
12
4 / 5 / 2
8,033
730
10,129
11,975
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 4 / 4
9,248
841
11,306
10,057
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
God0fSarcasm
Ganesha
13
0 / 4 / 12
8,280
753
11,953
10,371
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
8 / 3 / 3
9,257
842
8,560
10,314
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
11
Kills
13
13
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
4
4
1.75
L
Thanatos
AnTTon01
Thanatos
7
5
4
1.8
W
Ganesha
God0fSarcasm
Ganesha
0
4
12
1.5
W
Achilles
8
3
3
3.17
L
0
3
7
1.17
L
Baron Samedi
ustinJ
Baron Samedi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,183
Damage
31,819
40,014
Taken
30,742
22,238
Mitigated
16,693
16,562
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,306
1,397
0
844
10,057
3,434
0
3,052
7,005
29,353
0
L
Thanatos
AnTTon01
Thanatos
10,086
2,384
0
6,417
13,290
5,225
0
6,696
6,045
0
21,307
W
Ganesha
God0fSarcasm
Ganesha
11,953
2,414
0
1,750
10,371
4,952
0
3,394
6,977
29,444
0
W
Achilles
8,560
1,836
0
1,776
10,314
8,307
0
4,255
6,059
0
21,162
L
6,968
1,536
57
5,123
14,749
12,185
0
7,743
6,477
0
23,487
L
Baron Samedi
ustinJ
Baron Samedi
10,129
378
2,097
2,868
11,975
4,828
0
8,193
3,182
24,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
26,785
97
Minions Killed
126
5
Camps Cleared
5
602,419
Distance Traveled
630,375
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,248
841
65
6
1
194,815
4
L
Thanatos
8,933
812
25
2
2
198,567
3
W
Ganesha
8,280
753
24
2
0
217,126
4
W
Achilles
9,257
842
37
3
4
218,434
3
L
Chaac
7,904
719
42
4
2
212,302
1
L
Baron Samedi
8,033
730
30
3
1
191,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role