Player Matchup

Sol
Sol
DeloBags
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 38L
1,596 Elo+
Party 2
Vulcan
Vulcan
HouseOfRawn
Vulcan
Level 128
God Stats
3W - 4L
1,517 SR
Queue Stats
164W - 171L
1,445 Elo+
Solo
Chiron
Chiron
IAmTheDishwasher
Chiron
Level 90
God Stats
0W - 2L
1,647 SR
Queue Stats
282W - 293L
1,447 Elo+
Solo
Thor
Thor
Spartan1913
Thor
Level 82
God Stats
0W - 1L
1,147 SR
Queue Stats
94W - 116L
1,455 Elo+
Solo
Hercules
Hercules
losotoso
Hercules
Level 29
God Stats
1W - 3L
1,557 SR
Queue Stats
44W - 38L
1,490 Elo+
Party 2
Team Averages
Level 83
1,474 SR
1,487 Elo+

VS

Team Averages
Level 72
1,589 SR
1,547 Elo+
Terra
Terra
 
Terra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
brappleberypie
Vulcan
Level 99
God Stats
1W - 0L
1,639 SR
Queue Stats
56W - 45L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
donniecroix
Guan Yu
Level 46
God Stats
1W - 0L
1,808 SR
Queue Stats
93W - 62L
1,612 Elo+
Party 1
Nox
Nox
itmeruben33
Nox
Level 88
God Stats
143W - 164L
1,496 SR
Queue Stats
246W - 300L
1,479 Elo+
Solo
Fenrir
Fenrir
namechanged9727
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,372
737
9,187
12,048
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
14
2 / 5 / 5
7,630
763
7,891
10,005
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 2
7,529
753
5,172
11,656
5,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 4 / 1
7,902
790
6,366
11,771
5,294
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
losotoso
Hercules
13
0 / 6 / 5
6,872
687
4,913
16,351
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 1 / 9
7,612
761
7,204
12,264
8,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 0 / 9
9,832
983
19,385
6,188
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
donniecroix
Guan Yu
15
5 / 3 / 8
8,165
817
9,221
13,745
13,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 1 / 7
8,480
848
5,770
6,857
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 4 / 10
9,103
910
12,300
13,997
6,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
9
Kills
24
24
Deaths
9
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
9
6.5
L
2
5
4
0.8
L
Vulcan
2
5
5
0.9
L
1
4
2
0.5
L
4
4
1
1.13
W
5
0
9
9.5
W
Guan Yu
donniecroix
Guan Yu
5
3
8
3
W
4
1
7
7.5
L
Hercules
losotoso
Hercules
0
6
5
0.42
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,529
Damage
53,880
61,831
Taken
53,051
31,997
Mitigated
35,735
9,595
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,204
939
2,616
5,788
12,264
8,345
68
4,644
7,413
16,355
0
L
9,187
3,826
0
2,001
12,048
5,041
0
6,195
5,791
21,039
0
L
Vulcan
7,891
2,135
0
710
10,005
4,612
0
4,580
5,297
25,407
0
L
5,172
2,237
421
3,451
11,656
5,440
0
7,306
4,265
0
31,746
L
6,366
808
0
0
11,771
5,294
0
5,644
6,037
0
18,008
W
19,385
5,528
0
750
6,188
3,140
746
2,605
3,486
65,086
0
W
Guan Yu
donniecroix
Guan Yu
9,221
1,937
2,382
5,405
13,745
13,943
39
4,124
9,409
0
13,421
W
5,770
527
0
500
6,857
3,319
693
2,583
4,195
32,027
0
L
Hercules
losotoso
Hercules
4,913
1,117
0
3,012
16,351
11,610
0
8,160
8,082
0
8,396
W
12,300
2,268
0
1,234
13,997
6,988
571
3,122
10,784
0
21,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,305
Gold Earned
43,192
161
Minions Killed
220
0
Camps Cleared
0
986,415
Distance Traveled
1,115,110
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,612
761
15
2
0
212,535
0
L
Sol
7,372
737
26
3
0
187,429
0
L
Vulcan
7,630
763
51
5
0
189,736
1
L
Chiron
7,529
753
66
7
0
196,883
2
L
Thor
7,902
790
11
1
0
209,973
0
W
Vulcan
9,832
983
118
12
0
250,623
0
W
Guan Yu
8,165
817
10
1
0
222,982
4
W
Nox
8,480
848
56
6
0
226,597
1
L
Hercules
6,872
687
7
1
0
202,394
0
W
Fenrir
9,103
910
21
2
0
202,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role