Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Artwonk
Yu Huang
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 173L
1,510 Elo+
Party 3
He Bo
He Bo
Demon_X_Slayer21
He Bo
Level 143
God Stats
3W - 7L
1,498 SR
Queue Stats
399W - 386L
1,466 Elo+
Party 2
Cupid
Cupid
Nastareth
Cupid
Level 86
God Stats
2W - 2L
1,540 SR
Queue Stats
124W - 120L
1,549 Elo+
Party 3
Hercules
Hercules
YungkillaRKO
Hercules
Level 106
God Stats
10W - 10L
1,480 SR
Queue Stats
814W - 774L
1,512 Elo+
Solo
Team Averages
Level 116
1,504 SR
1,507 Elo+

VS

Team Averages
Level 132
1,507 SR
1,528 Elo+
Mulan
Mulan
JDs_Paradox
Mulan
Level 128
God Stats
4W - 7L
1,315 SR
Queue Stats
331W - 322L
1,504 Elo+
Solo
Ares
Ares
Mr Erizox
Ares
Level 124
God Stats
1W - 0L
1,322 SR
Queue Stats
26W - 37L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
ShlebonDebeille
Kukulkan
Level 147
God Stats
7W - 6L
1,468 SR
Queue Stats
379W - 401L
1,547 Elo+
Solo
Shiva
Shiva
checho9802
Shiva
Level 136
God Stats
2W - 0L
1,932 SR
Queue Stats
49W - 71L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
cptjackharkn355
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 6 / 7
8,131
625
5,956
20,137
13,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Artwonk
Yu Huang
17
3 / 2 / 6
9,108
701
12,715
7,252
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 4 / 9
8,153
627
11,954
10,176
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Nastareth
Cupid
18
2 / 1 / 7
9,155
704
8,890
7,257
3,415
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
YungkillaRKO
Hercules
15
4 / 4 / 5
8,557
658
9,669
15,478
15,130
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
9,697
746
12,756
20,427
15,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
16
4 / 2 / 12
10,228
787
9,411
13,907
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
18
6 / 2 / 5
10,536
810
15,372
9,458
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
17
3 / 1 / 12
9,494
730
8,009
10,841
11,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
14
0 / 5 / 5
8,239
634
6,378
10,060
4,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
11
Kills
17
17
Deaths
11
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
7
0.58
L
Yu Huang
Artwonk
Yu Huang
3
2
6
3
L
2
4
9
1.63
W
4
1
9
8.5
W
Ares
4
2
12
5
L
Cupid
Nastareth
Cupid
2
1
7
5.5
W
Kukulkan
6
2
5
4.25
L
Hercules
YungkillaRKO
Hercules
4
4
5
1.63
W
Shiva
3
1
12
9
W
Jing Wei
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,184
Damage
51,926
60,300
Taken
64,693
40,071
Mitigated
51,802
21,875
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,956
2,585
2,073
4,265
20,137
13,212
0
5,580
14,557
0
12,846
L
Yu Huang
Artwonk
Yu Huang
12,715
190
306
364
7,252
3,729
0
3,194
4,058
26,630
0
L
11,954
0
1,964
1,742
10,176
4,585
0
5,374
4,802
18,822
0
W
12,756
628
891
7,478
20,427
15,486
161
8,404
12,023
0
16,391
W
Ares
9,411
389
365
1,668
13,907
16,057
40
3,318
10,589
11,417
0
L
Cupid
Nastareth
Cupid
8,890
4,339
4,007
1,677
7,257
3,415
39
4,332
2,925
0
28,247
W
Kukulkan
15,372
541
1,488
960
9,458
5,008
919
5,329
4,129
53,617
0
L
Hercules
YungkillaRKO
Hercules
9,669
1,808
1,511
3,966
15,478
15,130
0
6,303
9,175
0
17,607
W
Shiva
8,009
1,364
990
907
10,841
11,042
35
1,872
8,969
0
15,133
W
Jing Wei
6,378
4,773
2,259
1,021
10,060
4,209
937
5,746
4,314
0
17,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
48,194
122
Minions Killed
145
0
Camps Cleared
0
1,267,147
Distance Traveled
1,311,040
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,131
625
10
1
0
259,586
1
L
Yu Huang
9,108
701
41
3
0
264,204
0
L
He Bo
8,153
627
14
1
0
260,040
1
W
Mulan
9,697
746
10
1
0
264,467
0
W
Ares
10,228
787
3
0
0
280,989
1
L
Cupid
9,155
704
42
3
0
276,659
0
W
Kukulkan
10,536
810
81
6
0
234,480
4
L
Hercules
8,557
658
15
1
0
206,658
3
W
Shiva
9,494
730
20
2
0
278,266
4
W
Jing Wei
8,239
634
31
2
0
252,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role