Player Matchup

Pele
Pele
 
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Misfired-
Susano
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 109L
1,500 Elo+
Party 1
Freya
Freya
ReReina
Freya
Level 91
God Stats
7W - 4L
1,564 SR
Queue Stats
71W - 61L
1,505 Elo+
Party 1
Izanami
Izanami
ayoREEN
Izanami
Level 129
God Stats
12W - 12L
1,599 SR
Queue Stats
369W - 343L
1,516 Elo+
Solo
Agni
Agni
halostroker
Agni
Level 124
God Stats
4W - 6L
1,417 SR
Queue Stats
526W - 504L
1,555 Elo+
Solo
Team Averages
Level 112
1,516 SR
1,515 Elo+

VS

Team Averages
Level 125
1,441 SR
1,508 Elo+
Serqet
Serqet
Bloodanater
Serqet
Level 68
God Stats
1W - 4L
1,405 SR
Queue Stats
204W - 182L
1,490 Elo+
Party 2
Izanami
Izanami
LokisTheName
Izanami
Level 155
God Stats
0W - 3L
1,405 SR
Queue Stats
118W - 143L
1,508 Elo+
Solo
Chang'e
Chang'e
Tankies OG
Chang'e
Level 109
God Stats
4W - 10L
1,209 SR
Queue Stats
91W - 113L
1,481 Elo+
Solo
King Arthur
King Arthur
Trey-BTW
King Arthur
Level 145
God Stats
16W - 14L
1,648 SR
Queue Stats
342W - 312L
1,492 Elo+
Party 2
Thor
Thor
UntitIed 01
Thor
Level 147
God Stats
4W - 5L
1,539 SR
Queue Stats
201W - 173L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 3 / 5
9,320
548
11,813
12,752
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
Misfired-
Susano
14
3 / 1 / 6
8,169
481
8,556
10,328
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
ReReina
Freya
17
4 / 0 / 2
10,185
599
10,903
12,903
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ayoREEN
Izanami
18
4 / 0 / 4
10,430
614
7,590
7,762
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 3
8,568
504
7,485
11,898
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 2 / 5
7,455
439
2,494
12,592
12,358
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LokisTheName
Izanami
13
0 / 3 / 0
7,417
436
1,813
10,536
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Tankies OG
Chang'e
15
6 / 3 / 1
9,356
550
11,768
14,162
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Trey-BTW
King Arthur
14
0 / 3 / 2
8,553
503
11,314
15,788
14,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 6 / 4
8,085
476
5,885
17,790
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
17
Kills
8
8
Deaths
17
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
5
2.5
L
Serqet
0
2
5
1.25
L
Izanami
LokisTheName
Izanami
0
3
0
0
W
Susano
Misfired-
Susano
3
1
6
6
W
Freya
ReReina
Freya
4
0
2
5
L
Chang'e
Tankies OG
Chang'e
6
3
1
2.17
L
King Arthur
Trey-BTW
King Arthur
0
3
2
0.33
L
2
6
4
0.67
W
Izanami
ayoREEN
Izanami
4
0
4
6
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,347
Damage
33,274
55,643
Taken
70,868
25,956
Mitigated
44,751
15,359
Healing
24,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,813
3,382
0
1,155
12,752
5,506
0
2,631
9,807
0
64,700
L
Serqet
2,494
513
0
2,429
12,592
12,358
0
1,729
10,838
0
19,785
L
Izanami
LokisTheName
Izanami
1,813
813
0
2,972
10,536
3,730
0
0
10,536
0
55,176
W
Susano
Misfired-
Susano
8,556
1,692
190
1,242
10,328
5,561
0
2,901
7,153
0
42,085
W
Freya
ReReina
Freya
10,903
3,622
0
9,010
12,903
6,232
608
259
12,640
71,170
0
L
Chang'e
Tankies OG
Chang'e
11,768
699
1,455
7,737
14,162
6,167
0
4,730
9,392
75,303
0
L
King Arthur
Trey-BTW
King Arthur
11,314
1,689
0
2,820
15,788
14,474
0
7,973
7,161
0
71,540
L
5,885
465
0
6,624
17,790
8,022
0
3,165
14,553
0
61,512
W
Izanami
ayoREEN
Izanami
7,590
4,573
0
2,378
7,762
3,532
0
0
7,762
0
113,154
W
7,485
1,049
0
1,384
11,898
5,125
21
5,349
6,243
78,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,672
Gold Earned
40,866
642
Minions Killed
482
0
Camps Cleared
0
1,658,284
Distance Traveled
1,556,364
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,320
548
103
6
0
360,178
1
L
Serqet
7,455
439
24
1
0
367,135
5
L
Izanami
7,417
436
89
5
0
287,754
10
W
Susano
8,169
481
80
5
0
334,345
0
W
Freya
10,185
599
144
8
0
299,022
5
L
Chang'e
9,356
550
148
9
0
294,965
3
L
King Arthur
8,553
503
125
7
0
288,416
8
L
Thor
8,085
476
96
6
0
318,094
5
W
Izanami
10,430
614
199
12
0
337,747
7
W
Agni
8,568
504
116
7
0
326,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role