Player Matchup

King Arthur
King Arthur
AlbertWinestein
King Arthur
Level 18
God Stats
1W - 2L
1,405 SR
Queue Stats
141W - 101L
1,430 Elo+
Party 1
Yemoja
Yemoja
AlohaJones
Yemoja
Level 84
God Stats
7W - 4L
1,500 SR
Queue Stats
91W - 65L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ForTheNguyen
Tsukuyomi
Level 13
God Stats
0W - 4L
1,317 SR
Queue Stats
45W - 35L
1,417 Elo+
Party 1
Yu Huang
Yu Huang
Heedlessly
Yu Huang
Level 147
God Stats
7W - 6L
1,465 SR
Queue Stats
156W - 102L
1,428 Elo+
Party 1
Cupid
Cupid
JustinTown
Cupid
Level 88
God Stats
2W - 2L
1,761 SR
Queue Stats
151W - 105L
1,448 Elo+
Party 1
Team Averages
Level 70
1,490 SR
1,426 Elo+

VS

Team Averages
Level 63
1,457 SR
1,430 Elo+
Poseidon
Poseidon
 
Poseidon
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DRadiated
Ymir
Level 49
God Stats
14W - 13L
1,509 SR
Queue Stats
58W - 76L
1,371 Elo+
Party 2
Merlin
Merlin
TheJewda
Merlin
Level 77
God Stats
7W - 5L
1,538 SR
Queue Stats
106W - 113L
1,396 Elo+
Party 2
He Bo
He Bo
foundprodigy
He Bo
Level 127
God Stats
3W - 5L
1,345 SR
Queue Stats
196W - 197L
1,447 Elo+
Party 3
Cupid
Cupid
frostbullets
Cupid
Level 45
God Stats
11W - 20L
1,394 SR
Queue Stats
41W - 45L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlbertWinestein
King Arthur
15
0 / 2 / 5
8,441
422
2,931
14,445
10,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
AlohaJones
Yemoja
12
0 / 2 / 10
8,855
443
6,857
16,955
16,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ForTheNguyen
Tsukuyomi
15
2 / 5 / 4
9,311
466
4,298
15,919
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Heedlessly
Yu Huang
18
5 / 2 / 5
11,087
554
10,722
7,723
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
17
6 / 7 / 3
10,621
531
15,697
16,350
7,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
0 / 3 / 2
9,831
492
5,986
9,221
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
1 / 5 / 6
9,243
462
8,984
19,341
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
TheJewda
Merlin
18
3 / 1 / 4
11,576
579
11,857
6,037
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
9 / 2 / 2
12,034
602
13,073
15,667
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 2 / 4
11,517
576
7,078
9,074
3,547
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
13
Kills
18
18
Deaths
13
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
3
2
0.33
L
King Arthur
AlbertWinestein
King Arthur
0
2
5
1.25
L
Yemoja
AlohaJones
Yemoja
0
2
10
2.5
W
Ymir
1
5
6
0.8
L
Tsukuyomi
ForTheNguyen
Tsukuyomi
2
5
4
0.8
L
Yu Huang
Heedlessly
Yu Huang
5
2
5
3.75
L
Cupid
6
7
3
1.07
W
Merlin
TheJewda
Merlin
3
1
4
5
W
9
2
2
5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,505
Damage
46,978
71,392
Taken
59,340
44,999
Mitigated
32,559
16,523
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,986
666
0
1,181
9,221
3,783
0
4,172
5,049
77,116
0
L
King Arthur
AlbertWinestein
King Arthur
2,931
225
0
2,220
14,445
10,626
196
8,587
5,858
0
42,560
L
Yemoja
AlohaJones
Yemoja
6,857
1,507
3,706
3,246
16,955
16,273
0
9,725
7,230
25,328
4,651
W
Ymir
8,984
1,457
0
3,311
19,341
16,560
105
6,681
12,660
48,475
0
L
Tsukuyomi
ForTheNguyen
Tsukuyomi
4,298
964
0
4,663
15,919
7,094
0
7,117
8,802
0
63,351
L
Yu Huang
Heedlessly
Yu Huang
10,722
421
0
404
7,723
3,680
0
4,814
2,909
92,623
0
L
Cupid
15,697
8,633
280
2,004
16,350
7,326
0
10,813
5,537
0
84,033
W
Merlin
TheJewda
Merlin
11,857
1,168
0
500
6,037
2,733
757
906
5,131
79,994
0
W
13,073
830
0
8,624
15,667
5,936
0
2,977
12,690
111,950
0
W
7,078
3,668
545
3,013
9,074
3,547
1,491
2,261
6,813
0
88,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
54,201
491
Minions Killed
655
0
Camps Cleared
0
1,951,141
Distance Traveled
1,929,102
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,831
492
145
7
0
381,396
3
L
King Arthur
8,441
422
69
3
0
420,620
4
L
Yemoja
8,855
443
31
2
0
372,525
5
W
Ymir
9,243
462
57
3
0
358,790
5
L
Tsukuyomi
9,311
466
99
5
0
414,382
5
L
Yu Huang
11,087
554
155
8
0
415,396
5
L
Cupid
10,621
531
137
7
0
328,218
1
W
Merlin
11,576
579
155
8
0
358,903
7
W
He Bo
12,034
602
155
8
0
433,147
3
W
Cupid
11,517
576
143
7
0
396,866
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role