Player Matchup

Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver II
Darksamurai84
Cabrakan
Silver II
Level 107
God Stats
48W - 27L
1,564 SR
Queue Stats
69W - 69L
1,086 MMR
Party 1
Neith
Neith
Silver III
sheon088
Neith
Silver III
Level 109
God Stats
1W - 2L
1,417 SR
Queue Stats
53W - 52L
786 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,494 SR
1,124 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,498 SR
1,039 MMR
Nemesis
Nemesis
Gold IV
ClappedYa910
Nemesis
Gold IV
Level 123
God Stats
1W - 5L
1,294 SR
Queue Stats
1,041W - 1,213L
1,291 MMR
Party 2
Horus
Horus
Silver III
Norbit6946
Horus
Silver III
Level 67
God Stats
8W - 4L
1,665 SR
Queue Stats
309W - 351L
866 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
SaturnoX_Xbr
Baron Samedi
Silver III
Level 157
God Stats
26W - 30L
1,535 SR
Queue Stats
572W - 689L
959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 4 / 6
13,308
739
23,386
13,939
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Darksamurai84
Cabrakan
16
1 / 6 / 8
11,557
642
7,385
20,028
25,691
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
sheon088
Neith
18
5 / 5 / 3
13,571
754
16,175
15,801
6,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabShivaVamanaGilgamesh

VS

Bans
AchillesBastetGaneshaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ClappedYa910
Nemesis
18
9 / 4 / 6
13,246
736
19,188
28,290
15,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
15
0 / 3 / 11
12,320
684
8,007
23,773
30,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SaturnoX_Xbr
Baron Samedi
18
6 / 3 / 7
13,394
744
14,948
15,808
8,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
10
Kills
15
15
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
4
6
1.75
L
Nemesis
ClappedYa910
Nemesis
9
4
6
3
W
Cabrakan
Darksamurai84
Cabrakan
1
6
8
0.83
L
Horus
0
3
11
1.83
L
Baron Samedi
SaturnoX_Xbr
Baron Samedi
6
3
7
3.17
W
Neith
sheon088
Neith
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,946
Damage
42,143
49,768
Taken
67,871
38,397
Mitigated
54,511
6,806
Healing
30,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,386
849
0
1,573
13,939
5,733
749
2,602
10,907
88,384
0
L
Nemesis
ClappedYa910
Nemesis
19,188
6,631
0
8,828
28,290
15,556
1,746
11,548
16,742
0
60,992
W
Cabrakan
Darksamurai84
Cabrakan
7,385
1,367
502
2,047
20,028
25,691
141
8,033
10,832
12,349
0
L
Horus
8,007
2,831
4,582
8,033
23,773
30,402
603
11,548
12,225
0
27,715
L
Baron Samedi
SaturnoX_Xbr
Baron Samedi
14,948
880
4,192
5,104
15,808
8,553
1,025
8,743
7,065
56,350
0
W
Neith
sheon088
Neith
16,175
6,057
0
2,684
15,801
6,973
1,711
3,397
11,402
0
48,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
38,960
182
Minions Killed
185
1
Camps Cleared
13
898,383
Distance Traveled
962,579
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,308
739
103
6
0
310,239
1
L
Nemesis
13,246
736
60
3
5
334,546
2
W
Cabrakan
11,557
642
3
0
0
293,462
3
L
Horus
12,320
684
30
2
6
333,328
3
L
Baron Samedi
13,394
744
95
5
2
294,705
3
W
Neith
13,571
754
76
4
1
294,682
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role