Player Matchup

Bacchus
Bacchus
INfntYSt0n3D
Bacchus
Level 28
God Stats
1W - 0L
1,308 SR
Queue Stats
33W - 36L
1,446 Elo+
Party 2
Neith
Neith
LavenderFire746
Neith
Level 66
God Stats
39W - 34L
1,565 SR
Queue Stats
149W - 160L
1,384 Elo+
Solo
Rama
Rama
LordeVader159
Rama
Level 87
God Stats
2W - 4L
1,398 SR
Queue Stats
110W - 135L
1,388 Elo+
Solo
Pele
Pele
LïTΩ
Pele
Level 154
God Stats
2W - 0L
1,739 SR
Queue Stats
63W - 25L
1,727 Elo+
Party 2
Poseidon
Poseidon
RawdawgCowboy93
Poseidon
Level 146
God Stats
5W - 7L
1,376 SR
Queue Stats
123W - 165L
1,388 Elo+
Party 2
Team Averages
Level 96
1,477 SR
1,467 Elo+

VS

Team Averages
Level 103
1,537 SR
1,518 Elo+
Mulan
Mulan
DSauce91
Mulan
Level 118
God Stats
0W - 2L
1,514 SR
Queue Stats
50W - 45L
1,433 Elo+
Solo
Ishtar
Ishtar
HandsomeNaj
Ishtar
Level 158
God Stats
36W - 18L
1,724 SR
Queue Stats
401W - 329L
1,540 Elo+
Party 1
Nemesis
Nemesis
KitsuneUzumaki
Nemesis
Level 156
God Stats
0W - 2L
1,450 SR
Queue Stats
137W - 123L
1,583 Elo+
Party 3
Geb
Geb
OctoberM
Geb
Level 33
God Stats
6W - 7L
1,555 SR
Queue Stats
77W - 70L
1,508 Elo+
Party 1
Thoth
Thoth
doddfather745
Thoth
Level 49
God Stats
1W - 2L
1,441 SR
Queue Stats
14W - 18L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
INfntYSt0n3D
Bacchus
5
0 / 1 / 0
3,431
686
253
1,590
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
3,025
605
2,153
1,741
511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,054
611
1,175
2,805
605
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
LïTΩ
Pele
6
0 / 0 / 0
3,490
698
223
2,368
619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
5
0 / 0 / 0
3,300
660
603
1,612
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DSauce91
Mulan
1
0 / 0 / 0
951
190
0
0
0
Ishtar
6
1 / 0 / 0
3,475
695
2,400
3,116
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,518
704
1,450
3,088
971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 1
3,712
742
1,123
4,061
1,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,189
638
523
1,159
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
DSauce91
Mulan
0
0
0
0
L
Ishtar
1
0
0
1
W
Bacchus
INfntYSt0n3D
Bacchus
0
1
0
0
L
1
0
0
1
W
0
0
0
0
W
0
1
0
0
W
Pele
LïTΩ
Pele
0
0
0
0
L
0
0
1
0.5
W
Poseidon
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,407
Damage
5,496
10,116
Taken
11,424
3,350
Mitigated
3,791
2,196
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DSauce91
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
2,400
1,327
0
2,274
3,116
824
0
0
3,116
0
21,049
W
Bacchus
INfntYSt0n3D
Bacchus
253
32
0
0
1,590
1,169
0
0
1,590
13,051
0
L
1,450
848
0
872
3,088
971
0
579
2,509
0
15,019
W
2,153
799
0
933
1,741
511
0
304
1,437
0
12,204
W
1,175
1,105
0
521
2,805
605
0
607
2,198
0
11,603
W
Pele
LïTΩ
Pele
223
0
0
492
2,368
619
0
36
2,332
0
16,570
L
1,123
157
0
1,991
4,061
1,694
0
0
4,061
6,507
2,998
W
Poseidon
603
219
0
250
1,612
446
0
487
1,125
16,670
0
L
523
36
0
300
1,159
302
0
277
882
16,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,300
Gold Earned
14,845
138
Minions Killed
121
0
Camps Cleared
0
475,419
Distance Traveled
394,125
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
951
190
0
0
0
0
0
L
Ishtar
3,475
695
31
6
0
83,559
2
W
Bacchus
3,431
686
22
4
0
79,058
3
L
Nemesis
3,518
704
40
8
0
115,549
1
W
Neith
3,025
605
23
5
0
94,021
2
W
Rama
3,054
611
22
4
0
87,973
1
W
Pele
3,490
698
47
9
0
114,282
1
L
Geb
3,712
742
22
4
0
100,926
2
W
Poseidon
3,300
660
24
5
0
100,085
1
L
Thoth
3,189
638
28
6
0
94,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role