Player Matchup

Poseidon
Poseidon
M_Overkill_K
Poseidon
Level 132
God Stats
14W - 19L
1,511 SR
Queue Stats
114W - 148L
1,379 Elo+
Solo
Heimdallr
Heimdallr
PhantoMephisto
Heimdallr
Level 59
God Stats
9W - 14L
1,543 SR
Queue Stats
48W - 60L
1,474 Elo+
Party 1
Sol
Sol
bandaenrique
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,553 Elo+
Party 1
Team Averages
Level 83
1,518 SR
1,469 Elo+

VS

Team Averages
Level 116
1,518 SR
1,513 Elo+
Medusa
Medusa
DBBandit
Medusa
Level 157
God Stats
16W - 16L
1,654 SR
Queue Stats
650W - 557L
1,538 Elo+
Party 2
Chaac
Chaac
Quanified 88
Chaac
Level 160
God Stats
35W - 22L
1,620 SR
Queue Stats
1,114W - 1,062L
1,501 Elo+
Party 2
Geb
Geb
thelastsavior123
Geb
Level 30
God Stats
2W - 0L
1,281 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
M_Overkill_K
Poseidon
9
0 / 5 / 0
6,566
597
1,583
5,881
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
PhantoMephisto
Heimdallr
12
0 / 3 / 0
6,870
625
5,607
9,591
4,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,973
634
7,733
7,856
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DBBandit
Medusa
13
0 / 0 / 8
7,962
724
6,136
7,868
4,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
7 / 0 / 2
9,772
888
10,929
13,552
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

13
2 / 0 / 5
8,592
781
3,853
7,519
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
DBBandit
Medusa
0
0
8
4
L
Poseidon
M_Overkill_K
Poseidon
0
5
0
0
L
Heimdallr
PhantoMephisto
Heimdallr
0
3
0
0
W
7
0
2
8
L
0
1
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,923
Damage
20,918
23,328
Taken
28,939
9,894
Mitigated
30,405
6,180
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DBBandit
Medusa
6,136
1,671
0
1,475
7,868
4,029
1,413
3,529
4,339
34
32,227
L
Poseidon
M_Overkill_K
Poseidon
1,583
219
0
202
5,881
2,034
0
1,559
4,322
15,925
0
L
Heimdallr
PhantoMephisto
Heimdallr
5,607
2,788
0
2,403
9,591
4,469
0
1,768
7,823
0
22,190
W
10,929
610
0
3,667
13,552
18,423
455
3,384
10,168
0
25,019
L
7,733
2,687
0
3,575
7,856
3,391
0
983
6,873
24,113
2,093
W
3,853
249
382
2,635
7,519
7,953
0
2,191
5,328
21,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,409
Gold Earned
26,326
125
Minions Killed
139
4
Camps Cleared
7
537,683
Distance Traveled
761,596
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,962
724
73
7
3
253,315
1
L
Poseidon
6,566
597
37
3
1
142,543
0
L
Heimdallr
6,870
625
41
4
0
199,888
2
W
Chaac
9,772
888
19
2
3
255,663
3
L
Sol
6,973
634
47
4
3
195,252
3
W
Geb
8,592
781
47
4
1
252,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role