Player Matchup

Discordia
Discordia
Gold IV
CalebKn
Discordia
Gold IV
Level 153
God Stats
7W - 3L
1,579 SR
Queue Stats
18W - 12L
1,647 MMR
Party 1
Izanami
Izanami
Gold V
HITM4NsRAGE 5o9
Izanami
Gold V
Level 114
God Stats
33W - 28L
1,524 SR
Queue Stats
136W - 175L
1,273 MMR
Party 1
Shiva
Shiva
Gold II
YNFL BOOGIE
Shiva
Gold II
Level 69
God Stats
2W - 6L
1,442 SR
Queue Stats
91W - 85L
1,680 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,515 SR
1,533 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,586 SR
1,530 MMR
Merlin
Merlin
Bronze III
Macronkle
Merlin
Bronze III
Level 59
God Stats
2W - 2L
1,499 SR
Queue Stats
2W - 2L
1,530 MMR
Party 2
Da Ji
Da Ji
Bronze III
ScreamReaper
Da Ji
Bronze III
Level 116
God Stats
2W - 2L
1,586 SR
Queue Stats
2W - 2L
1,530 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
dahoodgoneloveit
Jormungandr
Bronze III
Level 112
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 2L
1,530 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CalebKn
Discordia
19
4 / 2 / 7
12,526
696
22,332
9,467
4,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 3
13,106
728
12,097
14,319
5,677
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 9
11,185
621
10,936
23,218
26,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetYmirZeusChaacBaron Samedi

VS

Bans
MedusaHorusThanatosHou YiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Macronkle
Merlin
17
4 / 3 / 3
11,926
663
15,459
14,259
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 3
10,928
607
13,119
15,237
8,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
dahoodgoneloveit
Jormungandr
16
1 / 3 / 6
12,052
670
9,509
24,356
27,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
11
Kills
7
8
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
CalebKn
Discordia
4
2
7
3.75
W
7
3
3
2.83
L
Merlin
Macronkle
Merlin
4
3
3
1.83
L
2
5
3
0.7
W
0
3
9
1.5
L
Jormungandr
dahoodgoneloveit
Jormungandr
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
38,087
47,004
Taken
53,852
36,670
Mitigated
42,436
7,128
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CalebKn
Discordia
22,332
603
0
1,565
9,467
4,397
650
4,310
5,157
64,297
0
W
12,097
9,226
0
987
14,319
5,677
1,734
8,122
6,197
0
50,243
L
Merlin
Macronkle
Merlin
15,459
100
234
1,164
14,259
7,126
0
7,863
6,396
57,034
0
L
13,119
2,684
0
730
15,237
8,133
70
6,435
8,802
0
29,622
W
10,936
2,055
1,517
3,059
23,218
26,596
35
12,871
10,347
177
29,113
L
Jormungandr
dahoodgoneloveit
Jormungandr
9,509
2,112
1,262
8,011
24,356
27,177
0
8,560
15,796
33,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
34,906
196
Minions Killed
181
7
Camps Cleared
8
941,132
Distance Traveled
971,437
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,526
696
91
5
1
315,741
2
W
Izanami
13,106
728
65
4
4
290,170
5
L
Merlin
11,926
663
104
6
5
317,173
2
L
Da Ji
10,928
607
37
2
3
328,215
3
W
Shiva
11,185
621
40
2
2
335,221
3
L
Jormungandr
12,052
670
40
2
0
326,049
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role