Player Matchup

Neith
Neith
G4GuiNhO
Neith
Level 81
God Stats
0W - 3L
1,461 SR
Queue Stats
22W - 82L
1,115 Elo+
Party 2
Ra
Ra
Venansso
Ra
Level 14
God Stats
0W - 2L
1,335 SR
Queue Stats
3W - 40L
945 Elo+
Party 2
Ares
Ares
WolfNordestino
Ares
Level 59
God Stats
0W - 2L
1,127 SR
Queue Stats
15W - 74L
1,086 Elo+
Party 2
Team Averages
Level 51
1,308 SR
1,049 Elo+

VS

Team Averages
Level 136
1,456 SR
1,433 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
MeteoroDeFodaSe
Skadi
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 51L
1,196 Elo+
Party 1
Vamana
Vamana
kiogo
Vamana
Level 156
God Stats
2W - 0L
1,369 SR
Queue Stats
99W - 95L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
G4GuiNhO
Neith
13
2 / 3 / 0
8,342
695
15,029
10,233
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
0 / 4 / 2
7,700
642
7,929
9,429
4,646
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
7,695
641
4,335
15,843
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 1 / 6
9,547
796
11,523
12,709
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 6
7,810
651
7,812
9,419
3,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
kiogo
Vamana
14
6 / 0 / 5
9,156
763
11,047
18,742
20,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
6
8
L
Neith
G4GuiNhO
Neith
2
3
0
0.67
W
0
1
6
3
L
0
4
2
0.25
L
0
4
1
0.13
W
Vamana
kiogo
Vamana
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
30,382
35,505
Taken
40,870
26,633
Mitigated
29,957
5,950
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,523
2,199
3,827
7,289
12,709
6,039
371
4,751
7,958
48,412
0
L
Neith
G4GuiNhO
Neith
15,029
5,359
0
1,972
10,233
5,370
0
1,790
8,443
0
41,210
W
7,812
2,317
0
550
9,419
3,877
532
2,271
7,148
0
21,573
L
7,929
341
1,091
1,211
9,429
4,646
0
2,092
7,337
27,593
0
L
4,335
846
0
1,676
15,843
16,617
0
7,964
7,879
14,442
0
W
Vamana
kiogo
Vamana
11,047
5,807
0
5,756
18,742
20,041
922
5,677
13,065
0
26,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
26,513
124
Minions Killed
132
4
Camps Cleared
6
616,090
Distance Traveled
694,169
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,547
796
80
7
2
219,869
1
L
Neith
8,342
695
66
6
3
208,452
4
W
Skadi
7,810
651
28
2
3
237,807
3
L
Ra
7,700
642
49
4
1
206,453
2
L
Ares
7,695
641
9
1
0
201,185
4
W
Vamana
9,156
763
24
2
1
236,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role