Player Matchup

Bakasura
Bakasura
Arthur60G
Bakasura
Level 148
God Stats
8W - 2L
1,803 SR
Queue Stats
219W - 144L
1,644 Elo+
Party 1
Atlas
Atlas
Flesheater37
Atlas
Level 119
God Stats
3W - 2L
1,335 SR
Queue Stats
16W - 25L
1,456 Elo+
Solo
Chang'e
Chang'e
Junny09
Chang'e
Level 58
God Stats
1W - 4L
1,351 SR
Queue Stats
279W - 175L
1,678 Elo+
Party 1
Team Averages
Level 108
1,497 SR
1,593 Elo+

VS

Team Averages
Level 100
1,428 SR
1,576 Elo+
Awilix
Awilix
CREWZN
Awilix
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,570 Elo+
Party 2
King Arthur
King Arthur
bakoos
King Arthur
Level 93
God Stats
2W - 8L
1,283 SR
Queue Stats
66W - 66L
1,581 Elo+
Party 2
Vulcan
Vulcan
palpatizzle
Vulcan
Level 126
God Stats
3W - 10L
1,500 SR
Queue Stats
234W - 256L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arthur60G
Bakasura
15
9 / 3 / 4
10,401
743
11,536
13,198
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 1 / 13
10,839
774
9,362
15,340
15,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Junny09
Chang'e
16
5 / 0 / 10
10,091
721
16,336
12,952
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CREWZN
Awilix
12
3 / 7 / 1
8,856
633
9,953
13,716
5,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
bakoos
King Arthur
12
1 / 5 / 2
8,467
605
10,603
17,014
13,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
13
0 / 5 / 3
8,849
632
12,709
11,879
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arthur60G
Bakasura
9
3
4
3.67
L
Awilix
CREWZN
Awilix
3
7
1
0.5
W
3
1
13
9.5
W
Chang'e
Junny09
Chang'e
5
0
10
10
L
King Arthur
bakoos
King Arthur
1
5
2
0.4
L
Vulcan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,234
Damage
33,265
41,490
Taken
42,609
29,957
Mitigated
23,928
15,056
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arthur60G
Bakasura
11,536
7,098
0
2,942
13,198
8,518
151
3,524
9,478
0
27,146
L
Awilix
CREWZN
Awilix
9,953
4,241
0
171
13,716
5,718
0
9,268
3,833
0
27,694
W
9,362
2,843
0
2,942
15,340
15,300
144
4,192
10,843
22,605
0
W
Chang'e
Junny09
Chang'e
16,336
761
3,005
6,167
12,952
6,139
238
4,586
8,083
52,435
0
L
King Arthur
bakoos
King Arthur
10,603
1,196
177
864
17,014
13,298
0
9,416
6,121
0
24,252
L
Vulcan
12,709
3,397
0
934
11,879
4,912
0
7,705
3,384
42,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
26,172
171
Minions Killed
146
7
Camps Cleared
6
852,593
Distance Traveled
775,916
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,401
743
56
4
6
279,582
3
L
Awilix
8,856
633
37
3
4
261,962
1
W
Atlas
10,839
774
16
1
1
281,353
6
W
Chang'e
10,091
721
99
7
0
291,658
0
L
King Arthur
8,467
605
34
2
1
257,887
3
L
Vulcan
8,849
632
75
5
1
256,067
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role