Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
SaltMachinee
He Bo
Level 27
God Stats
8W - 1L
1,933 SR
Queue Stats
119W - 28L
1,845 Elo+
Party 2
Arachne
Arachne
quadIV4th
Arachne
Level 158
God Stats
2W - 1L
1,539 SR
Queue Stats
140W - 41L
1,789 Elo+
Party 2
Team Averages
Level 103
1,658 SR
1,712 Elo+

VS

Team Averages
Level 87
1,635 SR
1,394 Elo+
Ah Muzen Cab
Ah Muzen Cab
AscendingSky581
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,302 Elo+
Party 1
Hades
Hades
DirectCascade4
Hades
Level 115
God Stats
27W - 13L
1,744 SR
Queue Stats
125W - 144L
1,439 Elo+
Party 1
Odin
Odin
GRM Price
Odin
Level 105
God Stats
1W - 1L
1,662 SR
Queue Stats
72W - 92L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 2 / 7
7,607
845
7,049
9,620
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 6
7,941
882
10,818
8,833
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
quadIV4th
Arachne
11
5 / 2 / 4
7,914
879
8,389
9,872
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AscendingSky581
Ah Muzen Cab
10
0 / 4 / 6
6,229
692
4,828
7,859
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 5 / 5
5,909
657
5,343
12,308
6,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
10
5 / 2 / 1
6,943
771
6,707
10,553
5,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
6
6
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
7
3.25
L
Ah Muzen Cab
AscendingSky581
Ah Muzen Cab
0
4
6
0.75
L
1
5
5
0.7
L
Odin
5
2
1
2.75
W
3
2
6
3
W
Arachne
quadIV4th
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,256
Damage
16,878
28,325
Taken
30,720
13,839
Mitigated
14,845
11,427
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,049
2,441
0
3,472
9,620
4,788
437
2,244
6,266
0
17,070
L
Ah Muzen Cab
AscendingSky581
Ah Muzen Cab
4,828
1,612
0
1,229
7,859
3,380
96
2,387
5,472
0
17,852
L
5,343
85
369
1,596
12,308
6,275
135
5,831
6,477
11,349
0
L
Odin
6,707
2,048
252
2,314
10,553
5,190
0
3,036
7,517
0
13,123
W
10,818
637
0
3,627
8,833
2,630
866
2,069
6,154
38,467
0
W
Arachne
quadIV4th
Arachne
8,389
6,227
0
4,328
9,872
6,421
1,034
1,725
8,147
0
18,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,462
Gold Earned
19,081
106
Minions Killed
80
3
Camps Cleared
3
539,933
Distance Traveled
349,873
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,607
845
23
3
1
190,775
2
L
Ah Muzen Cab
6,229
692
37
4
1
128,366
2
L
Hades
5,909
657
19
2
2
98,320
1
L
Odin
6,943
771
24
3
0
123,187
3
W
He Bo
7,941
882
63
7
1
175,405
4
W
Arachne
7,914
879
20
2
1
173,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role