Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KingFlochOfEldia
Horus
Level 125
God Stats
8W - 9L
1,400 SR
Queue Stats
309W - 323L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
halostroker
Erlang Shen
Level 124
God Stats
5W - 1L
1,733 SR
Queue Stats
526W - 504L
1,542 Elo+
Solo
Merlin
Merlin
iSmiler
Merlin
Level 147
God Stats
107W - 73L
1,601 SR
Queue Stats
725W - 714L
1,510 Elo+
Solo
Team Averages
Level 136
1,547 SR
1,532 Elo+

VS

Team Averages
Level 133
1,571 SR
1,609 Elo+
Geb
Geb
Chief Jabari
Geb
Level 157
God Stats
2W - 1L
1,854 SR
Queue Stats
154W - 129L
1,684 Elo+
Solo
Arachne
Arachne
Clappo
Arachne
Level 67
God Stats
54W - 47L
1,625 SR
Queue Stats
286W - 281L
1,537 Elo+
Solo
Ishtar
Ishtar
DanceMom Suitor
Ishtar
Level 152
God Stats
5W - 5L
1,636 SR
Queue Stats
18W - 12L
1,636 Elo+
Solo
Persephone
Persephone
Demonson Nick
Persephone
Level 149
God Stats
30W - 28L
1,599 SR
Queue Stats
415W - 384L
1,628 Elo+
Solo
Bellona
Bellona
LAGNDaddy
Bellona
Level 141
God Stats
0W - 3L
1,139 SR
Queue Stats
139W - 163L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
4 / 0 / 2
11,619
612
9,799
10,683
11,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cupid
 
Cupid
17
2 / 4 / 7
10,925
575
12,513
14,217
6,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 8
10,137
534
9,261
22,495
13,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
halostroker
Erlang Shen
17
4 / 2 / 7
10,583
557
9,255
17,881
10,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
iSmiler
Merlin
17
4 / 1 / 5
10,615
559
9,842
10,726
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,686
457
8,829
19,822
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Clappo
Arachne
15
1 / 4 / 2
8,922
470
5,155
18,383
9,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 4
8,898
468
8,974
12,604
5,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Demonson Nick
Persephone
16
5 / 3 / 2
10,036
528
11,027
10,680
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LAGNDaddy
Bellona
16
0 / 5 / 0
9,167
482
4,892
13,223
14,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
9
9
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
2
5
W
Cupid
 
Cupid
2
4
7
1.38
L
2
3
5
1.5
L
Arachne
Clappo
Arachne
1
4
2
0.5
L
1
2
4
1.5
L
Persephone
Demonson Nick
Persephone
5
3
2
2
W
3
2
8
3.5
L
Bellona
LAGNDaddy
Bellona
0
5
0
0
W
Erlang Shen
halostroker
Erlang Shen
4
2
7
3.75
W
Merlin
iSmiler
Merlin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,670
Damage
38,877
76,002
Taken
74,712
46,634
Mitigated
52,163
29,596
Healing
19,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,799
2,111
0
2,600
10,683
11,642
499
865
8,939
0
95,040
W
Cupid
 
Cupid
12,513
7,818
945
3,895
14,217
6,392
0
3,462
10,755
0
101,454
L
8,829
1,481
0
4,705
19,822
18,194
0
4,315
15,507
24,904
0
L
Arachne
Clappo
Arachne
5,155
2,650
0
6,586
18,383
9,617
0
1,595
16,788
0
83,802
L
8,974
4,414
0
4,775
12,604
5,222
737
1,274
11,330
0
73,345
L
Persephone
Demonson Nick
Persephone
11,027
310
0
2,174
10,680
4,371
0
2,658
8,019
77,410
0
W
9,261
3,817
4,016
7,735
22,495
13,572
28
6,996
15,499
0
34,153
L
Bellona
LAGNDaddy
Bellona
4,892
1,828
0
1,664
13,223
14,759
0
0
13,223
0
72,947
W
Erlang Shen
halostroker
Erlang Shen
9,255
4,320
0
7,209
17,881
10,419
0
4,255
13,577
0
98,245
W
Merlin
iSmiler
Merlin
9,842
366
0
3,196
10,726
4,609
391
4,733
5,993
97,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
45,709
620
Minions Killed
540
0
Camps Cleared
0
1,845,178
Distance Traveled
1,781,039
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,619
612
161
8
0
360,863
6
W
Cupid
10,925
575
148
8
0
313,098
4
L
Geb
8,686
457
17
1
0
369,128
7
L
Arachne
8,922
470
137
7
0
410,459
1
L
Ishtar
8,898
468
130
7
0
339,319
4
L
Persephone
10,036
528
119
6
0
335,403
5
W
Horus
10,137
534
31
2
0
385,170
9
L
Bellona
9,167
482
137
7
0
326,730
0
W
Erlang Shen
10,583
557
129
7
0
416,404
0
W
Merlin
10,615
559
151
8
0
369,643
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role