Player Matchup

Geb
Geb
ExoticWarTurtle
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,526 Elo+
Party 1
Serqet
Serqet
Flaowr
Serqet
Level 159
God Stats
1W - 0L
1,702 SR
Queue Stats
310W - 164L
1,721 Elo+
Party 1
Discordia
Discordia
HAKU DAGGER
Discordia
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
245W - 133L
1,653 Elo+
Party 1
Merlin
Merlin
IAwFawkI
Merlin
Level 146
God Stats
6W - 2L
1,625 SR
Queue Stats
82W - 75L
1,594 Elo+
Party 1
Ishtar
Ishtar
Nyckk7336
Ishtar
Level 43
God Stats
42W - 25L
1,594 SR
Queue Stats
72W - 61L
1,516 Elo+
Party 1
Team Averages
Level 100
1,584 SR
1,602 Elo+

VS

Team Averages
Level 84
1,618 SR
1,529 Elo+
Hercules
Hercules
Bolzin
Hercules
Level 41
God Stats
11W - 7L
1,828 SR
Queue Stats
54W - 53L
1,472 Elo+
Party 2
Chernobog
Chernobog
MyeI
Chernobog
Level 68
God Stats
14W - 7L
1,391 SR
Queue Stats
43W - 26L
1,602 Elo+
Party 2
Ne Zha
Ne Zha
Saredio
Ne Zha
Level 149
God Stats
6W - 5L
1,653 SR
Queue Stats
115W - 87L
1,598 Elo+
Party 2
Merlin
Merlin
The McThiccy
Merlin
Level 119
God Stats
7W - 2L
1,800 SR
Queue Stats
40W - 31L
1,622 Elo+
Party 2
Ymir
Ymir
WeGotYour6ix
Ymir
Level 41
God Stats
1W - 6L
1,416 SR
Queue Stats
24W - 48L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
8,664
456
4,115
12,846
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
Flaowr
Serqet
17
4 / 1 / 5
10,861
572
10,993
14,974
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
HAKU DAGGER
Discordia
17
3 / 1 / 2
11,190
589
18,480
9,082
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
IAwFawkI
Merlin
15
2 / 0 / 3
9,581
504
8,796
9,026
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Nyckk7336
Ishtar
16
2 / 1 / 2
9,986
526
12,356
11,326
4,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bolzin
Hercules
13
1 / 2 / 1
8,242
434
2,229
15,682
14,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
MyeI
Chernobog
13
0 / 2 / 1
8,154
429
6,667
16,631
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Saredio
Ne Zha
14
2 / 5 / 2
8,734
460
9,719
18,554
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
1 / 1 / 2
8,621
454
7,471
9,962
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 1 / 1
7,941
418
6,236
14,627
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bolzin
Hercules
1
2
1
0.75
W
0
1
5
2.5
W
Serqet
Flaowr
Serqet
4
1
5
6.5
W
Discordia
HAKU DAGGER
Discordia
3
1
2
4
W
Merlin
IAwFawkI
Merlin
2
0
3
3.5
L
Chernobog
MyeI
Chernobog
0
2
1
0.25
W
Ishtar
Nyckk7336
Ishtar
2
1
2
3
L
Ne Zha
Saredio
Ne Zha
2
5
2
0.6
L
Merlin
1
1
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,740
Damage
32,322
57,254
Taken
75,456
29,507
Mitigated
46,587
13,326
Healing
19,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bolzin
Hercules
2,229
70
0
3,981
15,682
14,575
0
11,811
3,532
0
46,009
W
4,115
1,028
0
3,654
12,846
11,519
0
5,607
7,239
17,713
0
W
Serqet
Flaowr
Serqet
10,993
1,872
0
1,168
14,974
6,286
0
819
14,063
0
105,326
W
Discordia
HAKU DAGGER
Discordia
18,480
946
0
1,400
9,082
3,545
1,038
1,194
7,671
87,374
0
W
Merlin
IAwFawkI
Merlin
8,796
960
0
3,850
9,026
3,879
672
4,856
4,170
91,501
0
L
Chernobog
MyeI
Chernobog
6,667
4,178
0
6,709
16,631
5,994
458
2,641
13,620
0
65,230
W
Ishtar
Nyckk7336
Ishtar
12,356
7,796
0
3,254
11,326
4,278
966
1,525
9,801
0
85,324
L
Ne Zha
Saredio
Ne Zha
9,719
3,226
0
2,940
18,554
7,603
0
6,169
11,845
0
78,117
L
Merlin
7,471
490
0
2,065
9,962
3,550
0
4,052
5,586
70,417
0
L
6,236
1,295
0
3,314
14,627
14,865
0
6,718
7,688
32,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,282
Gold Earned
41,692
592
Minions Killed
488
0
Camps Cleared
0
1,844,540
Distance Traveled
1,675,587
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,242
434
83
4
0
336,658
4
W
Geb
8,664
456
34
2
0
358,497
4
W
Serqet
10,861
572
136
7
0
428,475
0
W
Discordia
11,190
589
132
7
0
351,085
2
W
Merlin
9,581
504
159
8
0
359,077
7
L
Chernobog
8,154
429
110
6
0
310,275
2
W
Ishtar
9,986
526
131
7
0
347,406
0
L
Ne Zha
8,734
460
116
6
0
364,472
1
L
Merlin
8,621
454
123
6
0
357,936
3
L
Ymir
7,941
418
56
3
0
306,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role