Player Matchup

Neith
Neith
CanadianWinters
Neith
Level 103
God Stats
16W - 8L
1,651 SR
Queue Stats
60W - 69L
1,499 Elo+
Party 2
Mulan
Mulan
Fenly
Mulan
Level 38
God Stats
1W - 1L
1,230 SR
Queue Stats
46W - 46L
1,479 Elo+
Party 2
Aphrodite
Aphrodite
GigaMegaV
Aphrodite
Level 53
God Stats
7W - 1L
1,581 SR
Queue Stats
68W - 62L
1,506 Elo+
Party 2
Team Averages
Level 65
1,487 SR
1,495 Elo+

VS

Team Averages
Level 31
1,464 SR
1,339 Elo+
Nox
Nox
ATealSloth
Nox
Level 40
God Stats
4W - 5L
1,322 SR
Queue Stats
13W - 38L
1,263 Elo+
Party 1
Horus
Horus
Afras
Horus
Level 28
God Stats
0W - 2L
1,570 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 1
Da Ji
Da Ji
kinect360
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
9,973
712
19,476
14,512
7,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Fenly
Mulan
14
4 / 3 / 7
9,593
685
15,347
17,385
24,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
GigaMegaV
Aphrodite
15
3 / 1 / 8
9,684
692
13,171
9,991
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,279
591
13,555
15,221
8,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Afras
Horus
14
4 / 3 / 1
10,443
746
9,439
25,222
31,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
kinect360
Da Ji
12
1 / 6 / 3
8,639
617
3,120
15,906
7,864
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
11
Kills
5
5
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Horus
Afras
Horus
4
3
1
1.5
W
4
1
7
7.5
W
Mulan
Fenly
Mulan
4
3
7
2.5
W
Aphrodite
GigaMegaV
Aphrodite
3
1
8
7
L
Da Ji
kinect360
Da Ji
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,994
Damage
26,114
41,888
Taken
56,349
36,854
Mitigated
48,133
20,287
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,555
2,405
0
1,096
15,221
8,307
0
2,680
12,253
33,681
0
L
Horus
Afras
Horus
9,439
3,825
2,472
6,372
25,222
31,962
30
7,662
17,061
0
19,938
W
19,476
11,173
0
1,765
14,512
7,007
1,810
5,092
9,046
0
59,541
W
Mulan
Fenly
Mulan
15,347
2,455
0
2,087
17,385
24,581
278
4,625
12,408
0
22,902
W
Aphrodite
GigaMegaV
Aphrodite
13,171
1,859
9,443
6,992
9,991
5,266
638
3,317
6,500
35,468
0
L
Da Ji
kinect360
Da Ji
3,120
667
0
60
15,906
7,864
0
2,945
12,593
0
16,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
27,361
154
Minions Killed
94
10
Camps Cleared
2
772,228
Distance Traveled
738,998
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,279
591
55
4
1
238,473
2
L
Horus
10,443
746
9
1
0
283,273
4
W
Neith
9,973
712
87
6
7
236,007
1
W
Mulan
9,593
685
16
1
1
253,782
1
W
Aphrodite
9,684
692
51
4
2
282,439
4
L
Da Ji
8,639
617
30
2
1
217,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role