Player Matchup

Anhur
Anhur
CASHKINGsatx
Anhur
Level 157
God Stats
2W - 3L
1,390 SR
Queue Stats
164W - 180L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Caat_11
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,287 SR
Queue Stats
180W - 179L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
Shes A Caveman
Kuzenbo
Level 149
God Stats
2W - 0L
1,702 SR
Queue Stats
55W - 67L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
Wv x IBeast
Guan Yu
Level 137
God Stats
1W - 4L
1,082 SR
Queue Stats
447W - 461L
1,448 Elo+
Solo
Atlas
Atlas
starthirteen
Atlas
Level 147
God Stats
8W - 1L
1,631 SR
Queue Stats
157W - 170L
1,456 Elo+
Party 2
Team Averages
Level 143
1,418 SR
1,438 Elo+

VS

Team Averages
Level 78
1,595 SR
1,481 Elo+
Susano
Susano
EMTK818
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,497 Elo+
Party 3
Medusa
Medusa
HurricaneCharles
Medusa
Level 102
God Stats
6W - 5L
1,569 SR
Queue Stats
148W - 142L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpeedCream
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 73L
1,517 Elo+
Party 1
Thanatos
Thanatos
repoman133
Thanatos
Level 148
God Stats
6W - 3L
1,684 SR
Queue Stats
313W - 299L
1,519 Elo+
Party 3
Sylvanus
Sylvanus
wraithsaith
Sylvanus
Level 29
God Stats
0W - 1L
1,723 SR
Queue Stats
98W - 155L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 11
11,070
651
9,960
13,686
8,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Caat_11
Morgan Le Fay
20
10 / 2 / 7
12,908
759
46,056
21,126
14,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 13
12,401
729
10,866
26,668
44,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Wv x IBeast
Guan Yu
18
1 / 3 / 15
11,911
701
11,493
27,138
29,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 4 / 14
11,421
672
13,600
29,964
49,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EMTK818
Susano
16
1 / 6 / 7
9,603
565
17,638
20,672
11,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 4 / 5
10,396
612
27,477
18,870
10,872
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
SpeedCream
Cu Chulainn
20
3 / 2 / 8
11,125
654
24,428
23,681
26,764
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
repoman133
Thanatos
18
5 / 6 / 6
10,407
612
20,611
18,747
11,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
wraithsaith
Sylvanus
17
0 / 2 / 10
9,603
565
15,887
26,173
29,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
20
Kills
13
13
Deaths
20
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
Morgan Le Fay
Caat_11
Morgan Le Fay
10
2
7
6.75
L
Susano
EMTK818
Susano
1
6
7
0.75
L
4
4
5
1.63
W
3
2
13
4.75
L
Cu Chulainn
SpeedCream
Cu Chulainn
3
2
8
3.5
W
Guan Yu
Wv x IBeast
Guan Yu
1
3
15
2.83
L
Thanatos
repoman133
Thanatos
5
6
6
1.33
W
3
4
14
2.5
L
Sylvanus
wraithsaith
Sylvanus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,975
Damage
106,041
118,582
Taken
108,143
146,342
Mitigated
90,586
69,624
Healing
49,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,960
6,890
2,215
4,671
13,686
8,030
2,797
1,006
12,680
0
24,423
W
Morgan Le Fay
Caat_11
Morgan Le Fay
46,056
8,605
1,697
7,352
21,126
14,446
2,210
2,746
18,380
89,827
0
L
Susano
EMTK818
Susano
17,638
2,378
1,329
2,604
20,672
11,911
94
14,579
5,808
25
38,227
L
27,477
13,955
1,364
2,472
18,870
10,872
68
14,306
4,135
20
56,125
W
10,866
4,635
2,398
7,754
26,668
44,806
976
4,891
21,777
15,371
0
L
Cu Chulainn
SpeedCream
Cu Chulainn
24,428
2,163
3,895
4,239
23,681
26,764
24
12,753
10,317
0
54,425
W
Guan Yu
Wv x IBeast
Guan Yu
11,493
1,248
22,229
11,829
27,138
29,974
1,820
4,152
22,986
335
18,958
L
Thanatos
repoman133
Thanatos
20,611
1,782
2,333
11,146
18,747
11,367
0
11,045
7,493
0
30,500
W
13,600
3,752
4,381
5,098
29,964
49,086
833
3,137
26,827
23,030
0
L
Sylvanus
wraithsaith
Sylvanus
15,887
5,736
11,267
8,873
26,173
29,672
284
16,319
9,589
25,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,711
Gold Earned
51,134
194
Minions Killed
191
0
Camps Cleared
0
1,499,901
Distance Traveled
1,480,753
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,070
651
42
2
0
278,192
0
W
Morgan Le Fay
12,908
759
84
5
0
285,181
0
L
Susano
9,603
565
41
2
0
295,235
0
L
Medusa
10,396
612
66
4
0
283,390
0
W
Kuzenbo
12,401
729
12
1
0
341,551
0
L
Cu Chulainn
11,125
654
44
3
0
341,650
0
W
Guan Yu
11,911
701
19
1
0
289,986
0
L
Thanatos
10,407
612
25
1
0
308,562
1
W
Atlas
11,421
672
37
2
0
304,991
0
L
Sylvanus
9,603
565
15
1
0
251,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role