Player Matchup

Awilix
Awilix
H8m0Thug
Awilix
Level 122
God Stats
13W - 11L
1,687 SR
Queue Stats
71W - 89L
1,498 Elo+
Party 3
Guan Yu
Guan Yu
Justynq151
Guan Yu
Level 124
God Stats
5W - 0L
1,602 SR
Queue Stats
254W - 278L
1,519 Elo+
Party 3
Scylla
Scylla
MalISecurity
Scylla
Level 160
God Stats
2W - 3L
1,625 SR
Queue Stats
284W - 218L
1,640 Elo+
Party 2
Danzaburou
Danzaburou
RuffIeI
Danzaburou
Level 46
God Stats
2W - 0L
1,839 SR
Queue Stats
127W - 31L
1,711 Elo+
Party 2
Sylvanus
Sylvanus
Thats Not Keto
Sylvanus
Level 127
God Stats
2W - 0L
1,354 SR
Queue Stats
31W - 29L
1,550 Elo+
Party 2
Team Averages
Level 116
1,621 SR
1,584 Elo+

VS

Team Averages
Level 72
1,528 SR
1,596 Elo+
Jing Wei
Jing Wei
FunZeusTheGod
Jing Wei
Level 48
God Stats
4W - 4L
1,652 SR
Queue Stats
84W - 104L
1,420 Elo+
Solo
Xing Tian
Xing Tian
HalfManne
Xing Tian
Level 122
God Stats
1W - 4L
1,333 SR
Queue Stats
594W - 542L
1,642 Elo+
Party 1
Ah Puch
Ah Puch
Sir Bibbson
Ah Puch
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
UwUPredator
Erlang Shen
Level 107
God Stats
5W - 7L
1,498 SR
Queue Stats
500W - 368L
1,764 Elo+
Party 1
Thanatos
Thanatos
Xer00000000
Thanatos
Level 44
God Stats
16W - 16L
1,658 SR
Queue Stats
148W - 85L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
H8m0Thug
Awilix
19
7 / 9 / 6
12,561
546
15,220
23,223
11,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Justynq151
Guan Yu
18
2 / 8 / 10
12,326
536
14,888
23,760
29,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
20
4 / 1 / 7
14,012
609
18,647
8,027
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
RuffIeI
Danzaburou
20
9 / 1 / 4
15,080
656
22,097
17,903
9,442
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
17
2 / 3 / 14
12,532
545
10,591
21,260
27,977
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FunZeusTheGod
Jing Wei
17
0 / 5 / 2
10,803
470
7,956
15,966
6,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
HalfManne
Xing Tian
16
4 / 1 / 7
10,891
474
11,385
24,406
30,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Sir Bibbson
Ah Puch
18
4 / 5 / 5
11,712
509
13,831
16,616
7,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
UwUPredator
Erlang Shen
17
1 / 7 / 9
11,302
491
10,381
30,307
18,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Xer00000000
Thanatos
18
13 / 6 / 6
12,601
548
18,693
24,548
10,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
51
24
Kills
22
22
Deaths
24
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FunZeusTheGod
Jing Wei
0
5
2
0.2
W
Awilix
H8m0Thug
Awilix
7
9
6
1.11
L
Xing Tian
HalfManne
Xing Tian
4
1
7
7.5
W
Guan Yu
Justynq151
Guan Yu
2
8
10
0.88
W
Scylla
4
1
7
7.5
W
Danzaburou
RuffIeI
Danzaburou
9
1
4
11
L
Ah Puch
Sir Bibbson
Ah Puch
4
5
5
1.3
W
Sylvanus
2
3
14
3
L
Erlang Shen
UwUPredator
Erlang Shen
1
7
9
0.79
L
Thanatos
Xer00000000
Thanatos
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,443
Damage
62,246
94,173
Taken
111,843
82,474
Mitigated
73,821
35,819
Healing
37,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FunZeusTheGod
Jing Wei
7,956
6,173
0
1,786
15,966
6,459
910
3,314
12,652
0
85,868
W
Awilix
H8m0Thug
Awilix
15,220
6,092
0
5,763
23,223
11,867
0
5,072
18,151
0
97,071
L
Xing Tian
HalfManne
Xing Tian
11,385
933
257
3,225
24,406
30,836
0
8,110
16,296
41,604
0
W
Guan Yu
Justynq151
Guan Yu
14,888
2,700
1,952
4,207
23,760
29,536
685
5,063
18,697
63
75,220
W
Scylla
18,647
3,651
0
2,639
8,027
3,652
414
3,181
4,846
139,280
0
W
Danzaburou
RuffIeI
Danzaburou
22,097
10,249
0
9,518
17,903
9,442
2,664
4,568
13,335
0
148,763
L
Ah Puch
Sir Bibbson
Ah Puch
13,831
848
0
4,171
16,616
7,788
0
7,050
9,566
102,731
0
W
Sylvanus
10,591
2,590
4,821
6,919
21,260
27,977
173
8,752
12,508
31,631
2,901
L
Erlang Shen
UwUPredator
Erlang Shen
10,381
5,646
0
9,432
30,307
18,355
2,960
5,878
24,429
0
88,176
L
Thanatos
Xer00000000
Thanatos
18,693
6,927
0
18,801
24,548
10,383
0
4,208
20,340
0
107,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,511
Gold Earned
57,309
692
Minions Killed
657
0
Camps Cleared
0
2,214,353
Distance Traveled
2,201,334
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,803
470
173
8
0
457,507
9
W
Awilix
12,561
546
131
6
0
475,188
0
L
Xing Tian
10,891
474
43
2
0
493,428
9
W
Guan Yu
12,326
536
110
5
0
441,219
4
W
Scylla
14,012
609
223
10
0
458,932
8
W
Danzaburou
15,080
656
174
8
0
425,241
2
L
Ah Puch
11,712
509
165
7
0
401,517
6
W
Sylvanus
12,532
545
54
2
0
413,773
3
L
Erlang Shen
11,302
491
150
7
0
406,500
3
L
Thanatos
12,601
548
126
5
0
442,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role