Player Matchup

Baba Yaga
Baba Yaga
Guachimann
Baba Yaga
Level 114
God Stats
11W - 7L
1,620 SR
Queue Stats
228W - 267L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Orunitan
Cthulhu
Level 129
God Stats
5W - 3L
1,585 SR
Queue Stats
86W - 119L
1,428 Elo+
Solo
Kali
Kali
SoulChong
Kali
Level 39
God Stats
0W - 2L
1,790 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 2
Izanami
Izanami
SoulDabber
Izanami
Level 35
God Stats
3W - 2L
1,638 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 2
Gilgamesh
Gilgamesh
Stomp Prophesy
Gilgamesh
Level 57
God Stats
0W - 1L
1,790 SR
Queue Stats
3W - 3L
1,692 Elo+
Party 2
Team Averages
Level 75
1,685 SR
1,445 Elo+

VS

Team Averages
Level 96
1,508 SR
1,452 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Badsmitekarma
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,379 Elo+
Solo
Anubis
Anubis
XDchow666
Anubis
Level 67
God Stats
6W - 8L
1,471 SR
Queue Stats
107W - 133L
1,481 Elo+
Solo
Skadi
Skadi
temuj94
Skadi
Level 119
God Stats
4W - 2L
1,567 SR
Queue Stats
25W - 41L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Guachimann
Baba Yaga
12
1 / 2 / 2
6,754
675
7,731
6,673
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Orunitan
Cthulhu
13
0 / 3 / 3
7,315
732
5,752
10,684
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
13
1 / 3 / 0
7,126
713
3,458
9,625
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SoulDabber
Izanami
12
0 / 3 / 1
6,655
666
4,631
7,465
2,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Stomp Prophesy
Gilgamesh
13
1 / 1 / 1
7,011
701
2,882
8,087
3,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 1 / 5
7,909
791
6,776
6,892
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
13
0 / 1 / 8
7,433
743
3,090
9,378
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 0 / 10
7,558
756
12,888
4,407
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
XDchow666
Anubis
15
3 / 1 / 6
8,012
801
8,630
6,313
4,148
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
temuj94
Skadi
15
4 / 0 / 4
8,046
805
5,292
5,348
2,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
3
Kills
12
12
Deaths
3
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
5
7.5
W
Cthulhu
 
Cthulhu
0
1
8
4
W
0
0
10
5
L
Baba Yaga
Guachimann
Baba Yaga
1
2
2
1
L
Cthulhu
Orunitan
Cthulhu
0
3
3
0.5
L
Kali
1
3
0
0.33
L
Izanami
SoulDabber
Izanami
0
3
1
0.17
L
Gilgamesh
Stomp Prophesy
Gilgamesh
1
1
1
1.5
W
Anubis
XDchow666
Anubis
3
1
6
6
W
Skadi
temuj94
Skadi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
36,676
42,534
Taken
32,338
22,840
Mitigated
22,107
3,663
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,776
98
2,025
2,313
6,892
3,816
0
2,544
4,348
27,110
0
W
Cthulhu
 
Cthulhu
3,090
97
823
598
9,378
9,066
118
4,115
5,263
12,704
0
W
12,888
5,359
0
1,308
4,407
2,554
0
1,806
2,601
37,589
0
L
Baba Yaga
Guachimann
Baba Yaga
7,731
108
0
693
6,673
2,898
0
5,379
1,172
23,026
0
L
Cthulhu
Orunitan
Cthulhu
5,752
175
82
373
10,684
8,188
0
8,116
2,416
19,336
0
L
Kali
3,458
1,078
0
1,702
9,625
4,898
0
6,723
2,750
0
19,612
L
Izanami
SoulDabber
Izanami
4,631
2,031
0
248
7,465
2,912
0
5,372
1,951
0
18,869
L
Gilgamesh
Stomp Prophesy
Gilgamesh
2,882
220
0
565
8,087
3,944
0
5,130
2,861
0
10,752
W
Anubis
XDchow666
Anubis
8,630
138
0
1,183
6,313
4,148
142
3,242
3,071
33,727
0
W
Skadi
temuj94
Skadi
5,292
1,416
0
0
5,348
2,523
603
1,776
3,572
0
27,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
38,958
171
Minions Killed
238
0
Camps Cleared
0
1,061,465
Distance Traveled
1,053,683
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,909
791
30
3
0
204,915
2
W
Cthulhu
7,433
743
23
2
0
180,419
0
W
Vulcan
7,558
756
71
7
0
237,330
5
L
Baba Yaga
6,754
675
29
3
0
223,257
2
L
Cthulhu
7,315
732
41
4
0
208,893
1
L
Kali
7,126
713
39
4
0
216,738
2
L
Izanami
6,655
666
41
4
0
192,007
0
L
Gilgamesh
7,011
701
21
2
0
220,570
0
W
Anubis
8,012
801
61
6
0
203,488
3
W
Skadi
8,046
805
53
5
0
227,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role