Player Matchup

Osiris
Osiris
AzureFatalis191
Osiris
Level 114
God Stats
2W - 5L
1,333 SR
Queue Stats
206W - 217L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Mack_311
Ne Zha
Level 93
God Stats
0W - 3L
1,469 SR
Queue Stats
249W - 250L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wolf87974
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,435 Elo+
Solo
Hachiman
Hachiman
deaddevilking
Hachiman
Level 109
God Stats
1W - 2L
1,503 SR
Queue Stats
261W - 275L
1,553 Elo+
Party 1
Cerberus
Cerberus
deaddevilqueenx
Cerberus
Level 106
God Stats
3W - 7L
1,376 SR
Queue Stats
262W - 276L
1,532 Elo+
Party 1
Team Averages
Level 105
1,436 SR
1,492 Elo+

VS

Team Averages
Level 138
1,513 SR
1,467 Elo+
Ganesha
Ganesha
Sanafe
Ganesha
Level 141
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 101L
1,431 Elo+
Party 2
Lancelot
Lancelot
Shaguar6288
Lancelot
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 317L
1,501 Elo+
Solo
Anubis
Anubis
Venado
Anubis
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 99L
1,431 Elo+
Party 2
Chronos
Chronos
aJusticee
Chronos
Level 122
God Stats
7W - 9L
1,511 SR
Queue Stats
472W - 474L
1,491 Elo+
Solo
Skadi
Skadi
zabaztion
Skadi
Level 144
God Stats
10W - 7L
1,554 SR
Queue Stats
912W - 926L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
8,800
733
6,085
15,159
13,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Mack_311
Ne Zha
16
3 / 4 / 7
9,840
820
8,321
10,334
5,842
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Wolf87974
Ah Muzen Cab
16
4 / 6 / 5
9,565
797
17,217
14,498
5,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
deaddevilking
Hachiman
14
3 / 8 / 6
8,898
742
8,548
15,443
5,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
16
3 / 7 / 9
9,547
796
7,040
19,894
16,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Sanafe
Ganesha
15
0 / 3 / 28
9,382
782
9,797
13,706
14,036
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Shaguar6288
Lancelot
17
10 / 5 / 19
10,868
906
14,272
17,027
18,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Venado
Anubis
17
9 / 3 / 19
10,746
896
15,832
10,823
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
aJusticee
Chronos
18
9 / 2 / 18
10,843
904
8,771
13,117
6,307
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
zabaztion
Skadi
17
4 / 3 / 18
10,633
886
15,536
9,623
5,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
134
14
Kills
32
32
Deaths
16
32
Assists
102
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Ne Zha
Mack_311
Ne Zha
3
4
7
1.63
W
Ganesha
Sanafe
Ganesha
0
3
28
4.67
W
Lancelot
Shaguar6288
Lancelot
10
5
19
3.9
W
Anubis
Venado
Anubis
9
3
19
6.17
L
Ah Muzen Cab
Wolf87974
Ah Muzen Cab
4
6
5
1.08
W
Chronos
aJusticee
Chronos
9
2
18
9
L
Hachiman
deaddevilking
Hachiman
3
8
6
0.75
L
Cerberus
3
7
9
1.07
W
Skadi
zabaztion
Skadi
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,211
Damage
64,208
75,328
Taken
64,296
45,990
Mitigated
50,464
13,619
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,085
1,477
2,576
1,411
15,159
13,130
0
7,124
8,035
0
10,842
L
Ne Zha
Mack_311
Ne Zha
8,321
782
42
1,629
10,334
5,842
0
4,661
5,673
0
13,762
W
Ganesha
Sanafe
Ganesha
9,797
610
1,454
2,150
13,706
14,036
421
1,515
12,191
13,271
0
W
Lancelot
Shaguar6288
Lancelot
14,272
2,180
1,218
1,125
17,027
18,361
481
1,791
15,236
0
19,397
W
Anubis
Venado
Anubis
15,832
947
620
3,054
10,823
6,277
1,595
662
10,161
39,581
0
L
Ah Muzen Cab
Wolf87974
Ah Muzen Cab
17,217
6,200
641
2,269
14,498
5,553
0
6,972
7,526
0
35,544
W
Chronos
aJusticee
Chronos
8,771
3,947
969
4,517
13,117
6,307
2,906
1,870
11,247
20,699
0
L
Hachiman
deaddevilking
Hachiman
8,548
3,112
279
1,463
15,443
5,170
150
7,143
8,300
0
18,588
L
Cerberus
7,040
375
245
3,064
19,894
16,295
82
8,500
11,394
24,267
0
W
Skadi
zabaztion
Skadi
15,536
5,448
2,827
1,826
9,623
5,483
3,168
1,202
8,421
0
37,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
52,472
118
Minions Killed
155
0
Camps Cleared
0
988,965
Distance Traveled
1,086,595
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,800
733
15
1
0
182,508
0
L
Ne Zha
9,840
820
7
1
0
235,125
0
W
Ganesha
9,382
782
4
0
0
241,069
1
W
Lancelot
10,868
906
14
1
0
231,116
2
W
Anubis
10,746
896
47
4
0
201,942
2
L
Ah Muzen Cab
9,565
797
33
3
0
187,132
0
W
Chronos
10,843
904
35
3
0
208,270
0
L
Hachiman
8,898
742
26
2
0
174,542
0
L
Cerberus
9,547
796
37
3
0
209,658
0
W
Skadi
10,633
886
55
5
0
204,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role