Player Matchup

Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheMiTi
Ah Muzen Cab
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 67L
1,482 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,494 Elo+

VS

Team Averages
Level 102
1,585 SR
1,509 Elo+
Rama
Rama
ChicoLopes66
Rama
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 90L
1,290 Elo+
Solo
Cabrakan
Cabrakan
Hallibelx
Cabrakan
Level 159
God Stats
2W - 2L
1,574 SR
Queue Stats
87W - 57L
1,612 Elo+
Party 1
Vulcan
Vulcan
KaIIel
Vulcan
Level 108
God Stats
7W - 5L
1,680 SR
Queue Stats
83W - 53L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 0 / 7
9,014
751
12,660
6,851
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
14
3 / 0 / 5
8,799
733
7,124
10,305
8,901
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TheMiTi
Ah Muzen Cab
12
4 / 3 / 3
8,446
704
9,226
8,169
3,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,956
580
4,667
10,040
4,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
Hallibelx
Cabrakan
11
0 / 4 / 3
7,924
660
5,136
13,431
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
KaIIel
Vulcan
13
3 / 2 / 0
8,465
705
7,505
9,673
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
7
5.5
W
Tyr
 
Tyr
3
0
5
5.5
L
0
3
3
0.5
L
Cabrakan
Hallibelx
Cabrakan
0
4
3
0.38
L
Vulcan
KaIIel
Vulcan
3
2
0
1.5
W
Ah Muzen Cab
TheMiTi
Ah Muzen Cab
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
17,308
25,325
Taken
33,144
15,470
Mitigated
24,994
3,883
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,660
1,155
0
1,758
6,851
2,903
950
3,690
3,161
50,989
0
W
Tyr
 
Tyr
7,124
709
0
1,272
10,305
8,901
663
3,812
6,493
0
15,667
L
4,667
3,462
0
2,255
10,040
4,231
0
3,774
6,266
0
12,690
L
Cabrakan
Hallibelx
Cabrakan
5,136
1,373
0
2,371
13,431
16,014
0
4,601
8,830
9,021
0
L
Vulcan
KaIIel
Vulcan
7,505
1,715
0
860
9,673
4,749
0
4,542
5,131
40,082
0
W
Ah Muzen Cab
TheMiTi
Ah Muzen Cab
9,226
2,039
0
853
8,169
3,666
0
5,420
2,749
0
30,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,259
Gold Earned
23,345
166
Minions Killed
132
9
Camps Cleared
2
726,963
Distance Traveled
674,457
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,014
751
99
8
4
225,263
5
W
Tyr
8,799
733
15
1
1
275,888
3
L
Rama
6,956
580
38
3
2
200,783
5
L
Cabrakan
7,924
660
17
1
0
228,272
4
L
Vulcan
8,465
705
77
6
0
245,402
3
W
Ah Muzen Cab
8,446
704
52
4
4
225,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role