Player Matchup

Camazotz
Camazotz
Accident45
Camazotz
Level 109
God Stats
4W - 2L
1,670 SR
Queue Stats
168W - 164L
1,535 Elo+
Solo
Janus
Janus
KingMeAsChampDad
Janus
Level 145
God Stats
2W - 5L
1,331 SR
Queue Stats
346W - 362L
1,473 Elo+
Solo
Atlas
Atlas
Mindgrind
Atlas
Level 160
God Stats
3W - 7L
1,434 SR
Queue Stats
326W - 325L
1,486 Elo+
Solo
Xbalanque
Xbalanque
RubixRambo
Xbalanque
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,462 Elo+
Party 1
Vamana
Vamana
TheGoodMojo
Vamana
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 76L
1,519 Elo+
Party 1
Team Averages
Level 116
1,487 SR
1,495 Elo+

VS

Team Averages
Level 114
1,600 SR
1,491 Elo+
Ra
Ra
Barres6069
Ra
Level 121
God Stats
2W - 2L
1,364 SR
Queue Stats
148W - 145L
1,487 Elo+
Party 2
Izanami
Izanami
Elmis
Izanami
Level 129
God Stats
1W - 1L
1,735 SR
Queue Stats
26W - 26L
1,524 Elo+
Solo
Bastet
Bastet
IKosetsu
Bastet
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 132L
1,479 Elo+
Party 2
Ravana
Ravana
Minazuki57
Ravana
Level 104
God Stats
9W - 7L
1,690 SR
Queue Stats
291W - 298L
1,473 Elo+
Solo
Ymir
Ymir
Paracytes
Ymir
Level 160
God Stats
9W - 5L
1,709 SR
Queue Stats
121W - 118L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Accident45
Camazotz
19
5 / 7 / 1
12,490
480
14,588
33,553
15,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 7 / 2
10,947
421
20,207
19,697
8,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Mindgrind
Atlas
12
1 / 3 / 4
10,190
392
9,824
20,520
19,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
RubixRambo
Xbalanque
14
0 / 7 / 3
9,710
373
15,540
22,759
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
20
1 / 4 / 1
13,630
524
13,157
24,946
23,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 1
16,221
624
21,566
22,819
13,436
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Elmis
Izanami
20
9 / 4 / 5
15,908
612
24,522
26,198
13,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
IKosetsu
Bastet
20
6 / 1 / 6
14,635
563
21,024
28,470
14,274
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Minazuki57
Ravana
20
1 / 0 / 2
14,737
567
11,931
7,081
8,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
19
0 / 1 / 11
13,741
529
7,726
37,425
39,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
28
28
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Accident45
Camazotz
5
7
1
0.79
W
12
3
1
4.17
W
Izanami
Elmis
Izanami
9
4
5
2.88
W
Bastet
IKosetsu
Bastet
6
1
6
9
L
1
7
2
0.29
W
Ravana
Minazuki57
Ravana
1
0
2
2
L
Atlas
Mindgrind
Atlas
1
3
4
1
W
Ymir
0
1
11
5.5
L
Xbalanque
RubixRambo
Xbalanque
0
7
3
0.21
L
Vamana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,316
Damage
86,769
121,475
Taken
121,993
74,098
Mitigated
89,831
30,973
Healing
53,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Accident45
Camazotz
14,588
5,394
0
17,201
33,553
15,493
725
4,018
29,288
0
101,018
W
21,566
2,728
4,860
10,111
22,819
13,436
625
10,802
11,400
147,139
0
W
Izanami
Elmis
Izanami
24,522
18,912
0
8,574
26,198
13,786
12,302
6,690
19,320
0
182,074
W
Bastet
IKosetsu
Bastet
21,024
9,728
0
8,111
28,470
14,274
1,011
4,740
23,464
0
140,331
L
20,207
1,882
0
2,220
19,697
8,069
0
8,108
11,365
90,492
163
W
Ravana
Minazuki57
Ravana
11,931
1,873
0
4,246
7,081
8,657
249
438
6,615
206
115,428
L
Atlas
Mindgrind
Atlas
9,824
4,707
0
3,417
20,520
19,265
60
5,884
14,558
31,689
2,771
W
Ymir
7,726
1,239
5,421
12,089
37,425
39,678
489
11,107
26,114
64,931
3,428
L
Xbalanque
RubixRambo
Xbalanque
15,540
6,378
0
3,950
22,759
7,972
235
8,136
14,456
0
68,704
L
Vamana
13,157
7,534
0
4,185
24,946
23,299
0
2,898
20,683
646
108,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,967
Gold Earned
75,242
664
Minions Killed
825
0
Camps Cleared
0
2,151,709
Distance Traveled
2,450,825
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,490
480
148
6
0
481,375
6
W
Ra
16,221
624
191
7
0
489,787
0
W
Izanami
15,908
612
210
8
0
399,491
0
W
Bastet
14,635
563
147
6
0
587,192
2
L
Janus
10,947
421
159
6
0
430,040
6
W
Ravana
14,737
567
197
8
0
530,971
1
L
Atlas
10,190
392
33
1
0
344,487
2
W
Ymir
13,741
529
80
3
0
443,384
3
L
Xbalanque
9,710
373
101
4
0
421,835
2
L
Vamana
13,630
524
223
9
0
473,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role