Player Matchup

Gilgamesh
Gilgamesh
CorrosiveExodus
Gilgamesh
Level 89
God Stats
1W - 4L
1,450 SR
Queue Stats
8W - 28L
1,222 Elo+
Party 1
Cthulhu
Cthulhu
CrowCommando
Cthulhu
Level 109
God Stats
0W - 1L
1,237 SR
Queue Stats
10W - 28L
1,297 Elo+
Party 1
Izanami
Izanami
Gerard Sizzle
Izanami
Level 80
God Stats
2W - 9L
1,425 SR
Queue Stats
13W - 31L
1,315 Elo+
Party 1
Chang'e
Chang'e
GodsOnlySin_93
Chang'e
Level 126
God Stats
19W - 13L
1,492 SR
Queue Stats
527W - 605L
1,456 Elo+
Solo
Vulcan
Vulcan
Kickassosaurus
Vulcan
Level 81
God Stats
1W - 3L
1,273 SR
Queue Stats
13W - 24L
1,369 Elo+
Party 1
Team Averages
Level 97
1,375 SR
1,332 Elo+

VS

Team Averages
Level 95
1,464 SR
1,412 Elo+
Kukulkan
Kukulkan
CloudyEclipses
Kukulkan
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 129L
1,378 Elo+
Party 2
Ishtar
Ishtar
Malkerr
Ishtar
Level 146
God Stats
10W - 5L
1,615 SR
Queue Stats
415W - 412L
1,495 Elo+
Solo
Scylla
Scylla
cheekygrunt3412
Scylla
Level 107
God Stats
2W - 2L
1,476 SR
Queue Stats
27W - 31L
1,469 Elo+
Solo
Artemis
Artemis
sillygoose_b
Artemis
Level 20
God Stats
13W - 27L
1,313 SR
Queue Stats
13W - 35L
1,243 Elo+
Party 2
Fenrir
Fenrir
wolfking5309
Fenrir
Level 109
God Stats
9W - 11L
1,414 SR
Queue Stats
140W - 153L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CorrosiveExodus
Gilgamesh
13
0 / 5 / 0
8,668
619
5,889
15,856
10,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
CrowCommando
Cthulhu
15
2 / 5 / 2
9,640
689
12,113
18,639
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
17
2 / 3 / 2
9,707
693
7,571
14,859
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 2
10,435
745
11,804
16,358
7,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 6 / 1
8,986
642
9,741
9,748
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
2 / 2 / 7
10,250
732
10,809
8,643
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Malkerr
Ishtar
19
10 / 0 / 4
11,347
811
19,794
16,579
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 7
9,108
651
12,391
8,955
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
sillygoose_b
Artemis
15
0 / 2 / 3
8,703
622
5,979
8,934
4,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
7 / 1 / 7
10,412
744
12,280
16,315
19,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
21
21
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
2
7
2.75
L
Gilgamesh
CorrosiveExodus
Gilgamesh
0
5
0
0
L
Cthulhu
CrowCommando
Cthulhu
2
5
2
0.6
L
Izanami
2
3
2
1
L
3
2
2
2
L
0
6
1
0.08
W
Ishtar
Malkerr
Ishtar
10
0
4
12
W
2
2
7
2.75
W
Artemis
sillygoose_b
Artemis
0
2
3
0.75
W
Fenrir
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,118
Damage
61,253
75,460
Taken
59,426
52,066
Mitigated
40,358
18,715
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,809
482
349
632
8,643
4,655
1,574
5,953
2,690
47,169
0
L
Gilgamesh
CorrosiveExodus
Gilgamesh
5,889
1,272
1,413
1,796
15,856
10,939
0
5,809
10,047
410
14,144
L
Cthulhu
CrowCommando
Cthulhu
12,113
1,646
58
1,810
18,639
21,281
108
4,871
13,768
25,576
0
L
Izanami
7,571
4,334
0
1,909
14,859
7,155
2,605
3,807
11,052
0
38,137
L
11,804
757
2,036
8,568
16,358
7,971
120
5,150
11,208
48,898
0
L
9,741
4,811
579
546
9,748
4,720
270
3,563
6,185
33,660
0
W
Ishtar
Malkerr
Ishtar
19,794
13,468
0
6,143
16,579
8,078
0
8,112
8,467
0
55,486
W
12,391
273
0
880
8,955
3,919
0
5,939
3,016
34,289
0
W
Artemis
sillygoose_b
Artemis
5,979
2,084
0
508
8,934
4,276
0
6,189
2,745
0
17,463
W
Fenrir
12,280
1,103
821
5,592
16,315
19,430
0
7,752
8,563
0
32,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
49,820
253
Minions Killed
290
0
Camps Cleared
0
1,287,639
Distance Traveled
1,382,868
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,250
732
103
7
0
261,060
0
L
Gilgamesh
8,668
619
25
2
0
229,987
1
L
Cthulhu
9,640
689
19
1
0
285,695
4
L
Izanami
9,707
693
59
4
0
244,937
2
L
Chang'e
10,435
745
100
7
0
275,665
5
L
Vulcan
8,986
642
50
4
0
251,355
2
W
Ishtar
11,347
811
81
6
0
254,942
3
W
Scylla
9,108
651
55
4
0
276,383
1
W
Artemis
8,703
622
22
2
0
277,910
0
W
Fenrir
10,412
744
29
2
0
312,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role