Player Matchup

Merlin
Merlin
ItzSuper69
Merlin
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 53L
1,339 Elo+
Party 2
Skadi
Skadi
SuperJesusxD01
Skadi
Level 68
God Stats
6W - 10L
1,508 SR
Queue Stats
23W - 47L
1,345 Elo+
Party 2
Mulan
Mulan
skceej
Mulan
Level 78
God Stats
6W - 9L
1,451 SR
Queue Stats
28W - 58L
1,351 Elo+
Party 2
Team Averages
Level 76
1,486 SR
1,345 Elo+

VS

Team Averages
Level 43
1,459 SR
1,557 Elo+
Bastet
Bastet
PorkChop9116
Bastet
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
74W - 48L
1,608 Elo+
Party 1
Mulan
Mulan
The Kid6332
Mulan
Level 98
God Stats
2W - 3L
1,540 SR
Queue Stats
132W - 83L
1,619 Elo+
Party 1
Olorun
Olorun
XSmokinShooterX
Olorun
Level 3
God Stats
5W - 5L
1,543 SR
Queue Stats
5W - 6L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ItzSuper69
Merlin
13
5 / 1 / 2
8,262
826
13,299
8,370
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 7
7,349
735
5,168
8,034
3,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
skceej
Mulan
13
3 / 0 / 6
8,750
875
9,767
9,270
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 2 / 0
6,269
627
5,647
9,966
3,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 4 / 1
6,587
659
9,709
15,872
11,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 3 / 1
6,351
635
4,241
8,050
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
ItzSuper69
Merlin
5
1
2
6
L
Bastet
1
2
0
0.5
W
1
0
7
4.5
L
0
4
1
0.13
L
0
3
1
0.17
W
Mulan
skceej
Mulan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,234
Damage
19,597
25,674
Taken
33,888
15,960
Mitigated
18,956
6,155
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ItzSuper69
Merlin
13,299
1,900
0
2,290
8,370
3,861
275
1,152
7,218
37,775
0
L
Bastet
5,647
1,615
0
1,846
9,966
3,822
0
3,278
6,688
0
16,016
W
5,168
2,665
72
1,076
8,034
3,626
925
1,219
6,815
0
19,859
L
9,709
930
90
6,653
15,872
11,242
0
6,954
8,918
78
28,209
L
4,241
2,496
78
865
8,050
3,892
0
3,412
4,638
11,504
1,815
W
Mulan
skceej
Mulan
9,767
2,215
0
2,717
9,270
8,473
400
1,763
7,507
0
15,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
19,207
117
Minions Killed
83
6
Camps Cleared
3
506,539
Distance Traveled
565,030
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,262
826
57
6
4
163,034
2
L
Bastet
6,269
627
24
2
1
208,767
1
W
Skadi
7,349
735
40
4
1
160,195
1
L
Mulan
6,587
659
34
3
1
189,030
2
L
Olorun
6,351
635
25
3
1
167,233
0
W
Mulan
8,750
875
20
2
1
183,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role