Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ColdArmada
Tyr
Level 83
God Stats
0W - 2L
1,227 SR
Queue Stats
42W - 37L
1,477 Elo+
Solo
Lancelot
Lancelot
LorenzoP
Lancelot
Level 146
God Stats
25W - 23L
1,566 SR
Queue Stats
620W - 574L
1,506 Elo+
Solo
Arachne
Arachne
MellowCabo
Arachne
Level 46
God Stats
9W - 4L
1,701 SR
Queue Stats
67W - 86L
1,418 Elo+
Solo
Apollo
Apollo
Sbrother
Apollo
Level 87
God Stats
0W - 2L
1,311 SR
Queue Stats
89W - 86L
1,425 Elo+
Solo
Team Averages
Level 104
1,461 SR
1,465 Elo+

VS

Team Averages
Level 109
1,652 SR
1,636 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
SirSandHobbit
Tyr
Level 127
God Stats
2W - 0L
1,480 SR
Queue Stats
29W - 38L
1,521 Elo+
Party 1
Ravana
Ravana
StealthSai
Ravana
Level 159
God Stats
16W - 3L
1,860 SR
Queue Stats
387W - 254L
1,793 Elo+
Party 1
Hades
Hades
Trenatical
Hades
Level 43
God Stats
5W - 0L
1,877 SR
Queue Stats
49W - 27L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
zifateM
Baron Samedi
Level 59
God Stats
2W - 1L
1,541 SR
Queue Stats
100W - 38L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 1 / 0
4,928
448
3,244
5,394
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 2 / 1
5,350
486
3,360
8,701
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
LorenzoP
Lancelot
11
0 / 1 / 0
6,117
556
4,746
6,181
3,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
MellowCabo
Arachne
6
1 / 1 / 0
4,615
420
1,129
4,437
1,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
Sbrother
Apollo
8
1 / 4 / 0
5,194
472
4,759
9,281
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 1 / 3
6,541
595
7,178
8,076
2,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,570
597
2,910
6,070
4,237
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
StealthSai
Ravana
11
3 / 0 / 1
6,392
581
3,684
5,775
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
10
0 / 1 / 4
5,856
532
4,365
7,295
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
zifateM
Baron Samedi
11
3 / 0 / 4
6,656
605
4,579
5,442
3,922
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
9
9
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Anhur
 
Anhur
3
1
3
4.5
L
0
2
1
0.25
L
Lancelot
LorenzoP
Lancelot
0
1
0
0
L
Arachne
MellowCabo
Arachne
1
1
0
1
L
Apollo
Sbrother
Apollo
1
4
0
0.25
W
0
0
1
0.5
W
Ravana
StealthSai
Ravana
3
0
1
3.5
W
Hades
0
1
4
2
W
Baron Samedi
zifateM
Baron Samedi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,238
Damage
22,716
33,994
Taken
32,658
14,982
Mitigated
16,643
8,641
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,244
234
349
1,891
5,394
2,382
0
2,339
3,055
30,807
0
W
Anhur
 
Anhur
7,178
4,115
0
3,949
8,076
2,574
580
72
8,004
0
46,199
L
3,360
521
0
2,121
8,701
5,172
0
3,417
5,284
0
17,211
L
Lancelot
LorenzoP
Lancelot
4,746
952
0
1,520
6,181
3,579
0
63
6,118
0
47,770
L
Arachne
MellowCabo
Arachne
1,129
904
0
951
4,437
1,360
0
679
3,758
0
16,955
L
Apollo
Sbrother
Apollo
4,759
3,026
0
1,809
9,281
2,489
0
2,269
7,012
0
32,487
W
2,910
315
0
2,846
6,070
4,237
0
0
6,070
0
44,754
W
Ravana
StealthSai
Ravana
3,684
1,155
0
4,359
5,775
2,360
0
418
5,357
0
47,773
W
Hades
4,365
712
472
2,013
7,295
3,550
996
1,979
5,316
37,554
0
W
Baron Samedi
zifateM
Baron Samedi
4,579
777
1,440
2,978
5,442
3,922
0
775
4,667
17,654
2,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
32,015
280
Minions Killed
362
0
Camps Cleared
0
947,607
Distance Traveled
1,061,566
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,928
448
58
5
0
188,871
3
W
Anhur
6,541
595
82
7
0
201,796
1
L
Tyr
5,350
486
26
2
0
215,969
5
L
Lancelot
6,117
556
100
9
0
225,900
2
L
Arachne
4,615
420
40
4
0
135,667
1
L
Apollo
5,194
472
56
5
0
181,200
0
W
Tyr
6,570
597
101
9
0
205,512
3
W
Ravana
6,392
581
95
9
0
246,833
2
W
Hades
5,856
532
67
6
0
210,671
2
W
Baron Samedi
6,656
605
17
2
0
196,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role