Player Matchup

Ymir
Ymir
B088EY
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Poseidon
Poseidon
Patrick64-ACE
Poseidon
Level 40
God Stats
45W - 66L
1,445 SR
Queue Stats
145W - 194L
1,399 Elo+
Party 3
Achilles
Achilles
Ratatatanaaas
Achilles
Level 149
God Stats
16W - 17L
1,516 SR
Queue Stats
282W - 336L
1,412 Elo+
Solo
Xbalanque
Xbalanque
bEazy
Xbalanque
Level 44
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
devon_305
Arachne
Level 68
God Stats
10W - 19L
1,335 SR
Queue Stats
348W - 412L
1,448 Elo+
Party 3
Team Averages
Level 66
1,418 SR
1,452 Elo+

VS

Team Averages
Level 84
1,660 SR
1,477 Elo+
Danzaburou
Danzaburou
GrizzlyBear1445
Danzaburou
Level 121
God Stats
16W - 8L
1,582 SR
Queue Stats
229W - 248L
1,456 Elo+
Solo
Zeus
Zeus
Senrick5657
Zeus
Level 43
God Stats
7W - 1L
1,745 SR
Queue Stats
28W - 17L
1,627 Elo+
Party 1
Artio
Artio
ThuggPugg
Artio
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 46L
1,416 Elo+
Solo
Guan Yu
Guan Yu
WolfishJester74
Guan Yu
Level 60
God Stats
3W - 2L
1,668 SR
Queue Stats
157W - 182L
1,425 Elo+
Solo
Hun Batz
Hun Batz
mrjellylord1111
Hun Batz
Level 89
God Stats
2W - 0L
1,804 SR
Queue Stats
124W - 110L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B088EY
Ymir
11
1 / 3 / 3
7,862
437
7,073
17,572
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Patrick64-ACE
Poseidon
15
3 / 3 / 3
8,967
498
8,938
10,012
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Ratatatanaaas
Achilles
13
1 / 2 / 2
8,391
466
7,203
18,825
10,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
bEazy
Xbalanque
12
2 / 6 / 3
7,065
393
9,272
13,437
4,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
devon_305
Arachne
14
2 / 5 / 4
8,438
469
4,996
19,916
6,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrizzlyBear1445
Danzaburou
13
4 / 3 / 5
8,877
493
14,272
14,981
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
12 / 1 / 1
11,648
647
19,737
6,461
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
ThuggPugg
Artio
13
1 / 3 / 8
8,750
486
5,752
20,428
20,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 2
9,653
536
8,932
10,559
11,984
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
16
1 / 0 / 6
9,729
541
6,074
10,881
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
9
Kills
19
19
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
B088EY
Ymir
1
3
3
0.83
W
Danzaburou
GrizzlyBear1445
Danzaburou
4
3
5
2.17
L
Poseidon
Patrick64-ACE
Poseidon
3
3
3
1.5
L
Achilles
Ratatatanaaas
Achilles
1
2
2
1
W
12
1
1
12.5
W
Artio
ThuggPugg
Artio
1
3
8
1.67
W
1
2
2
1
L
Xbalanque
bEazy
Xbalanque
2
6
3
0.58
L
Arachne
devon_305
Arachne
2
5
4
0.8
W
Hun Batz
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,482
Damage
54,767
79,762
Taken
63,310
40,831
Mitigated
46,384
17,202
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
B088EY
Ymir
7,073
1,265
0
2,466
17,572
15,858
0
6,991
10,471
24,937
0
W
Danzaburou
GrizzlyBear1445
Danzaburou
14,272
5,635
0
5,065
14,981
6,252
2,245
5,500
9,481
0
67,639
L
Poseidon
Patrick64-ACE
Poseidon
8,938
809
0
2,290
10,012
3,028
0
5,280
4,517
69,026
0
L
Achilles
Ratatatanaaas
Achilles
7,203
1,750
0
5,627
18,825
10,603
764
2,160
16,641
0
54,609
W
19,737
2,325
0
756
6,461
2,875
1,671
1,737
4,724
91,359
0
W
Artio
ThuggPugg
Artio
5,752
966
1,906
7,241
20,428
20,470
378
7,123
13,305
16,523
0
W
8,932
1,318
85
2,906
10,559
11,984
663
759
9,800
0
73,685
L
Xbalanque
bEazy
Xbalanque
9,272
3,879
213
2,216
13,437
4,584
1,128
3,854
9,469
0
37,619
L
Arachne
devon_305
Arachne
4,996
3,852
0
4,390
19,916
6,758
0
6,501
13,175
0
61,564
W
Hun Batz
6,074
1,250
0
6,183
10,881
4,803
0
892
9,989
0
92,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
48,657
426
Minions Killed
562
0
Camps Cleared
0
1,629,213
Distance Traveled
1,787,278
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,862
437
29
2
0
311,310
1
W
Danzaburou
8,877
493
94
5
0
319,631
3
L
Poseidon
8,967
498
144
8
0
352,433
6
L
Achilles
8,391
466
101
6
0
288,431
1
W
Zeus
11,648
647
166
9
0
361,261
4
W
Artio
8,750
486
20
1
0
346,447
7
W
Guan Yu
9,653
536
129
7
0
344,045
5
L
Xbalanque
7,065
393
56
3
0
313,965
1
L
Arachne
8,438
469
96
5
0
363,074
0
W
Hun Batz
9,729
541
153
9
0
415,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role