Player Matchup

Serqet
Serqet
KingMeAsChampDad
Serqet
Level 145
God Stats
15W - 31L
1,409 SR
Queue Stats
346W - 362L
1,484 Elo+
Solo
Achilles
Achilles
Landottle
Achilles
Level 109
God Stats
7W - 14L
1,468 SR
Queue Stats
78W - 70L
1,472 Elo+
Solo
Guan Yu
Guan Yu
LordPachi29
Guan Yu
Level 159
God Stats
4W - 4L
1,708 SR
Queue Stats
213W - 208L
1,534 Elo+
Solo
Chronos
Chronos
Yuleriuz
Chronos
Level 160
God Stats
35W - 26L
1,577 SR
Queue Stats
341W - 433L
1,461 Elo+
Solo
Skadi
Skadi
zenblaster9000
Skadi
Level 89
God Stats
44W - 39L
1,503 SR
Queue Stats
47W - 43L
1,458 Elo+
Solo
Team Averages
Level 132
1,533 SR
1,482 Elo+

VS

Team Averages
Level 121
1,360 SR
1,488 Elo+
Nu Wa
Nu Wa
Barthalomew694
Nu Wa
Level 124
God Stats
1W - 0L
1,320 SR
Queue Stats
228W - 201L
1,506 Elo+
Party 2
He Bo
He Bo
Gageday06
He Bo
Level 106
God Stats
1W - 5L
1,044 SR
Queue Stats
121W - 118L
1,476 Elo+
Party 1
Chaac
Chaac
Nekrobs
Chaac
Level 140
God Stats
3W - 5L
1,621 SR
Queue Stats
340W - 342L
1,516 Elo+
Party 1
Yemoja
Yemoja
Whatskrakken872
Yemoja
Level 108
God Stats
1W - 1L
1,408 SR
Queue Stats
277W - 295L
1,424 Elo+
Party 1
Sol
Sol
godly2117
Sol
Level 129
God Stats
1W - 4L
1,406 SR
Queue Stats
260W - 231L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,812
535
2,271
6,497
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Landottle
Achilles
6
0 / 3 / 0
4,092
455
2,100
6,365
3,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
LordPachi29
Guan Yu
7
2 / 2 / 0
4,605
512
2,960
7,978
6,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
Yuleriuz
Chronos
8
0 / 2 / 1
4,563
507
5,470
6,506
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 0 / 1
5,298
589
4,086
3,516
1,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,633
515
1,337
4,368
869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

He Bo
Gageday06
He Bo
9
4 / 2 / 0
5,416
602
2,160
5,077
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
Nekrobs
Chaac
10
2 / 0 / 3
5,927
659
5,618
6,759
3,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 3
5,291
588
2,018
5,200
2,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
3 / 2 / 1
5,090
566
7,859
8,062
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
7
Kills
9
9
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
He Bo
Gageday06
He Bo
4
2
0
2
L
2
2
1
1.25
L
Achilles
Landottle
Achilles
0
3
0
0
L
Guan Yu
LordPachi29
Guan Yu
2
2
0
1
W
Chaac
Nekrobs
Chaac
2
0
3
3.5
W
0
0
3
1.5
L
Chronos
Yuleriuz
Chronos
0
2
1
0.25
W
3
2
1
1.75
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,887
Damage
18,992
30,862
Taken
29,466
16,554
Mitigated
10,058
12,034
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,337
339
0
250
4,368
869
0
0
4,042
19,333
0
W
He Bo
Gageday06
He Bo
2,160
266
0
1,679
5,077
1,158
0
0
4,974
25,297
0
L
2,271
613
0
2,612
6,497
2,617
0
451
6,046
0
17,651
L
Achilles
Landottle
Achilles
2,100
536
0
2,200
6,365
3,932
0
1,391
4,974
0
17,783
L
Guan Yu
LordPachi29
Guan Yu
2,960
142
835
3,198
7,978
6,337
0
4,613
3,365
0
15,588
W
Chaac
Nekrobs
Chaac
5,618
1,475
0
3,063
6,759
3,034
852
274
6,095
0
34,499
W
2,018
838
2,396
2,430
5,200
2,134
394
1,877
3,239
13,257
0
L
Chronos
Yuleriuz
Chronos
5,470
1,609
0
1,801
6,506
2,092
0
3,418
3,088
33,550
0
W
7,859
3,406
0
3,038
8,062
2,863
1,235
3,319
4,659
27,746
6,146
L
4,086
938
0
1,388
3,516
1,576
312
2,083
1,433
0
27,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,370
Gold Earned
26,357
206
Minions Killed
219
0
Camps Cleared
0
819,474
Distance Traveled
808,373
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,633
515
35
4
0
138,888
0
W
He Bo
5,416
602
49
5
0
179,489
0
L
Serqet
4,812
535
47
5
0
189,410
4
L
Achilles
4,092
455
34
4
0
134,904
0
L
Guan Yu
4,605
512
17
2
0
179,863
2
W
Chaac
5,927
659
67
7
0
183,928
0
W
Yemoja
5,291
588
25
3
0
158,524
2
L
Chronos
4,563
507
59
7
0
151,764
1
W
Sol
5,090
566
43
5
0
147,544
2
L
Skadi
5,298
589
49
5
0
163,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role