Player Matchup

Hera
Hera
RAY 0F H0pE8181
Hera
Level 47
God Stats
2W - 1L
1,723 SR
Queue Stats
62W - 98L
1,263 Elo+
Party 2
Tyr
Tyr
frenziedMRDER
Tyr
Level 29
God Stats
8W - 18L
1,723 SR
Queue Stats
87W - 143L
1,310 Elo+
Party 2
Jing Wei
Jing Wei
meowmixkiller
Jing Wei
Level 52
God Stats
16W - 13L
1,394 SR
Queue Stats
79W - 126L
1,304 Elo+
Party 2
Team Averages
Level 43
1,613 SR
1,292 Elo+

VS

Team Averages
Level 60
1,395 SR
1,267 Elo+
Medusa
Medusa
BonneyBoo
Medusa
Level 46
God Stats
27W - 35L
1,423 SR
Queue Stats
99W - 157L
1,231 Elo+
Party 1
Baron Samedi
Baron Samedi
JMoney7210
Baron Samedi
Level 106
God Stats
42W - 55L
1,387 SR
Queue Stats
178W - 256L
1,316 Elo+
Party 1
Cerberus
Cerberus
MidUmbra
Cerberus
Level 28
God Stats
36W - 43L
1,376 SR
Queue Stats
63W - 83L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 5
13,838
602
21,067
14,805
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 0 / 8
13,765
598
16,378
23,542
31,023
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
meowmixkiller
Jing Wei
20
7 / 1 / 5
15,430
671
21,408
16,006
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BonneyBoo
Medusa
19
1 / 2 / 1
13,125
571
13,922
17,083
10,953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
JMoney7210
Baron Samedi
15
2 / 10 / 1
12,932
562
18,920
25,660
16,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MidUmbra
Cerberus
18
0 / 0 / 3
14,095
613
8,830
24,455
39,278
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
BonneyBoo
Medusa
1
2
1
0.75
L
Baron Samedi
JMoney7210
Baron Samedi
2
10
1
0.25
L
Cerberus
MidUmbra
Cerberus
0
0
3
1.5
W
2
2
5
2.25
W
3
0
8
7
W
Jing Wei
meowmixkiller
Jing Wei
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,853
Damage
41,672
54,353
Taken
67,198
44,188
Mitigated
67,001
11,303
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BonneyBoo
Medusa
13,922
6,737
0
2,153
17,083
10,953
1,254
7,435
9,648
0
65,327
L
Baron Samedi
JMoney7210
Baron Samedi
18,920
1,729
4,147
6,067
25,660
16,770
0
5,591
20,069
50,845
0
L
Cerberus
MidUmbra
Cerberus
8,830
373
1,297
4,858
24,455
39,278
0
8,384
16,071
50,983
0
W
21,067
5,891
0
4,230
14,805
5,826
1,364
7,678
7,045
64,623
0
W
16,378
1,043
0
2,783
23,542
31,023
405
11,638
11,855
0
36,266
W
Jing Wei
meowmixkiller
Jing Wei
21,408
17,128
0
4,290
16,006
7,339
746
9,621
6,385
0
104,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
40,152
254
Minions Killed
255
12
Camps Cleared
5
1,296,112
Distance Traveled
1,195,567
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,125
571
88
4
2
433,393
3
L
Baron Samedi
12,932
562
67
3
1
316,632
1
L
Cerberus
14,095
613
100
4
2
445,542
0
W
Hera
13,838
602
77
3
3
413,448
6
W
Tyr
13,765
598
29
1
2
451,429
1
W
Jing Wei
15,430
671
148
6
7
431,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role