Player Matchup

Nu Wa
Nu Wa
Anu5Imploder
Nu Wa
Level 22
God Stats
2W - 0L
1,733 SR
Queue Stats
33W - 22L
1,651 Elo+
Solo
Geb
Geb
Falkorrr
Geb
Level 149
God Stats
7W - 8L
1,559 SR
Queue Stats
166W - 144L
1,591 Elo+
Party 2
Izanami
Izanami
HnTEvans
Izanami
Level 47
God Stats
10W - 10L
1,571 SR
Queue Stats
75W - 57L
1,586 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Warnzng
Morgan Le Fay
Level 68
God Stats
6W - 6L
1,621 SR
Queue Stats
168W - 170L
1,540 Elo+
Party 2
Mercury
Mercury
madcausebad01
Mercury
Level 119
God Stats
6W - 1L
1,689 SR
Queue Stats
78W - 47L
1,630 Elo+
Party 2
Team Averages
Level 81
1,635 SR
1,600 Elo+

VS

Team Averages
Level 86
1,636 SR
1,374 Elo+
Cthulhu
Cthulhu
Cptd3a7shot
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
IcyFury2012
Cerberus
Level 41
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Izanami
Izanami
Jubei Senpai
Izanami
Level 112
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 4L
1,348 Elo+
Party 1
Guan Yu
Guan Yu
PopeDa59
Guan Yu
Level 148
God Stats
0W - 1L
1,898 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
SnideKing
Vulcan
Level 127
God Stats
1W - 1L
1,936 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
9,737
811
15,904
7,224
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
5 / 0 / 10
10,319
860
10,271
12,178
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
HnTEvans
Izanami
17
3 / 0 / 5
9,843
820
6,106
6,362
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Warnzng
Morgan Le Fay
16
2 / 2 / 6
8,900
742
11,335
10,050
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
16
8 / 0 / 6
9,607
801
14,678
8,942
3,827
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cptd3a7shot
Cthulhu
13
0 / 5 / 1
7,145
595
4,829
14,740
15,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
IcyFury2012
Cerberus
13
0 / 6 / 1
7,669
639
5,247
17,328
14,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Izanami
Jubei Senpai
Izanami
14
2 / 3 / 1
8,373
698
5,843
10,180
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Guan Yu
PopeDa59
Guan Yu
14
0 / 4 / 3
7,649
637
7,411
16,434
14,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
SnideKing
Vulcan
15
1 / 5 / 1
8,112
676
8,396
11,167
4,973
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
23
Kills
3
3
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Cthulhu
Cptd3a7shot
Cthulhu
0
5
1
0.1
W
5
0
10
10
W
Izanami
HnTEvans
Izanami
3
0
5
5.5
L
Cerberus
IcyFury2012
Cerberus
0
6
1
0.08
L
Izanami
Jubei Senpai
Izanami
2
3
1
0.83
L
Guan Yu
PopeDa59
Guan Yu
0
4
3
0.38
L
Vulcan
SnideKing
Vulcan
1
5
1
0.3
W
Morgan Le Fay
Warnzng
Morgan Le Fay
2
2
6
2.5
W
Mercury
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,294
Damage
31,726
44,756
Taken
69,849
26,806
Mitigated
54,716
8,922
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,904
3,351
97
835
7,224
3,255
1,228
3,867
3,315
47,360
0
L
Cthulhu
Cptd3a7shot
Cthulhu
4,829
429
0
499
14,740
15,510
0
4,971
9,769
8,545
0
W
10,271
1,175
0
4,389
12,178
13,406
374
4,160
7,929
23,530
0
W
Izanami
HnTEvans
Izanami
6,106
4,907
0
744
6,362
2,719
4,075
2,536
3,547
0
46,764
L
Cerberus
IcyFury2012
Cerberus
5,247
134
509
2,063
17,328
14,923
0
8,185
9,143
17,200
0
L
Izanami
Jubei Senpai
Izanami
5,843
2,799
0
908
10,180
4,672
0
7,297
2,883
0
24,805
L
Guan Yu
PopeDa59
Guan Yu
7,411
687
1,578
3,347
16,434
14,638
0
9,065
7,369
55
21,919
L
Vulcan
SnideKing
Vulcan
8,396
3,200
0
1,538
11,167
4,973
0
7,992
3,175
40,599
0
W
Morgan Le Fay
Warnzng
Morgan Le Fay
11,335
1,342
0
671
10,050
3,599
297
4,097
5,911
33,441
0
W
Mercury
14,678
7,776
0
2,186
8,942
3,827
1,272
3,370
5,527
0
32,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,406
Gold Earned
38,948
290
Minions Killed
187
0
Camps Cleared
0
1,296,963
Distance Traveled
1,094,531
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,737
811
87
7
0
234,095
1
L
Cthulhu
7,145
595
12
1
0
209,809
0
W
Geb
10,319
860
30
3
0
292,728
3
W
Izanami
9,843
820
94
8
0
217,456
1
L
Cerberus
7,669
639
41
3
0
219,999
2
L
Izanami
8,373
698
45
4
0
204,271
0
L
Guan Yu
7,649
637
29
2
0
244,041
3
L
Vulcan
8,112
676
60
5
0
216,411
3
W
Morgan Le Fay
8,900
742
46
4
0
233,670
0
W
Mercury
9,607
801
33
3
0
319,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role