Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Buschhhhhhhhhhh
Cu Chulainn
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 48L
1,497 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,499 Elo+

VS

Team Averages
Level 107
1,692 SR
1,511 Elo+
Ymir
Ymir
GHOTS007
Ymir
Level 47
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Laatstore12
Cernunnos
Level 113
God Stats
1W - 0L
1,789 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Martigan2214
Yu Huang
Level 160
God Stats
1W - 0L
1,570 SR
Queue Stats
7W - 9L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 9 / 0
7,415
618
6,063
11,719
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
 
Odin
12
0 / 7 / 1
7,243
604
4,353
15,735
9,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Buschhhhhhhhhhh
Cu Chulainn
11
0 / 4 / 1
7,057
588
6,336
15,569
9,658
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 19
9,526
794
4,502
10,520
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
Laatstore12
Cernunnos
15
12 / 0 / 8
10,464
872
16,981
8,222
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Martigan2214
Yu Huang
14
7 / 0 / 13
9,543
795
17,446
6,895
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
1
Kills
20
20
Deaths
1
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
9
0
0.11
L
Odin
 
Odin
0
7
1
0.07
L
Cu Chulainn
Buschhhhhhhhhhh
Cu Chulainn
0
4
1
0.13
W
Ymir
1
1
19
10.5
W
Cernunnos
Laatstore12
Cernunnos
12
0
8
16
W
Yu Huang
Martigan2214
Yu Huang
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,752
Damage
38,929
43,023
Taken
25,637
22,357
Mitigated
18,990
1,655
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,063
1,132
0
40
11,719
3,021
0
8,046
3,673
18,858
0
L
Odin
 
Odin
4,353
157
140
1,179
15,735
9,678
0
6,486
9,249
0
20,697
L
Cu Chulainn
Buschhhhhhhhhhh
Cu Chulainn
6,336
757
0
296
15,569
9,658
0
7,743
7,826
0
26,870
W
Ymir
4,502
1,501
0
1,950
10,520
11,097
212
2,699
7,821
14,224
0
W
Cernunnos
Laatstore12
Cernunnos
16,981
9,658
0
3,378
8,222
4,903
2,028
2,037
6,185
0
55,791
W
Yu Huang
Martigan2214
Yu Huang
17,446
2,135
0
1,704
6,895
2,990
616
1,730
5,165
45,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,715
Gold Earned
29,533
113
Minions Killed
166
2
Camps Cleared
9
577,537
Distance Traveled
640,978
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,415
618
24
2
0
181,751
1
L
Odin
7,243
604
39
3
0
190,698
4
L
Cu Chulainn
7,057
588
50
4
2
205,088
3
W
Ymir
9,526
794
23
2
0
213,557
1
W
Cernunnos
10,464
872
82
7
7
208,872
3
W
Yu Huang
9,543
795
61
5
2
218,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role