Player Matchup

Mulan
Mulan
Platinum II
Ianos4012
Mulan
Platinum II
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
2,220 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
Ix VeLoCiTyy xI
Baba Yaga
Masters
Level 158
God Stats
22W - 16L
1,721 SR
Queue Stats
267W - 157L
2,288 MMR
Solo
Cabrakan
Cabrakan
Gold I
V3 NoumNoum
Cabrakan
Gold I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,907 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 85
1,574 SR
2,138 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,706 SR
2,011 MMR
Chang'e
Chang'e
Platinum II
Torrynt
Chang'e
Platinum II
Level 104
God Stats
4W - 3L
1,639 SR
Queue Stats
198W - 179L
1,802 MMR
Solo
Bastet
Bastet
Masters
lxTopNotchx1
Bastet
Masters
Level 143
God Stats
22W - 17L
1,716 SR
Queue Stats
644W - 604L
2,450 MMR
Solo
Chaac
Chaac
Gold IV
prodigy801
Chaac
Gold IV
Level 125
God Stats
0W - 1L
1,764 SR
Queue Stats
51W - 41L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ianos4012
Mulan
20
6 / 3 / 8
15,187
690
34,395
31,886
52,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
Ix VeLoCiTyy xI
Baba Yaga
20
5 / 4 / 7
14,933
679
35,317
22,530
14,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
V3 NoumNoum
Cabrakan
19
3 / 4 / 8
15,706
714
15,599
24,000
42,725
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesThothShivaAh Muzen CabHorus

VS

Bans
AtlasAresSobekGilgameshGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Torrynt
Chang'e
18
1 / 5 / 7
13,556
616
18,167
27,084
11,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
8 / 3 / 3
16,067
730
20,666
38,500
39,903
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
18
2 / 6 / 5
13,483
613
21,263
35,463
35,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
14
Kills
11
11
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ianos4012
Mulan
6
3
8
3.33
W
Baba Yaga
Ix VeLoCiTyy xI
Baba Yaga
5
4
7
2.13
L
Chang'e
Torrynt
Chang'e
1
5
7
0.9
W
Cabrakan
V3 NoumNoum
Cabrakan
3
4
8
1.75
L
Bastet
8
3
3
3.17
L
Chaac
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,311
Damage
60,096
78,416
Taken
101,047
109,168
Mitigated
86,782
23,920
Healing
31,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ianos4012
Mulan
34,395
5,839
0
12,656
31,886
52,427
473
7,304
24,582
622
66,574
W
Baba Yaga
Ix VeLoCiTyy xI
Baba Yaga
35,317
3,007
0
8,472
22,530
14,016
2,553
4,698
17,832
109,527
0
L
Chang'e
Torrynt
Chang'e
18,167
381
3,827
10,794
27,084
11,785
690
13,069
13,221
63,429
0
W
Cabrakan
V3 NoumNoum
Cabrakan
15,599
2,197
0
2,792
24,000
42,725
372
7,647
16,353
34,054
0
L
Bastet
20,666
6,240
2,391
8,807
38,500
39,903
2,147
19,038
18,715
5,369
53,899
L
Chaac
21,263
4,183
0
6,137
35,463
35,094
658
20,325
14,377
28
66,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
43,106
244
Minions Killed
222
11
Camps Cleared
8
1,123,249
Distance Traveled
1,184,452
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,187
690
46
2
4
400,936
2
W
Baba Yaga
14,933
679
158
7
7
374,418
7
L
Chang'e
13,556
616
97
4
1
373,086
3
W
Cabrakan
15,706
714
40
2
0
347,895
2
L
Bastet
16,067
730
54
2
3
425,889
2
L
Chaac
13,483
613
71
3
4
385,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role