Player Matchup

Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Kakarrot17
Nu Wa
Gold III
Level 156
God Stats
72W - 64L
1,584 SR
Queue Stats
452W - 455L
1,480 MMR
Solo
Cernunnos
Cernunnos
Silver I
TMAN109
Cernunnos
Silver I
Level 126
God Stats
46W - 36L
1,530 SR
Queue Stats
263W - 263L
1,212 MMR
Solo
Susano
Susano
Gold III
Tyrantkiller999
Susano
Gold III
Level 148
God Stats
2W - 2L
1,326 SR
Queue Stats
72W - 65L
1,502 MMR
Party 1
Chaac
Chaac
Gold V
Yubf
Chaac
Gold V
Level 104
God Stats
11W - 13L
1,328 SR
Queue Stats
147W - 151L
1,334 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,454 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,403 SR
1,348 MMR
Eset
Eset
Silver III
GR_Kagami11
Eset
Silver III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,245 MMR
Solo
Ishtar
Ishtar
Gold III
Mb2rea1
Ishtar
Gold III
Level 142
God Stats
58W - 72L
1,461 SR
Queue Stats
277W - 287L
1,510 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
RogueNote446977
Erlang Shen
Silver II
Level 127
God Stats
0W - 2L
1,317 SR
Queue Stats
123W - 142L
1,067 MMR
Solo
Janus
Janus
Gold II
Sconcey5
Janus
Gold II
Level 142
God Stats
12W - 17L
1,441 SR
Queue Stats
387W - 406L
1,518 MMR
Solo
Mercury
Mercury
Gold III
ebone0811
Mercury
Gold III
Level 145
God Stats
0W - 5L
1,297 SR
Queue Stats
222W - 229L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 6
7,450
497
3,260
9,337
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
16
5 / 1 / 4
9,864
658
8,904
5,780
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
TMAN109
Cernunnos
13
3 / 1 / 4
8,170
545
6,452
9,831
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 4
8,919
595
6,168
9,392
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Chaac
Yubf
Chaac
15
0 / 0 / 6
9,302
620
13,635
13,995
14,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiMorgan Le FayKing ArthurGeb

VS

Bans
ChironFenrirDanzaburouShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
5,988
399
3,967
10,559
6,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Mb2rea1
Ishtar
13
1 / 1 / 1
7,592
506
4,114
6,390
2,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
RogueNote446977
Erlang Shen
13
0 / 3 / 0
7,356
490
7,545
17,187
11,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Sconcey5
Janus
13
2 / 1 / 0
7,723
515
3,708
8,460
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
ebone0811
Mercury
13
1 / 3 / 1
7,661
511
3,075
13,305
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
6
1.5
L
0
5
2
0.2
W
Nu Wa
5
1
4
7
L
Ishtar
Mb2rea1
Ishtar
1
1
1
1.5
L
Erlang Shen
RogueNote446977
Erlang Shen
0
3
0
0
L
Janus
Sconcey5
Janus
2
1
0
2
W
Cernunnos
TMAN109
Cernunnos
3
1
4
5
W
5
0
4
7
W
Chaac
Yubf
Chaac
0
0
6
3
L
Mercury
ebone0811
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
22,409
48,335
Taken
55,901
33,037
Mitigated
27,396
17,226
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,260
1,402
0
1,970
9,337
7,937
238
1,992
7,345
17,829
556
L
3,967
783
428
1,079
10,559
6,155
0
3,172
7,251
19,020
0
W
Nu Wa
8,904
2,403
0
1,644
5,780
2,428
1,037
2,730
3,050
75,680
0
L
Ishtar
Mb2rea1
Ishtar
4,114
2,145
0
1,162
6,390
2,527
1,129
1,740
4,472
0
51,114
L
Erlang Shen
RogueNote446977
Erlang Shen
7,545
4,036
0
5,655
17,187
11,230
0
734
16,327
0
51,972
L
Janus
Sconcey5
Janus
3,708
343
0
1,385
8,460
3,195
0
2,584
5,690
72,133
0
W
Cernunnos
TMAN109
Cernunnos
6,452
2,785
469
3,816
9,831
4,078
3,584
960
8,871
0
55,171
W
6,168
1,680
0
4,360
9,392
4,160
442
633
8,759
0
60,403
W
Chaac
Yubf
Chaac
13,635
5,116
0
4,967
13,995
14,434
624
1,522
12,473
0
79,169
L
Mercury
ebone0811
Mercury
3,075
1,612
0
470
13,305
4,289
0
2,967
10,100
0
65,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,705
Gold Earned
36,320
486
Minions Killed
446
0
Camps Cleared
0
1,476,362
Distance Traveled
1,392,793
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,450
497
21
1
0
297,264
6
L
Eset
5,988
399
17
1
0
278,008
0
W
Nu Wa
9,864
658
144
10
0
290,251
4
L
Ishtar
7,592
506
104
7
0
232,272
0
L
Erlang Shen
7,356
490
83
6
0
257,378
0
L
Janus
7,723
515
139
9
0
278,134
1
W
Cernunnos
8,170
545
86
6
0
259,079
5
W
Susano
8,919
595
102
7
0
336,476
4
W
Chaac
9,302
620
133
9
0
293,292
1
L
Mercury
7,661
511
103
7
0
347,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role