Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FadedItachi
Anubis
Level 128
God Stats
2W - 3L
1,285 SR
Queue Stats
108W - 141L
1,329 Elo+
Solo
Lancelot
Lancelot
Jalapenoh Chips
Lancelot
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 288L
1,310 Elo+
Party 1
Geb
Geb
Tasty Mase
Geb
Level 109
God Stats
1W - 4L
1,459 SR
Queue Stats
170W - 200L
1,350 Elo+
Party 1
Raijin
Raijin
TheGameGod42O
Raijin
Level 98
God Stats
4W - 5L
1,353 SR
Queue Stats
121W - 175L
1,289 Elo+
Party 1
Team Averages
Level 94
1,419 SR
1,356 Elo+

VS

Team Averages
Level 87
1,512 SR
1,389 Elo+
Gilgamesh
Gilgamesh
Bluerosesthorn
Gilgamesh
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,321 Elo+
Solo
Ravana
Ravana
OoooEXOoooO
Ravana
Level 156
God Stats
9W - 12L
1,553 SR
Queue Stats
1,244W - 1,390L
1,439 Elo+
Solo
Ares
Ares
Ozmidas
Ares
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 147L
1,211 Elo+
Solo
Hachiman
Hachiman
STEVEF_INMORTAL
Hachiman
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,572 Elo+
Solo
Merlin
Merlin
Trickster5657
Merlin
Level 67
God Stats
2W - 3L
1,506 SR
Queue Stats
122W - 129L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 4 / 6
8,868
633
13,214
11,465
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
1 / 5 / 5
9,533
681
13,189
11,381
7,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
15
2 / 5 / 7
8,843
632
8,974
16,156
13,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 6
8,824
630
7,685
15,753
15,958
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 6 / 3
9,993
714
12,678
12,575
6,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bluerosesthorn
Gilgamesh
17
6 / 5 / 12
11,287
806
12,251
22,029
22,587
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
16
3 / 2 / 16
9,757
697
8,822
13,525
11,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Ozmidas
Ares
17
5 / 2 / 17
11,055
790
7,632
18,720
22,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
17
5 / 1 / 16
10,454
747
14,148
11,775
7,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 1 / 16
11,520
823
17,947
10,623
6,546
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
10
Kills
26
26
Deaths
11
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
6
1
W
Gilgamesh
Bluerosesthorn
Gilgamesh
6
5
12
2.4
L
Anubis
1
5
5
0.7
L
Lancelot
2
5
7
1.1
W
Ravana
3
2
16
5.5
W
Ares
Ozmidas
Ares
5
2
17
6.75
W
Hachiman
5
1
16
13
L
1
6
6
0.67
L
5
6
3
1.08
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,740
Damage
60,800
67,330
Taken
76,672
48,223
Mitigated
70,824
16,272
Healing
35,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,214
7,740
917
2,207
11,465
5,584
222
4,500
6,965
0
22,927
W
Gilgamesh
Bluerosesthorn
Gilgamesh
12,251
2,350
4,401
5,602
22,029
22,587
1,471
8,536
13,493
0
21,019
L
Anubis
13,189
1,471
631
2,456
11,381
7,380
243
3,859
7,522
35,724
0
L
Lancelot
8,974
1,491
1,198
4,393
16,156
13,269
0
6,744
9,412
0
14,939
W
Ravana
8,822
2,076
3,693
4,380
13,525
11,459
469
5,809
7,716
0
21,057
W
Ares
Ozmidas
Ares
7,632
305
1,886
3,345
18,720
22,445
121
6,976
11,744
11,519
0
W
Hachiman
14,148
6,928
3,411
3,712
11,775
7,787
3,402
6,079
5,696
0
33,003
L
7,685
739
1,188
1,025
15,753
15,958
0
6,102
9,651
14,406
0
L
12,678
1,124
439
1,818
12,575
6,032
424
4,374
8,201
26,602
0
W
17,947
2,124
2,453
2,142
10,623
6,546
2,239
6,152
4,471
52,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
54,073
126
Minions Killed
138
0
Camps Cleared
0
1,087,690
Distance Traveled
1,284,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,868
633
29
2
0
229,848
0
W
Gilgamesh
11,287
806
12
1
0
251,737
0
L
Anubis
9,533
681
53
4
0
172,770
0
L
Lancelot
8,843
632
7
1
0
258,755
0
W
Ravana
9,757
697
12
1
0
277,572
1
W
Ares
11,055
790
9
1
0
252,808
1
W
Hachiman
10,454
747
49
4
0
255,758
0
L
Geb
8,824
630
13
1
0
227,800
0
L
Raijin
9,993
714
24
2
0
198,517
0
W
Merlin
11,520
823
56
4
0
247,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role