Player Matchup

Danzaburou
Danzaburou
Dartanyan614
Danzaburou
Level 125
God Stats
10W - 6L
1,607 SR
Queue Stats
21W - 21L
1,526 Elo+
Solo
Fenrir
Fenrir
EpicReliability
Fenrir
Level 125
God Stats
4W - 6L
1,409 SR
Queue Stats
229W - 231L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Palm Oil
Tsukuyomi
Level 106
God Stats
1W - 2L
1,294 SR
Queue Stats
199W - 183L
1,508 Elo+
Solo
Ymir
Ymir
Torvarr
Ymir
Level 140
God Stats
1W - 3L
1,232 SR
Queue Stats
41W - 36L
1,517 Elo+
Solo
Discordia
Discordia
VitorJinzo
Discordia
Level 159
God Stats
12W - 7L
1,578 SR
Queue Stats
223W - 204L
1,457 Elo+
Solo
Team Averages
Level 131
1,424 SR
1,495 Elo+

VS

Team Averages
Level 124
1,518 SR
1,485 Elo+
Neith
Neith
BHD GrImEy
Neith
Level 119
God Stats
0W - 3L
1,281 SR
Queue Stats
31W - 40L
1,457 Elo+
Solo
Chaac
Chaac
MRBOINKERS
Chaac
Level 147
God Stats
1W - 3L
1,605 SR
Queue Stats
71W - 58L
1,569 Elo+
Solo
Anubis
Anubis
TheMindOfZayTV
Anubis
Level 153
God Stats
1W - 2L
1,548 SR
Queue Stats
112W - 131L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
dominican_boston
Cu Chulainn
Level 105
God Stats
13W - 19L
1,442 SR
Queue Stats
390W - 405L
1,480 Elo+
Solo
Horus
Horus
ianjack
Horus
Level 96
God Stats
0W - 1L
1,716 SR
Queue Stats
109W - 107L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dartanyan614
Danzaburou
16
4 / 0 / 6
9,731
572
11,465
9,215
3,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 1 / 7
8,663
510
8,729
14,988
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Palm Oil
Tsukuyomi
15
1 / 2 / 1
8,592
505
5,563
14,828
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Torvarr
Ymir
11
2 / 1 / 10
7,559
445
9,016
18,057
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
VitorJinzo
Discordia
16
7 / 1 / 5
9,935
584
16,160
8,605
3,575
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 4 / 1
9,079
534
10,857
14,681
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
13
1 / 5 / 0
8,042
473
9,041
15,495
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
7,996
470
6,453
16,163
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
dominican_boston
Cu Chulainn
16
3 / 2 / 1
9,682
570
9,085
11,279
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Horus
ianjack
Horus
10
0 / 3 / 2
7,367
433
5,681
17,996
12,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
5
5
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
1
0.38
W
Danzaburou
Dartanyan614
Danzaburou
4
0
6
7
W
5
1
7
8.5
L
Chaac
1
5
0
0.2
W
Tsukuyomi
Palm Oil
Tsukuyomi
1
2
1
0.75
L
0
6
2
0.17
W
Ymir
Torvarr
Ymir
2
1
10
7
W
Discordia
VitorJinzo
Discordia
7
1
5
9.5
L
Cu Chulainn
dominican_boston
Cu Chulainn
3
2
1
1.75
L
Horus
ianjack
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,933
Damage
41,117
65,693
Taken
75,614
38,632
Mitigated
41,482
18,135
Healing
27,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,857
4,140
0
3,309
14,681
4,727
1,200
3,454
11,085
0
83,694
W
Danzaburou
Dartanyan614
Danzaburou
11,465
3,907
0
2,724
9,215
3,462
36
474
8,741
176
82,819
W
8,729
2,472
0
1,773
14,988
7,156
0
2,210
12,646
0
58,053
L
Chaac
9,041
911
0
3,361
15,495
6,887
0
9,463
5,660
0
59,538
W
Tsukuyomi
Palm Oil
Tsukuyomi
5,563
918
147
7,509
14,828
7,099
0
433
13,520
0
61,892
L
6,453
675
0
7,486
16,163
7,198
0
4,933
10,907
65,352
0
W
Ymir
Torvarr
Ymir
9,016
1,693
0
5,021
18,057
17,340
0
2,973
15,032
28,282
0
W
Discordia
VitorJinzo
Discordia
16,160
980
0
961
8,605
3,575
0
363
8,190
84,617
0
L
Cu Chulainn
dominican_boston
Cu Chulainn
9,085
1,181
0
3,642
11,279
10,059
322
474
9,892
0
77,121
L
Horus
ianjack
Horus
5,681
3,077
3,436
6,191
17,996
12,611
329
5,989
11,727
0
12,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,480
Gold Earned
42,166
527
Minions Killed
499
0
Camps Cleared
0
1,674,367
Distance Traveled
1,582,560
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,079
534
138
8
0
301,027
3
W
Danzaburou
9,731
572
132
8
0
305,144
1
W
Fenrir
8,663
510
88
5
0
370,912
1
L
Chaac
8,042
473
104
6
0
324,764
2
W
Tsukuyomi
8,592
505
113
7
0
349,255
2
L
Anubis
7,996
470
100
6
0
274,163
5
W
Ymir
7,559
445
31
2
0
319,369
4
W
Discordia
9,935
584
163
10
0
329,687
7
L
Cu Chulainn
9,682
570
132
8
0
335,702
2
L
Horus
7,367
433
25
1
0
346,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role