Player Matchup

Baron Samedi
Baron Samedi
ProjectGirthy
Baron Samedi
Level 78
God Stats
9W - 0L
1,835 SR
Queue Stats
149W - 125L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
UrSistersFav
Ne Zha
Level 104
God Stats
68W - 51L
1,550 SR
Queue Stats
334W - 305L
1,551 Elo+
Party 1
Sobek
Sobek
bildthatwall
Sobek
Level 101
God Stats
3W - 2L
1,622 SR
Queue Stats
249W - 214L
1,551 Elo+
Party 1
Team Averages
Level 94
1,669 SR
1,555 Elo+

VS

Team Averages
Level 101
1,451 SR
1,361 Elo+
Ah Puch
Ah Puch
ACrateOfApples
Ah Puch
Level 68
God Stats
1W - 5L
1,423 SR
Queue Stats
35W - 63L
1,294 Elo+
Party 2
Apollo
Apollo
TheRealJWalker
Apollo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 60L
1,236 Elo+
Party 2
King Arthur
King Arthur
babouis7
King Arthur
Level 116
God Stats
12W - 18L
1,428 SR
Queue Stats
160W - 126L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ProjectGirthy
Baron Samedi
14
5 / 0 / 14
9,406
855
13,315
6,586
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
8 / 0 / 11
9,320
847
17,423
11,067
7,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 2 / 11
9,863
897
7,479
17,729
20,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,371
670
9,268
14,281
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 8 / 0
6,411
583
3,248
12,728
4,611
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
babouis7
King Arthur
11
0 / 4 / 2
7,184
653
4,985
15,375
8,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
19
Kills
1
2
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Baron Samedi
ProjectGirthy
Baron Samedi
5
0
14
12
L
0
8
0
0
W
Ne Zha
8
0
11
13.5
L
King Arthur
babouis7
King Arthur
0
4
2
0.25
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,217
Damage
17,501
35,382
Taken
42,384
32,763
Mitigated
18,280
15,747
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,268
325
255
2,983
14,281
5,498
0
7,354
6,927
23,560
0
W
Baron Samedi
ProjectGirthy
Baron Samedi
13,315
1,970
2,545
2,904
6,586
3,900
1,079
2,568
4,018
45,278
0
L
3,248
1,817
0
1,104
12,728
4,611
0
6,109
6,619
0
11,979
W
Ne Zha
17,423
2,707
1,213
3,236
11,067
7,994
588
3,102
7,965
58
44,946
L
King Arthur
babouis7
King Arthur
4,985
1,015
0
715
15,375
8,171
0
7,389
7,986
0
16,688
W
7,479
539
120
5,729
17,729
20,869
273
4,027
13,702
17,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
20,966
140
Minions Killed
94
9
Camps Cleared
1
678,418
Distance Traveled
537,215
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,371
670
39
4
0
166,201
0
W
Baron Samedi
9,406
855
65
6
2
203,785
1
L
Apollo
6,411
583
21
2
0
178,989
0
W
Ne Zha
9,320
847
50
5
5
247,442
4
L
King Arthur
7,184
653
34
3
1
192,025
1
W
Sobek
9,863
897
25
2
2
227,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role