Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
General_Epicness
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Cabrakan
Cabrakan
SirBootyLick
Cabrakan
Level 44
God Stats
0W - 3L
1,548 SR
Queue Stats
20W - 31L
1,389 Elo+
Party 1
Team Averages
Level 71
1,516 SR
1,342 Elo+

VS

Team Averages
Level 65
1,309 SR
1,327 Elo+
Neith
Neith
ColorCrafted
Neith
Level 29
God Stats
1W - 3L
1,148 SR
Queue Stats
38W - 58L
1,254 Elo+
Party 2
Baron Samedi
Baron Samedi
StoryOfFartz
Baron Samedi
Level 69
God Stats
1W - 3L
1,520 SR
Queue Stats
27W - 34L
1,375 Elo+
Solo
Susano
Susano
ieatbubbles5226
Susano
Level 97
God Stats
1W - 2L
1,258 SR
Queue Stats
115W - 123L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 9 / 3
9,390
722
5,349
13,022
4,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 9 / 2
8,999
692
7,011
16,235
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
SirBootyLick
Cabrakan
14
2 / 6 / 2
9,757
751
7,144
19,600
26,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 16
10,511
809
13,138
12,093
5,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
StoryOfFartz
Baron Samedi
16
9 / 2 / 10
10,549
811
13,746
9,756
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
10 / 3 / 11
10,836
834
16,270
13,486
5,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
24
24
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
9
3
0.39
W
5
1
16
13
L
2
9
2
0.33
L
Cabrakan
SirBootyLick
Cabrakan
2
6
2
0.5
W
Baron Samedi
StoryOfFartz
Baron Samedi
9
2
10
7
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
43,154
48,857
Taken
35,335
37,699
Mitigated
16,586
5,230
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,349
772
0
950
13,022
4,931
0
3,847
8,905
0
15,769
W
13,138
6,589
0
3,395
12,093
5,550
743
3,309
8,784
0
38,276
L
7,011
5,654
0
1,519
16,235
6,342
24
4,847
11,022
0
31,093
L
Cabrakan
SirBootyLick
Cabrakan
7,144
1,095
0
2,761
19,600
26,426
0
4,445
14,760
14,930
0
W
Baron Samedi
StoryOfFartz
Baron Samedi
13,746
1,471
1,683
3,723
9,756
5,228
239
1,971
7,785
36,534
0
W
16,270
3,082
0
2,632
13,486
5,808
71
3,191
10,295
0
47,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
31,896
96
Minions Killed
162
1
Camps Cleared
9
484,570
Distance Traveled
707,309
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,390
722
21
2
1
144,445
3
W
Neith
10,511
809
72
6
0
235,619
0
L
Izanami
8,999
692
59
5
0
154,296
0
L
Cabrakan
9,757
751
16
1
0
185,829
0
W
Baron Samedi
10,549
811
42
3
2
217,335
0
W
Susano
10,836
834
48
4
7
254,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role