Player Matchup

Heimdallr
Heimdallr
Alexnav94
Heimdallr
Level 128
God Stats
3W - 10L
1,425 SR
Queue Stats
398W - 402L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
JonathanTaiYT
Sun Wukong
Level 145
God Stats
1W - 1L
1,689 SR
Queue Stats
66W - 51L
1,593 Elo+
Party 2
Thoth
Thoth
King0fTheWorld
Thoth
Level 143
God Stats
0W - 4L
1,200 SR
Queue Stats
127W - 130L
1,521 Elo+
Solo
Xing Tian
Xing Tian
Tsurarudo
Xing Tian
Level 91
God Stats
1W - 1L
1,531 SR
Queue Stats
31W - 12L
1,768 Elo+
Party 2
Merlin
Merlin
rajj2
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,543 Elo+
Party 2
Team Averages
Level 115
1,469 SR
1,599 Elo+

VS

Team Averages
Level 149
1,636 SR
1,561 Elo+
The Morrigan
The Morrigan
IJanosI
The Morrigan
Level 143
God Stats
5W - 1L
1,660 SR
Queue Stats
351W - 356L
1,556 Elo+
Solo
Khepri
Khepri
MOTHBOLLZ
Khepri
Level 146
God Stats
1W - 0L
1,438 SR
Queue Stats
85W - 78L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
RaZeRs_EdGe
Nu Wa
Level 143
God Stats
1W - 3L
1,761 SR
Queue Stats
87W - 77L
1,566 Elo+
Party 1
Sol
Sol
Rejuvious
Sol
Level 157
God Stats
18W - 11L
1,584 SR
Queue Stats
332W - 309L
1,537 Elo+
Party 3
Vamana
Vamana
TheWavyGravy42
Vamana
Level 156
God Stats
1W - 0L
1,739 SR
Queue Stats
32W - 14L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alexnav94
Heimdallr
13
2 / 4 / 6
7,785
708
9,627
10,017
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
JonathanTaiYT
Sun Wukong
15
3 / 5 / 7
8,287
753
16,574
16,375
10,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 3 / 7
8,407
764
9,954
8,843
4,502
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Tsurarudo
Xing Tian
14
2 / 5 / 8
8,073
734
7,088
16,326
18,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
rajj2
Merlin
16
3 / 6 / 2
8,881
807
5,140
10,249
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IJanosI
The Morrigan
16
6 / 3 / 9
9,175
834
9,442
7,129
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
MOTHBOLLZ
Khepri
14
0 / 3 / 15
8,755
796
4,134
15,870
17,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 2 / 13
9,988
908
14,659
7,618
3,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 2 / 10
9,673
879
12,571
6,838
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 15
9,458
860
10,046
24,728
19,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
11
Kills
23
23
Deaths
12
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alexnav94
Heimdallr
2
4
6
1.25
W
The Morrigan
IJanosI
The Morrigan
6
3
9
3.5
L
Sun Wukong
JonathanTaiYT
Sun Wukong
3
5
7
1.3
L
1
3
7
1.5
W
Khepri
MOTHBOLLZ
Khepri
0
3
15
2.5
W
8
2
13
7.25
W
6
2
10
5.5
W
3
2
15
5.25
L
Xing Tian
Tsurarudo
Xing Tian
2
5
8
1.2
L
Merlin
rajj2
Merlin
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,383
Damage
50,852
61,810
Taken
62,183
42,151
Mitigated
45,999
15,586
Healing
31,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alexnav94
Heimdallr
9,627
5,199
1,184
1,580
10,017
4,087
1,097
7,685
2,332
0
23,283
W
The Morrigan
IJanosI
The Morrigan
9,442
586
670
987
7,129
3,519
799
2,565
4,521
16,721
0
L
Sun Wukong
JonathanTaiYT
Sun Wukong
16,574
3,996
835
4,533
16,375
10,800
0
9,017
7,358
0
36,307
L
9,954
457
2,715
2,970
8,843
4,502
533
6,114
2,729
26,773
0
W
Khepri
MOTHBOLLZ
Khepri
4,134
137
3,123
3,983
15,870
17,020
133
7,017
8,853
9,027
0
W
14,659
5,837
823
1,218
7,618
3,133
1,057
3,258
4,360
28,041
0
W
12,571
3,690
1,056
2,380
6,838
3,210
1,931
2,999
3,839
32,249
1,451
W
10,046
3,439
2,612
14,386
24,728
19,117
189
6,300
18,428
0
18,036
L
Xing Tian
Tsurarudo
Xing Tian
7,088
768
0
500
16,326
18,201
134
10,542
5,784
18,066
0
L
Merlin
rajj2
Merlin
5,140
383
648
621
10,249
4,561
110
6,768
3,481
27,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
47,049
139
Minions Killed
117
0
Camps Cleared
0
954,061
Distance Traveled
1,034,812
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,785
708
23
2
0
192,768
0
W
The Morrigan
9,175
834
14
1
0
182,260
0
L
Sun Wukong
8,287
753
26
2
0
194,724
0
L
Thoth
8,407
764
28
3
0
193,758
1
W
Khepri
8,755
796
8
1
0
208,614
0
W
Nu Wa
9,988
908
44
4
0
198,272
0
W
Sol
9,673
879
31
3
0
208,635
0
W
Vamana
9,458
860
20
2
0
237,031
0
L
Xing Tian
8,073
734
11
1
0
206,228
2
L
Merlin
8,881
807
51
5
0
166,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role