Player Matchup

Chiron
Chiron
McSporty30030
Chiron
Level 84
God Stats
14W - 9L
1,602 SR
Queue Stats
168W - 155L
1,525 Elo+
Solo
Geb
Geb
TacticalPharaoh7
Geb
Level 122
God Stats
5W - 6L
1,476 SR
Queue Stats
137W - 152L
1,519 Elo+
Solo
Ah Puch
Ah Puch
itzbruiser
Ah Puch
Level 159
God Stats
7W - 1L
1,714 SR
Queue Stats
253W - 226L
1,610 Elo+
Solo
Team Averages
Level 122
1,597 SR
1,552 Elo+

VS

Team Averages
Level 132
1,504 SR
1,530 Elo+
Athena
Athena
Jdogg619
Athena
Level 160
God Stats
3W - 5L
1,472 SR
Queue Stats
586W - 472L
1,526 Elo+
Party 1
Hel
Hel
Jhirm
Hel
Level 109
God Stats
0W - 1L
1,707 SR
Queue Stats
57W - 50L
1,658 Elo+
Party 1
Ullr
Ullr
Niebla722
Ullr
Level 127
God Stats
1W - 6L
1,333 SR
Queue Stats
59W - 82L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,709
671
8,602
9,559
4,279
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 1
6,746
675
6,166
9,769
10,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
itzbruiser
Ah Puch
12
1 / 0 / 3
6,908
691
12,211
5,450
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jdogg619
Athena
11
0 / 1 / 2
6,871
687
6,387
10,959
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Jhirm
Hel
12
2 / 2 / 0
6,574
657
7,198
9,287
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ullr
10
0 / 1 / 2
6,165
617
5,840
11,037
4,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
Jdogg619
Athena
0
1
2
1
L
Hel
Jhirm
Hel
2
2
0
1
W
1
2
3
1.25
L
Ullr
0
1
2
1
W
2
0
1
2.5
W
Ah Puch
itzbruiser
Ah Puch
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,979
Damage
19,425
24,778
Taken
31,283
17,318
Mitigated
18,715
6,923
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Jdogg619
Athena
6,387
2,189
0
3,330
10,959
9,606
0
5,804
5,155
21,597
0
L
Hel
Jhirm
Hel
7,198
572
3,140
4,177
9,287
4,458
0
6,498
2,789
28,599
0
W
8,602
2,807
689
2,274
9,559
4,279
0
5,271
4,288
0
20,761
L
Ullr
5,840
2,152
0
373
11,037
4,651
0
6,404
4,633
0
17,540
W
6,166
606
0
1,164
9,769
10,322
0
5,338
4,431
13,443
0
W
Ah Puch
itzbruiser
Ah Puch
12,211
462
0
2,796
5,450
2,717
0
3,488
1,962
33,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,363
Gold Earned
19,610
102
Minions Killed
129
4
Camps Cleared
5
561,457
Distance Traveled
553,580
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,871
687
42
4
3
189,401
3
L
Hel
6,574
657
46
5
1
183,556
0
W
Chiron
6,709
671
27
3
1
178,193
1
L
Ullr
6,165
617
41
4
1
180,623
3
W
Geb
6,746
675
13
1
0
197,722
4
W
Ah Puch
6,908
691
62
6
3
185,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role