Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AdrenalMuffin8
Amaterasu
Level 94
God Stats
28W - 10L
1,740 SR
Queue Stats
179W - 185L
1,503 Elo+
Solo
Ishtar
Ishtar
LilDoinkSlapper
Ishtar
Level 160
God Stats
2W - 6L
1,523 SR
Queue Stats
246W - 245L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
b3nsho
Tsukuyomi
Level 148
God Stats
3W - 3L
1,914 SR
Queue Stats
54W - 55L
1,475 Elo+
Solo
Ra
Ra
tayalat
Ra
Level 128
God Stats
17W - 13L
1,354 SR
Queue Stats
284W - 310L
1,489 Elo+
Solo
Team Averages
Level 138
1,606 SR
1,492 Elo+

VS

Team Averages
Level 123
1,536 SR
1,463 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Dreadedsolja
The Morrigan
Level 112
God Stats
0W - 1L
1,366 SR
Queue Stats
117W - 138L
1,414 Elo+
Solo
Odin
Odin
HabibiDan
Odin
Level 84
God Stats
1W - 2L
1,741 SR
Queue Stats
59W - 57L
1,485 Elo+
Party 2
Fenrir
Fenrir
SirVides
Fenrir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,494 Elo+
Party 2
Ares
Ares
kafaya1
Ares
Level 149
God Stats
161W - 154L
1,574 SR
Queue Stats
1,369W - 1,459L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
8 / 2 / 5
10,553
621
6,285
13,722
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
AdrenalMuffin8
Amaterasu
15
2 / 3 / 4
9,478
558
6,891
18,258
18,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
4 / 3 / 8
9,330
549
12,550
11,835
5,228
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
b3nsho
Tsukuyomi
14
2 / 6 / 1
8,748
515
4,482
14,923
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 2 / 3
11,149
656
9,813
11,645
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 7 / 1
7,852
462
7,313
12,265
4,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Dreadedsolja
The Morrigan
14
3 / 6 / 2
8,880
522
7,422
7,922
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
15
1 / 1 / 4
9,197
541
14,499
12,794
13,143
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
SirVides
Fenrir
13
7 / 4 / 2
8,487
499
6,762
14,312
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
kafaya1
Ares
11
1 / 5 / 3
7,379
434
4,081
14,892
12,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
23
Kills
16
16
Deaths
23
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
8
2
5
5.25
L
Izanami
 
Izanami
4
7
1
0.64
W
Amaterasu
AdrenalMuffin8
Amaterasu
2
3
4
1.33
L
The Morrigan
Dreadedsolja
The Morrigan
3
6
2
0.67
L
Odin
1
1
4
3
W
4
3
8
2.67
L
Fenrir
SirVides
Fenrir
7
4
2
2
W
Tsukuyomi
b3nsho
Tsukuyomi
2
6
1
0.42
L
Ares
kafaya1
Ares
1
5
3
0.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,021
Damage
40,077
70,383
Taken
62,185
48,375
Mitigated
40,151
25,022
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,285
1,846
0
3,491
13,722
13,030
159
1,853
11,869
26,274
11,799
L
Izanami
 
Izanami
7,313
5,456
0
2,937
12,265
4,347
0
3,966
8,299
0
45,885
W
Amaterasu
AdrenalMuffin8
Amaterasu
6,891
4,099
0
7,620
18,258
18,981
0
787
17,471
0
68,032
L
The Morrigan
Dreadedsolja
The Morrigan
7,422
1,033
0
342
7,922
3,096
708
3,188
4,541
52,632
609
L
Odin
14,499
4,613
0
3,088
12,794
13,143
0
373
12,421
0
81,138
W
12,550
5,854
0
3,433
11,835
5,228
2,744
1,549
10,243
22
79,801
L
Fenrir
SirVides
Fenrir
6,762
1,616
0
5,963
14,312
6,991
257
2,875
11,437
0
53,129
W
Tsukuyomi
b3nsho
Tsukuyomi
4,482
1,410
0
5,428
14,923
5,561
0
541
14,288
0
59,178
L
Ares
kafaya1
Ares
4,081
103
0
2,199
14,892
12,574
0
4,710
10,182
26,193
0
W
9,813
1,772
494
4,556
11,645
5,575
97
6,394
4,861
100,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,258
Gold Earned
41,795
553
Minions Killed
451
0
Camps Cleared
0
1,607,768
Distance Traveled
1,504,307
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,553
621
44
3
0
336,756
1
L
Izanami
7,852
462
75
4
0
262,857
4
W
Amaterasu
9,478
558
124
7
0
303,720
0
L
The Morrigan
8,880
522
123
7
0
301,884
0
L
Odin
9,197
541
149
9
0
322,361
5
W
Ishtar
9,330
549
122
7
0
301,200
2
L
Fenrir
8,487
499
82
5
0
338,212
1
W
Tsukuyomi
8,748
515
96
6
0
328,581
6
L
Ares
7,379
434
22
1
0
278,993
8
W
Ra
11,149
656
167
10
0
337,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role