Player Matchup

Serqet
Serqet
AngelicSins
Serqet
Level 56
God Stats
5W - 4L
1,602 SR
Queue Stats
113W - 144L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
DATEKO
Baron Samedi
Level 84
God Stats
1W - 2L
1,455 SR
Queue Stats
83W - 74L
1,469 Elo+
Solo
Neith
Neith
Erogonblak
Neith
Level 82
God Stats
0W - 2L
1,581 SR
Queue Stats
26W - 23L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Just-Me-Now-
Kukulkan
Level 128
God Stats
309W - 288L
1,470 SR
Queue Stats
634W - 662L
1,435 Elo+
Solo
Horus
Horus
NikkoGreen
Horus
Level 158
God Stats
40W - 43L
1,279 SR
Queue Stats
507W - 560L
1,412 Elo+
Solo
Team Averages
Level 102
1,477 SR
1,443 Elo+

VS

Team Averages
Level 100
1,634 SR
1,544 Elo+
Pele
Pele
Cerqs101
Pele
Level 86
God Stats
7W - 4L
1,657 SR
Queue Stats
105W - 113L
1,467 Elo+
Solo
The Morrigan
The Morrigan
Guccibagmari
The Morrigan
Level 156
God Stats
11W - 16L
1,421 SR
Queue Stats
232W - 236L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Jungsito
Baron Samedi
Level 149
God Stats
3W - 0L
1,927 SR
Queue Stats
706W - 515L
1,626 Elo+
Party 1
Ares
Ares
Sotiroh
Ares
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 2L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
lFionita
Sun Wukong
Level 80
God Stats
117W - 70L
1,664 SR
Queue Stats
454W - 314L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
1 / 2 / 7
11,092
924
10,360
12,492
8,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DATEKO
Baron Samedi
18
4 / 8 / 7
12,297
1,025
17,343
21,217
10,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
6 / 4 / 5
13,258
1,105
14,363
14,307
6,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Just-Me-Now-
Kukulkan
18
3 / 1 / 9
12,261
1,022
19,048
7,852
3,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
18
2 / 8 / 11
12,045
1,004
17,170
25,202
19,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

138

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
3 / 4 / 14
12,503
1,042
11,642
19,988
10,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Guccibagmari
The Morrigan
18
5 / 7 / 13
12,596
1,050
13,138
12,625
5,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Jungsito
Baron Samedi
19
8 / 2 / 13
13,829
1,152
27,470
14,830
9,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
Sotiroh
Ares
18
5 / 2 / 11
13,728
1,144
9,464
16,227
21,883
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
lFionita
Sun Wukong
18
2 / 1 / 18
12,053
1,004
14,817
20,887
18,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
16
Kills
23
23
Deaths
16
39
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
2
7
2.25
W
Pele
3
4
14
2.5
L
Baron Samedi
DATEKO
Baron Samedi
4
8
7
0.94
L
Neith
6
4
5
2.13
W
The Morrigan
Guccibagmari
The Morrigan
5
7
13
1.64
W
Baron Samedi
Jungsito
Baron Samedi
8
2
13
7.25
L
Kukulkan
Just-Me-Now-
Kukulkan
3
1
9
7.5
L
Horus
2
8
11
0.94
W
Ares
Sotiroh
Ares
5
2
11
5.25
W
Sun Wukong
lFionita
Sun Wukong
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,284
Damage
76,531
81,070
Taken
84,557
49,125
Mitigated
64,566
14,614
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
10,360
1,203
0
250
12,492
8,087
0
3,958
8,534
0
17,149
W
Pele
11,642
2,601
0
2,716
19,988
10,064
0
9,670
10,318
0
45,088
L
Baron Samedi
DATEKO
Baron Samedi
17,343
834
1,569
3,140
21,217
10,877
0
14,619
6,598
46,552
0
L
Neith
14,363
5,959
0
1,335
14,307
6,900
0
10,196
4,111
0
45,334
W
The Morrigan
Guccibagmari
The Morrigan
13,138
991
0
136
12,625
5,377
0
4,485
7,496
19,943
1,641
W
Baron Samedi
Jungsito
Baron Samedi
27,470
1,413
5,334
3,375
14,830
9,094
0
4,875
9,955
66,888
0
L
Kukulkan
Just-Me-Now-
Kukulkan
19,048
1,024
109
1,177
7,852
3,560
0
6,231
1,621
60,039
0
L
Horus
17,170
8,643
2,641
4,393
25,202
19,701
0
14,373
10,771
0
24,642
W
Ares
Sotiroh
Ares
9,464
212
0
3,803
16,227
21,883
0
7,993
7,500
15,099
0
W
Sun Wukong
lFionita
Sun Wukong
14,817
1,867
0
3,593
20,887
18,148
0
9,180
11,450
0
25,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,953
Gold Earned
64,709
230
Minions Killed
233
5
Camps Cleared
9
1,096,514
Distance Traveled
1,125,806
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,092
924
10
1
0
242,602
0
W
Pele
12,503
1,042
71
6
0
247,266
0
L
Baron Samedi
12,297
1,025
60
5
0
213,316
2
L
Neith
13,258
1,105
63
5
4
192,238
0
W
The Morrigan
12,596
1,050
16
1
1
178,892
0
W
Baron Samedi
13,829
1,152
114
10
6
226,335
1
L
Kukulkan
12,261
1,022
83
7
0
228,461
0
L
Horus
12,045
1,004
14
1
1
219,897
0
W
Ares
13,728
1,144
3
0
1
233,860
0
W
Sun Wukong
12,053
1,004
29
2
1
239,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role